Player Matchup

Ares
Ares
Acpm123
Ares
Level 67
God Stats
2W - 6L
1,380 SR
Queue Stats
66W - 88L
1,495 Elo+
Party 2
Janus
Janus
mannyfresh911
Janus
Level 43
God Stats
1W - 5L
1,202 SR
Queue Stats
30W - 35L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
xTripleSix
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,515 Elo+
Party 2
Team Averages
Level 53
1,361 SR
1,505 Elo+

VS

Team Averages
Level 86
1,583 SR
1,503 Elo+
Medusa
Medusa
Eruna
Medusa
Level 26
God Stats
8W - 3L
1,735 SR
Queue Stats
11W - 14L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HawkUwU
Morgan Le Fay
Level 116
God Stats
6W - 3L
1,644 SR
Queue Stats
19W - 18L
1,615 Elo+
Party 1
Sobek
Sobek
lxMODExl
Sobek
Level 115
God Stats
1W - 2L
1,370 SR
Queue Stats
9W - 16L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acpm123
Ares
15
1 / 4 / 5
9,811
654
9,116
18,971
19,050
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 7 / 3
11,204
747
13,227
15,165
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
xTripleSix
Cabrakan
16
5 / 7 / 3
11,314
754
8,588
20,076
15,320
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eruna
Medusa
17
8 / 3 / 9
12,518
835
13,239
14,153
6,323
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
HawkUwU
Morgan Le Fay
18
8 / 3 / 9
12,751
850
24,899
13,422
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
lxMODExl
Sobek
16
2 / 5 / 12
10,858
724
5,773
17,519
22,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
18
18
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
Acpm123
Ares
1
4
5
0.88
W
Medusa
Eruna
Medusa
8
3
9
4.17
W
Morgan Le Fay
HawkUwU
Morgan Le Fay
8
3
9
4.17
W
Sobek
lxMODExl
Sobek
2
5
12
1.6
L
3
7
3
0.64
L
Cabrakan
xTripleSix
Cabrakan
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
43,911
54,212
Taken
45,094
39,566
Mitigated
34,885
3,217
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Acpm123
Ares
9,116
681
0
0
18,971
19,050
0
11,515
7,434
21,658
2,995
W
Medusa
Eruna
Medusa
13,239
4,867
0
933
14,153
6,323
1,136
10,173
3,980
0
50,756
W
Morgan Le Fay
HawkUwU
Morgan Le Fay
24,899
855
0
3,102
13,422
6,083
1,130
8,520
4,902
69,502
1,602
W
Sobek
lxMODExl
Sobek
5,773
597
0
3,193
17,519
22,479
0
10,789
6,730
18,584
0
L
13,227
1,030
0
0
15,165
5,196
0
9,849
5,308
51,291
845
L
Cabrakan
xTripleSix
Cabrakan
8,588
1,340
0
3,217
20,076
15,320
0
8,689
11,366
39,939
2,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
36,127
173
Minions Killed
184
0
Camps Cleared
0
767,673
Distance Traveled
813,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,811
654
25
2
0
277,129
0
W
Medusa
12,518
835
77
5
0
289,820
0
W
Morgan Le Fay
12,751
850
84
6
0
264,904
0
W
Sobek
10,858
724
23
2
0
258,429
0
L
Janus
11,204
747
79
5
0
250,487
0
L
Cabrakan
11,314
754
69
5
0
240,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role