Player Matchup

Mercury
Mercury
AbleShift
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,848 Elo+
Party 2
Heimdallr
Heimdallr
Bluemagic707
Heimdallr
Level 129
God Stats
1W - 1L
1,781 SR
Queue Stats
11W - 7L
1,828 Elo+
Party 2
Ganesha
Ganesha
GooseChase02
Ganesha
Level 29
God Stats
3W - 1L
1,779 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2
Team Averages
Level 60
1,687 SR
1,740 Elo+

VS

Team Averages
Level 91
1,581 SR
1,559 Elo+
Skadi
Skadi
Desceptic
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,563 Elo+
Party 1
Hel
Hel
NotGiG
Hel
Level 86
God Stats
13W - 8L
1,634 SR
Queue Stats
28W - 22L
1,579 Elo+
Party 1
Ares
Ares
juancho8l
Ares
Level 143
God Stats
61W - 35L
1,610 SR
Queue Stats
127W - 96L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbleShift
Mercury
16
5 / 5 / 0
10,236
682
12,725
18,113
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Bluemagic707
Heimdallr
16
4 / 5 / 5
10,686
712
16,020
16,923
7,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Ganesha
GooseChase02
Ganesha
16
0 / 3 / 8
9,348
623
6,954
18,843
21,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Desceptic
Skadi
16
3 / 5 / 4
10,903
727
16,403
14,872
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
NotGiG
Hel
19
5 / 1 / 7
12,235
816
13,664
16,502
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
4 / 3 / 6
10,901
727
15,797
16,481
9,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
12
13
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
AbleShift
Mercury
5
5
0
1
L
Heimdallr
Bluemagic707
Heimdallr
4
5
5
1.3
W
Skadi
Desceptic
Skadi
3
5
4
1
L
Ganesha
GooseChase02
Ganesha
0
3
8
1.33
W
Hel
NotGiG
Hel
5
1
7
8.5
W
Ares
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
45,864
53,879
Taken
47,855
35,890
Mitigated
23,991
7,395
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AbleShift
Mercury
12,725
5,230
0
3,121
18,113
7,724
852
8,922
9,113
0
44,280
L
Heimdallr
Bluemagic707
Heimdallr
16,020
8,420
0
2,931
16,923
7,067
680
10,710
6,172
0
46,205
W
Skadi
Desceptic
Skadi
16,403
5,870
0
486
14,872
6,579
1,234
1,264
13,608
0
54,834
L
Ganesha
GooseChase02
Ganesha
6,954
776
0
1,343
18,843
21,099
0
9,488
9,260
15,017
771
W
Hel
NotGiG
Hel
13,664
190
8,109
11,467
16,502
7,638
786
1,880
14,622
68,430
0
W
Ares
15,797
657
0
84
16,481
9,774
117
3,438
12,920
25,785
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
34,039
125
Minions Killed
200
0
Camps Cleared
0
728,347
Distance Traveled
885,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,236
682
50
3
0
274,494
0
L
Heimdallr
10,686
712
75
5
0
210,896
0
W
Skadi
10,903
727
77
5
0
249,328
0
L
Ganesha
9,348
623
0
0
0
242,957
0
W
Hel
12,235
816
96
6
0
317,539
0
W
Ares
10,901
727
27
2
0
318,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role