Player Matchup

Vamana
Vamana
DarkAstera
Vamana
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
393W - 385L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
JestemDoDupy
Baba Yaga
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 47L
1,924 Elo+
Solo
Skadi
Skadi
Servion94
Skadi
Level 157
God Stats
9W - 10L
1,285 SR
Queue Stats
500W - 495L
1,499 Elo+
Solo
Eset
Eset
lceBox3
Eset
Level 163
God Stats
16W - 11L
1,715 SR
Queue Stats
893W - 898L
1,534 Elo+
Solo
Nu Wa
Nu Wa
zt614271458
Nu Wa
Level 141
God Stats
3W - 1L
1,251 SR
Queue Stats
131W - 143L
1,472 Elo+
Solo
Team Averages
Level 151
1,450 SR
1,564 Elo+

VS

Team Averages
Level 115
1,496 SR
1,624 Elo+
Scylla
Scylla
Insomniaque5756
Scylla
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
833W - 826L
1,512 Elo+
Solo
Rama
Rama
SgtWarGhost
Rama
Level 129
God Stats
11W - 5L
1,818 SR
Queue Stats
311W - 310L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
Somtin Rong
Gilgamesh
Level 127
God Stats
11W - 8L
1,363 SR
Queue Stats
823W - 832L
1,455 Elo+
Solo
Anhur
Anhur
SpiniPriva
Anhur
Level 124
God Stats
2W - 5L
1,300 SR
Queue Stats
182W - 174L
1,650 Elo+
Party 1
Olorun
Olorun
firremen
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DarkAstera
Vamana
14
2 / 2 / 7
8,455
846
3,305
11,895
11,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
JestemDoDupy
Baba Yaga
15
6 / 1 / 7
8,572
857
14,106
8,224
4,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Servion94
Skadi
14
0 / 2 / 7
7,710
771
9,687
7,148
3,524
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
lceBox3
Eset
15
5 / 3 / 5
8,577
858
8,036
7,671
3,669
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 8
8,162
816
8,708
7,023
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,293
829
6,588
7,726
3,339
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 4
8,289
829
8,195
9,721
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Somtin Rong
Gilgamesh
12
0 / 3 / 8
7,651
765
9,073
12,803
11,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
3 / 3 / 4
7,632
763
4,690
8,575
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
firremen
Olorun
13
0 / 3 / 4
7,064
706
2,679
8,407
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
16
Kills
9
9
Deaths
16
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
DarkAstera
Vamana
2
2
7
2.75
L
3
3
4
1.67
W
Baba Yaga
JestemDoDupy
Baba Yaga
6
1
7
9.5
W
Skadi
Servion94
Skadi
0
2
7
1.75
L
3
4
4
1.25
L
Gilgamesh
Somtin Rong
Gilgamesh
0
3
8
1.33
L
Anhur
3
3
4
1.67
L
Olorun
firremen
Olorun
0
3
4
0.67
W
Eset
lceBox3
Eset
5
3
5
2.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
31,225
41,961
Taken
47,232
26,831
Mitigated
26,387
11,373
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DarkAstera
Vamana
3,305
325
265
1,172
11,895
11,297
83
2,601
9,294
0
9,017
L
6,588
536
1,079
2,089
7,726
3,339
546
5,008
2,630
29,881
449
W
Baba Yaga
JestemDoDupy
Baba Yaga
14,106
810
296
2,082
8,224
4,735
157
1,164
7,060
20,746
0
W
Skadi
Servion94
Skadi
9,687
1,761
660
749
7,148
3,524
1,204
2,280
4,868
0
29,897
L
8,195
4,286
1,256
1,328
9,721
4,217
637
6,132
3,476
0
22,502
L
Gilgamesh
Somtin Rong
Gilgamesh
9,073
402
34
1,698
12,803
11,005
84
6,591
6,070
0
21,098
L
Anhur
4,690
1,535
781
1,229
8,575
3,716
0
5,896
2,559
0
9,116
L
Olorun
firremen
Olorun
2,679
1,075
3,252
1,861
8,407
4,110
650
6,112
2,243
7,563
0
W
Eset
lceBox3
Eset
8,036
256
1,484
1,318
7,671
3,669
129
1,661
6,010
10,425
408
W
8,708
3,414
2,054
1,293
7,023
3,606
276
1,412
5,611
19,103
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
38,929
118
Minions Killed
120
0
Camps Cleared
0
956,838
Distance Traveled
869,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,455
846
14
1
0
212,096
0
L
Scylla
8,293
829
59
6
0
173,028
0
W
Baba Yaga
8,572
857
19
2
0
213,099
0
W
Skadi
7,710
771
57
6
0
160,781
0
L
Rama
8,289
829
30
3
0
168,192
0
L
Gilgamesh
7,651
765
19
2
0
187,110
0
L
Anhur
7,632
763
6
1
0
175,915
0
L
Olorun
7,064
706
6
1
0
165,196
0
W
Eset
8,577
858
10
1
0
177,887
0
W
Nu Wa
8,162
816
18
2
0
192,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role