Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Fo77rock
Persephone
Level 139
God Stats
11W - 20L
1,315 SR
Queue Stats
116W - 129L
1,461 Elo+
Party 2
Rama
Rama
IXSC0RP10NX1
Rama
Level 141
God Stats
9W - 6L
1,862 SR
Queue Stats
33W - 25L
1,753 Elo+
Solo
Hercules
Hercules
Neptoon182
Hercules
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,496 Elo+
Party 2
Ares
Ares
toastrdotven
Ares
Level 90
God Stats
6W - 3L
1,914 SR
Queue Stats
59W - 71L
1,408 Elo+
Party 2
Team Averages
Level 122
1,618 SR
1,524 Elo+

VS

Team Averages
Level 117
1,453 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlexKUNGI
Zhong Kui
Level 189
God Stats
16W - 7L
1,492 SR
Queue Stats
455W - 438L
1,445 Elo+
Solo
Geb
Geb
NyneRanger
Geb
Level 86
God Stats
90W - 73L
1,595 SR
Queue Stats
137W - 151L
1,523 Elo+
Party 1
Thanatos
Thanatos
Schnoidle
Thanatos
Level 121
God Stats
4W - 9L
1,179 SR
Queue Stats
311W - 278L
1,543 Elo+
Party 1
Janus
Janus
manwithaplan77
Janus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 191L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
4,545
455
1,863
8,885
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Fo77rock
Persephone
10
1 / 2 / 0
5,600
560
2,774
5,921
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,436
544
5,954
7,935
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Neptoon182
Hercules
10
0 / 3 / 0
5,334
533
3,140
8,956
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 1
4,850
485
3,199
6,417
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 0
5,373
537
5,433
4,259
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
AlexKUNGI
Zhong Kui
12
4 / 0 / 3
7,156
716
8,807
7,850
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 3
5,118
512
2,803
9,338
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Schnoidle
Thanatos
12
4 / 0 / 1
6,040
604
4,684
7,367
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 3
5,660
566
2,886
4,018
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
0
3
W
Zhong Kui
AlexKUNGI
Zhong Kui
4
0
3
5.5
L
Persephone
Fo77rock
Persephone
1
2
0
0.5
L
1
2
0
0.5
L
Hercules
Neptoon182
Hercules
0
3
0
0
W
1
1
3
2.5
W
Thanatos
Schnoidle
Thanatos
4
0
1
4.5
W
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
24,613
38,114
Taken
32,832
16,212
Mitigated
16,982
11,281
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,863
783
0
720
8,885
3,202
0
3,248
5,569
0
23,927
W
Ah Muzen Cab
 
Ah Muzen Cab
5,433
2,334
0
679
4,259
1,548
0
249
4,010
0
34,398
W
Zhong Kui
AlexKUNGI
Zhong Kui
8,807
2,554
0
4,426
7,850
6,171
120
620
7,001
44,964
12,524
L
Persephone
Fo77rock
Persephone
2,774
217
0
1,977
5,921
1,515
0
2,182
3,598
39,635
0
L
5,954
4,647
0
3,605
7,935
2,938
0
995
6,940
0
54,302
L
Hercules
Neptoon182
Hercules
3,140
1,496
0
3,712
8,956
4,831
0
4,286
4,670
0
39,374
W
2,803
656
0
2,052
9,338
4,973
0
2,121
7,217
13,916
0
W
Thanatos
Schnoidle
Thanatos
4,684
1,289
0
10,048
7,367
2,862
0
594
6,735
0
44,898
W
2,886
399
0
500
4,018
1,428
0
2,276
1,742
44,850
710
L
3,199
539
0
1,267
6,417
3,726
0
2,544
3,873
9,306
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
29,347
294
Minions Killed
328
0
Camps Cleared
0
937,473
Distance Traveled
1,031,505
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,545
455
46
5
0
227,496
0
W
Ah Muzen Cab
5,373
537
54
5
0
185,278
0
W
Zhong Kui
7,156
716
86
9
0
187,109
0
L
Persephone
5,600
560
66
7
0
158,128
2
L
Rama
5,436
544
89
9
0
161,431
4
L
Hercules
5,334
533
75
8
0
184,772
0
W
Geb
5,118
512
12
1
0
199,060
0
W
Thanatos
6,040
604
83
8
0
263,636
1
W
Janus
5,660
566
93
9
0
196,422
0
L
Ares
4,850
485
18
2
0
205,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role