Player Matchup

Medusa
Medusa
Daddymisa
Medusa
Level 22
God Stats
57W - 55L
1,533 SR
Queue Stats
120W - 118L
1,341 Elo+
Party 2
Bellona
Bellona
GrandMasterTubs
Bellona
Level 27
God Stats
6W - 3L
1,293 SR
Queue Stats
25W - 18L
1,398 Elo+
Party 2
Poseidon
Poseidon
MellowList59007
Poseidon
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 115L
1,441 Elo+
Party 2
Hades
Hades
Odysseus2027
Hades
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
338W - 355L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
TheOneTrueCaine
Gilgamesh
Level 119
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 84
1,442 SR
1,442 Elo+

VS

Team Averages
Level 64
1,577 SR
1,506 Elo+
Maman Brigitte
Maman Brigitte
Andrew1o8
Maman Brigitte
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,564 Elo+
Party 1
Artemis
Artemis
Holy Gladio
Artemis
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
StealnKilz
Baba Yaga
Level 108
God Stats
4W - 3L
1,777 SR
Queue Stats
94W - 99L
1,480 Elo+
Party 1
Bacchus
Bacchus
Zyvixn
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
akacyvon
Baron Samedi
Level 12
God Stats
3W - 5L
1,607 SR
Queue Stats
3W - 7L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daddymisa
Medusa
17
4 / 3 / 13
11,251
1,023
8,650
9,010
3,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 1 / 18
12,112
1,101
12,121
11,697
16,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
19
10 / 0 / 17
12,813
1,165
19,436
8,268
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 1 / 20
12,619
1,147
19,517
13,306
10,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheOneTrueCaine
Gilgamesh
19
6 / 1 / 23
12,734
1,158
17,222
18,769
23,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

241

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Andrew1o8
Maman Brigitte
16
2 / 5 / 3
11,002
1,000
11,048
17,527
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Holy Gladio
Artemis
17
2 / 5 / 4
11,201
1,018
18,259
16,105
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
StealnKilz
Baba Yaga
16
1 / 1 / 3
10,901
991
11,675
6,583
3,095
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Zyvixn
Bacchus
16
0 / 11 / 4
10,262
933
6,252
23,727
30,894
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
akacyvon
Baron Samedi
16
1 / 10 / 3
10,335
940
10,141
16,772
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
23
32
Kills
6
6
Deaths
32
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Andrew1o8
Maman Brigitte
2
5
3
0.7
W
Medusa
Daddymisa
Medusa
4
3
13
3.5
W
6
1
18
15
L
Artemis
Holy Gladio
Artemis
2
5
4
0.8
W
Poseidon
10
0
17
18.5
W
6
1
20
16
L
Baba Yaga
StealnKilz
Baba Yaga
1
1
3
2.5
W
Gilgamesh
TheOneTrueCaine
Gilgamesh
6
1
23
17.5
L
Bacchus
Zyvixn
Bacchus
0
11
4
0.18
L
Baron Samedi
akacyvon
Baron Samedi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,946
Damage
57,375
61,050
Taken
80,714
57,528
Mitigated
57,537
11,670
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Andrew1o8
Maman Brigitte
11,048
430
0
841
17,527
7,825
0
8,532
8,418
23,436
78
W
Medusa
Daddymisa
Medusa
8,650
3,928
0
405
9,010
3,983
0
5,795
3,215
0
11,935
W
12,121
3,404
0
1,238
11,697
16,114
0
7,777
3,920
0
16,771
L
Artemis
Holy Gladio
Artemis
18,259
8,939
0
1,649
16,105
7,930
0
6,462
9,192
0
43,898
W
Poseidon
19,436
2,560
0
1,971
8,268
3,633
0
5,295
2,973
48,716
0
W
19,517
1,195
2,602
4,032
13,306
10,600
0
7,566
5,740
44,235
0
L
Baba Yaga
StealnKilz
Baba Yaga
11,675
1,873
0
2,400
6,583
3,095
0
2,569
3,655
39,093
2,116
W
Gilgamesh
TheOneTrueCaine
Gilgamesh
17,222
3,082
0
1,422
18,769
23,198
0
12,299
6,470
3,450
36,293
L
Bacchus
Zyvixn
Bacchus
6,252
1,000
0
646
23,727
30,894
0
13,867
9,313
12,067
905
L
Baron Samedi
akacyvon
Baron Samedi
10,141
2,198
673
573
16,772
7,793
0
9,783
6,595
24,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
53,701
216
Minions Killed
216
9
Camps Cleared
4
1,060,764
Distance Traveled
967,327
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
11,002
1,000
30
3
3
218,014
0
W
Medusa
11,251
1,023
8
1
1
159,009
0
W
Bellona
12,112
1,101
8
1
2
215,585
0
L
Artemis
11,201
1,018
58
5
1
181,788
0
W
Poseidon
12,813
1,165
59
5
4
245,356
0
W
Hades
12,619
1,147
89
8
1
214,900
0
L
Baba Yaga
10,901
991
73
7
0
205,133
0
W
Gilgamesh
12,734
1,158
52
5
1
225,914
0
L
Bacchus
10,262
933
10
1
0
182,341
4
L
Baron Samedi
10,335
940
45
4
0
180,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role