Player Matchup

Gilgamesh
Gilgamesh
PandaTrooper101
Gilgamesh
Level 64
God Stats
2W - 7L
1,394 SR
Queue Stats
33W - 34L
1,290 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sayzwhu
Tsukuyomi
Level 109
God Stats
6W - 1L
1,506 SR
Queue Stats
34W - 38L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
Tooti0
Sylvanus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 165L
1,548 Elo+
Party 1
Skadi
Skadi
aguywhocares
Skadi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
sHarPmArBLe6374
Nu Wa
Level 87
God Stats
23W - 14L
1,552 SR
Queue Stats
57W - 42L
1,427 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,407 Elo+

VS

Team Averages
Level 87
1,496 SR
1,396 Elo+
Surtr
Surtr
Allaboutthc
Surtr
Level 155
God Stats
1W - 1L
1,692 SR
Queue Stats
81W - 96L
1,421 Elo+
Solo
Hades
Hades
DROBODAN
Hades
Level 104
God Stats
23W - 19L
1,550 SR
Queue Stats
466W - 447L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Da187sKILLZ
Ah Puch
Level 82
God Stats
0W - 2L
1,236 SR
Queue Stats
117W - 117L
1,479 Elo+
Party 3
Izanami
Izanami
JUNKRAT2409
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 3
Set
Set
ixKINGxMOEix
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PandaTrooper101
Gilgamesh
9
2 / 2 / 0
5,172
517
1,869
5,516
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Sayzwhu
Tsukuyomi
11
3 / 1 / 1
5,628
563
3,207
6,534
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Tooti0
Sylvanus
9
3 / 0 / 5
6,051
605
2,605
7,750
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 1 / 3
5,539
554
4,041
4,984
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
6,228
623
2,664
3,199
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,105
611
3,539
7,243
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
DROBODAN
Hades
6
0 / 2 / 0
3,946
395
2,941
5,879
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
Da187sKILLZ
Ah Puch
9
1 / 2 / 0
5,088
509
2,660
3,980
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
JUNKRAT2409
Izanami
7
0 / 6 / 1
4,276
428
2,752
6,228
2,189
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,472
447
1,799
7,138
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Hades
DROBODAN
Hades
0
2
0
0
L
Ah Puch
Da187sKILLZ
Ah Puch
1
2
0
0.5
L
Izanami
JUNKRAT2409
Izanami
0
6
1
0.08
W
Gilgamesh
PandaTrooper101
Gilgamesh
2
2
0
1
W
Tsukuyomi
Sayzwhu
Tsukuyomi
3
1
1
3.5
W
Sylvanus
Tooti0
Sylvanus
3
0
5
5.5
W
4
1
3
5.5
L
0
2
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
13,691
27,983
Taken
30,468
12,062
Mitigated
14,852
10,092
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
1,716
0
855
7,243
5,977
357
753
6,490
1,390
33,647
L
Hades
DROBODAN
Hades
2,941
269
0
898
5,879
2,242
0
1,408
4,471
14,209
0
L
Ah Puch
Da187sKILLZ
Ah Puch
2,660
0
0
1,436
3,980
1,352
0
1,090
2,890
30,298
0
L
Izanami
JUNKRAT2409
Izanami
2,752
2,160
0
0
6,228
2,189
0
1,353
4,875
0
13,931
W
Gilgamesh
PandaTrooper101
Gilgamesh
1,869
565
0
1,043
5,516
2,851
0
327
5,189
0
14,184
W
Tsukuyomi
Sayzwhu
Tsukuyomi
3,207
814
0
3,923
6,534
2,371
10
1,267
5,267
0
38,271
W
Sylvanus
Tooti0
Sylvanus
2,605
1,435
1,182
3,131
7,750
4,016
370
1,995
5,755
19,260
0
W
4,041
1,094
0
0
4,984
1,669
365
756
4,228
0
32,869
L
1,799
831
0
270
7,138
3,092
0
665
6,473
0
24,922
W
2,664
826
0
813
3,199
1,155
0
1,616
1,583
43,908
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
23,887
251
Minions Killed
191
0
Camps Cleared
0
973,476
Distance Traveled
859,163
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,105
611
55
6
0
165,931
0
L
Hades
3,946
395
22
2
0
142,247
0
L
Ah Puch
5,088
509
54
5
0
172,958
1
L
Izanami
4,276
428
20
2
0
157,457
0
W
Gilgamesh
5,172
517
20
2
0
195,139
4
W
Tsukuyomi
5,628
563
65
7
0
232,202
0
W
Sylvanus
6,051
605
35
4
0
184,018
0
W
Skadi
5,539
554
51
5
0
174,674
2
L
Set
4,472
447
40
4
0
220,570
3
W
Nu Wa
6,228
623
80
8
0
187,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role