Player Matchup

Hera
Hera
GrimmBunnyy
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
JELLO FOOL
Mulan
Level 148
God Stats
0W - 2L
1,583 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jellobros
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Maaura
Cthulhu
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 26L
1,351 Elo+
Solo
Ra
Ra
Trained2kill14
Ra
Level 122
God Stats
12W - 10L
1,719 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 3
Team Averages
Level 95
1,603 SR
1,470 Elo+

VS

Team Averages
Level 108
1,496 SR
1,615 Elo+
Chaac
Chaac
BoRnKiNg 4xz
Chaac
Level 128
God Stats
4W - 11L
1,271 SR
Queue Stats
81W - 95L
1,525 Elo+
Party 1
Medusa
Medusa
BoRnTheeQUeeN4xz
Medusa
Level 88
God Stats
61W - 38L
1,682 SR
Queue Stats
157W - 159L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
CaptainKoolaid
Kukulkan
Level 147
God Stats
12W - 15L
1,500 SR
Queue Stats
141W - 132L
1,981 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 113
God Stats
231W - 240L
1,382 SR
Queue Stats
239W - 244L
1,373 Elo+
Solo
Maman Brigitte
Maman Brigitte
Falcon7606
Maman Brigitte
Level 63
God Stats
17W - 6L
1,645 SR
Queue Stats
106W - 67L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,933
993
1,646
14,588
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
13
0 / 4 / 1
8,157
906
2,978
5,839
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Jellobros
Ah Muzen Cab
13
1 / 2 / 0
8,475
942
2,519
4,742
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Maaura
Cthulhu
14
1 / 5 / 2
9,172
1,019
9,150
20,644
22,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
9,395
1,044
8,851
13,945
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

111

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 12
10,465
1,163
12,547
9,851
6,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 0 / 10
10,741
1,193
12,828
5,089
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
3 / 2 / 15
11,145
1,238
11,706
6,790
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Coffeenia
Neith
13
0 / 0 / 0
7,880
876
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Maman Brigitte
Falcon7606
Maman Brigitte
17
14 / 0 / 5
12,654
1,406
19,501
9,413
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
23
23
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
6
0
10
11
W
Kukulkan
3
2
15
5.25
W
Neith
Coffeenia
Neith
0
0
0
0
W
Maman Brigitte
Falcon7606
Maman Brigitte
14
0
5
16.5
L
0
8
1
0.06
L
Mulan
0
4
1
0.13
L
Ah Muzen Cab
Jellobros
Ah Muzen Cab
1
2
0
0.5
L
Cthulhu
Maaura
Cthulhu
1
5
2
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
56,582
59,758
Taken
31,143
38,484
Mitigated
15,657
2,339
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,547
1,725
0
5,434
9,851
6,630
0
5,213
4,108
0
39,183
W
12,828
6,431
0
871
5,089
2,041
0
3,579
1,336
0
29,286
W
Kukulkan
11,706
1,944
0
192
6,790
2,913
0
4,099
2,330
35,898
1,746
W
Neith
Coffeenia
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
Falcon7606
Maman Brigitte
19,501
2,424
0
344
9,413
4,073
0
4,960
4,133
38,242
1,818
L
1,646
551
0
146
14,588
6,119
0
6,388
8,200
5,392
0
L
Mulan
2,978
700
60
375
5,839
3,426
0
3,900
1,939
0
4,149
L
Ah Muzen Cab
Jellobros
Ah Muzen Cab
2,519
1,255
0
0
4,742
1,709
0
2,202
2,540
0
7,327
L
Cthulhu
Maaura
Cthulhu
9,150
451
0
1,299
20,644
22,268
0
10,292
10,352
24,151
677
L
8,851
277
213
246
13,945
4,962
0
7,516
6,429
36,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
52,885
136
Minions Killed
224
1
Camps Cleared
13
546,650
Distance Traveled
781,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,465
1,163
69
8
4
212,795
0
W
Medusa
10,741
1,193
31
3
3
184,637
0
W
Kukulkan
11,145
1,238
77
9
2
167,177
0
W
Neith
7,880
876
0
0
0
0
0
W
Maman Brigitte
12,654
1,406
47
5
4
217,154
0
L
Hera
8,933
993
12
1
1
126,968
0
L
Mulan
8,157
906
4
0
0
49,722
0
L
Ah Muzen Cab
8,475
942
7
1
0
72,297
0
L
Cthulhu
9,172
1,019
44
5
0
146,212
0
L
Ra
9,395
1,044
69
8
0
151,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role