Player Matchup

Ra
Ra
P-dubs19
Ra
Level 55
God Stats
5W - 11L
1,414 SR
Queue Stats
154W - 148L
1,457 Elo+
Solo
Hachiman
Hachiman
Sprintlikesean
Hachiman
Level 117
God Stats
2W - 5L
1,518 SR
Queue Stats
107W - 92L
1,584 Elo+
Solo
Sylvanus
Sylvanus
TentacleJuice
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,275 Elo+
Party 2
Hun Batz
Hun Batz
realfordtrucker
Hun Batz
Level 64
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Sol
Sol
xCrownJewelx
Sol
Level 44
God Stats
0W - 5L
1,274 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Team Averages
Level 60
1,491 SR
1,418 Elo+

VS

Team Averages
Level 54
1,574 SR
1,417 Elo+
Gilgamesh
Gilgamesh
ChiefBackHand2
Gilgamesh
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 23L
1,420 Elo+
Solo
Chang'e
Chang'e
GenetixMycology
Chang'e
Level 117
God Stats
23W - 14L
1,677 SR
Queue Stats
136W - 119L
1,568 Elo+
Solo
Thanatos
Thanatos
JiggahhJuice
Thanatos
Level 74
God Stats
16W - 11L
1,694 SR
Queue Stats
110W - 169L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Mvtxo
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 56L
1,349 Elo+
Party 1
Izanami
Izanami
harrygills
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 118L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,384
491
3,238
9,337
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
1 / 0 / 0
6,905
531
5,305
4,735
1,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
TentacleJuice
Sylvanus
10
0 / 0 / 1
6,429
495
1,891
8,010
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
12
1 / 3 / 1
6,431
495
5,031
11,374
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,335
487
2,362
7,512
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiefBackHand2
Gilgamesh
12
2 / 0 / 2
7,185
553
8,688
7,861
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 3
7,622
586
6,311
7,523
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
JiggahhJuice
Thanatos
14
5 / 1 / 1
7,161
551
4,728
10,970
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mvtxo
Sylvanus
11
0 / 1 / 1
6,355
489
825
7,245
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
harrygills
Izanami
12
1 / 0 / 0
6,343
488
2,660
5,577
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChiefBackHand2
Gilgamesh
2
0
2
3
W
1
0
3
2.5
W
Thanatos
JiggahhJuice
Thanatos
5
1
1
5.5
W
Sylvanus
Mvtxo
Sylvanus
0
1
1
0.5
L
0
4
0
0
L
Hachiman
1
0
0
1
L
Sylvanus
TentacleJuice
Sylvanus
0
0
1
0.5
W
Izanami
harrygills
Izanami
1
0
0
1
L
Hun Batz
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
23,212
40,968
Taken
39,176
17,283
Mitigated
20,751
11,846
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChiefBackHand2
Gilgamesh
8,688
2,118
0
1,892
7,861
5,390
0
3,009
4,852
0
46,274
W
6,311
85
628
4,594
7,523
3,448
0
2,073
5,255
46,196
3,843
W
Thanatos
JiggahhJuice
Thanatos
4,728
1,294
0
7,673
10,970
5,445
109
443
10,527
0
56,172
W
Sylvanus
Mvtxo
Sylvanus
825
336
1,677
2,395
7,245
4,446
146
1,091
6,154
11,975
0
L
3,238
342
72
2,926
9,337
3,714
0
3,632
5,342
55,143
0
L
Hachiman
5,305
2,216
0
1,417
4,735
1,860
600
586
4,078
0
46,824
L
Sylvanus
TentacleJuice
Sylvanus
1,891
532
2,704
3,195
8,010
5,324
263
766
7,175
14,224
594
W
Izanami
harrygills
Izanami
2,660
1,454
0
538
5,577
2,022
0
470
5,107
0
57,232
L
Hun Batz
5,031
1,801
0
500
11,374
4,688
0
1,381
9,631
0
52,249
L
2,362
997
0
1,032
7,512
1,697
2,316
0
7,242
27,429
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
34,666
344
Minions Killed
397
0
Camps Cleared
0
1,255,108
Distance Traveled
1,367,193
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,185
553
73
6
0
264,130
1
W
Chang'e
7,622
586
100
8
0
304,036
5
W
Thanatos
7,161
551
88
7
0
301,109
1
W
Sylvanus
6,355
489
20
2
0
242,290
0
L
Ra
6,384
491
92
7
0
224,397
0
L
Hachiman
6,905
531
78
6
0
240,657
2
L
Sylvanus
6,429
495
34
3
0
266,118
0
W
Izanami
6,343
488
116
9
0
255,628
6
L
Hun Batz
6,431
495
80
6
0
285,143
2
L
Sol
6,335
487
60
5
0
238,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role