Player Matchup

Thoth
Thoth
Gold III
Frgotenpower
Thoth
Gold III
Level 156
God Stats
15W - 3L
2,003 SR
Queue Stats
27W - 10L
1,763 MMR
Party 1
Ganesha
Ganesha
Gold III
HeartQQ
Ganesha
Gold III
Level 165
God Stats
11W - 4L
1,696 SR
Queue Stats
27W - 10L
1,763 MMR
Party 1
Achilles
Achilles
Gold III
onlyporkchop
Achilles
Gold III
Level 109
God Stats
5W - 0L
1,845 SR
Queue Stats
14W - 5L
1,763 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,848 SR
1,763 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 196
1,590 SR
1,688 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
ErnestoCellan
Geb
Platinum V
Level 171
God Stats
3W - 3L
1,770 SR
Queue Stats
48W - 38L
1,718 MMR
Party 2
Fenrir
Fenrir
Platinum V
Gokipro
Fenrir
Platinum V
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,848 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
9,990
768
13,156
2,312
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
HeartQQ
Ganesha
16
0 / 1 / 6
8,964
690
4,265
4,950
3,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
onlyporkchop
Achilles
15
3 / 0 / 2
9,436
726
6,983
6,710
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Bake KujiraBacchusCharonPersephone

VS

Bans
AphroditeMorgan Le FayAgniSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 3 / 1
8,546
657
4,949
9,476
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,825
602
2,124
8,207
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Gokipro
Fenrir
14
1 / 2 / 0
8,480
652
1,796
11,400
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
L
0
1
1
0.5
W
3
0
3
4.5
L
Fenrir
Gokipro
Fenrir
1
2
0
0.5
W
Ganesha
HeartQQ
Ganesha
0
1
6
3
W
Achilles
onlyporkchop
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
8,869
13,972
Taken
29,083
14,437
Mitigated
15,835
3,537
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,949
550
0
1,948
9,476
3,020
0
5,992
2,692
47,073
719
L
2,124
51
0
475
8,207
5,731
0
3,424
3,915
9,674
0
W
13,156
176
0
1,060
2,312
1,314
588
1,361
861
63,029
0
L
Fenrir
Gokipro
Fenrir
1,796
543
0
1,985
11,400
7,084
0
5,277
4,476
0
24,500
W
Ganesha
HeartQQ
Ganesha
4,265
90
0
568
4,950
3,801
310
1,846
2,979
24,817
712
W
Achilles
onlyporkchop
Achilles
6,983
840
0
1,909
6,710
9,322
0
3,786
2,759
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
24,851
191
Minions Killed
154
0
Camps Cleared
0
841,386
Distance Traveled
783,881
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,546
657
110
8
0
244,226
1
L
Geb
7,825
602
9
1
0
277,826
0
W
Thoth
9,990
768
129
10
0
270,336
5
L
Fenrir
8,480
652
35
3
0
261,829
2
W
Ganesha
8,964
690
2
0
0
286,428
0
W
Achilles
9,436
726
60
5
0
284,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role