Player Matchup

Hachiman
Hachiman
ANGELITO 172001
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlohMustDie
Cthulhu
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Frort02
Ne Zha
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Javentofly
Aphrodite
Level 65
God Stats
20W - 14L
1,632 SR
Queue Stats
172W - 182L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 49
God Stats
302W - 287L
1,412 SR
Queue Stats
307W - 295L
1,398 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,455 Elo+

VS

Team Averages
Level 75
1,436 SR
1,532 Elo+
Odin
Odin
AchiIles_3rd
Odin
Level 101
God Stats
2W - 3L
1,127 SR
Queue Stats
64W - 68L
1,463 Elo+
Party 3
Ishtar
Ishtar
CCS_Toxic21
Ishtar
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
DjRaspeeGk
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
Thief Of Nights
Baron Samedi
Level 126
God Stats
11W - 5L
1,720 SR
Queue Stats
23W - 13L
1,745 Elo+
Solo
Yemoja
Yemoja
uhhqwerty
Yemoja
Level 25
God Stats
3W - 7L
1,334 SR
Queue Stats
16W - 25L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
7 / 2 / 4
8,819
551
8,056
12,116
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
AlohMustDie
Cthulhu
12
2 / 2 / 9
8,242
515
9,661
15,001
14,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Frort02
Ne Zha
13
2 / 3 / 6
7,457
466
7,857
15,356
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Javentofly
Aphrodite
14
8 / 4 / 1
8,728
546
13,763
13,431
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
korraobaid550
Morgan Le Fay
11
0 / 7 / 1
7,064
442
6,712
14,336
6,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,848
616
14,014
10,236
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
12
0 / 6 / 6
7,243
453
7,982
12,425
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
DjRaspeeGk
Ratatoskr
15
4 / 2 / 4
8,393
525
4,520
11,845
4,990
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Thief Of Nights
Baron Samedi
14
6 / 7 / 2
9,016
564
10,355
13,804
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
uhhqwerty
Yemoja
12
1 / 4 / 7
8,262
516
5,970
17,333
11,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
19
Kills
18
18
Deaths
19
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
7
2
4
4.5
W
7
0
4
9
L
Cthulhu
AlohMustDie
Cthulhu
2
2
9
3.25
W
Ishtar
0
6
6
0.5
W
Ratatoskr
DjRaspeeGk
Ratatoskr
4
2
4
3
L
Ne Zha
Frort02
Ne Zha
2
3
6
1.67
L
Aphrodite
Javentofly
Aphrodite
8
4
1
2.13
W
Baron Samedi
Thief Of Nights
Baron Samedi
6
7
2
1
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
0
7
1
0.07
W
Yemoja
uhhqwerty
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,049
Damage
42,841
70,240
Taken
65,643
40,416
Mitigated
38,864
19,071
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,056
3,753
0
3,185
12,116
5,095
911
2,106
9,914
0
60,521
W
14,014
3,114
0
3,740
10,236
10,290
443
4,735
5,501
0
63,559
L
Cthulhu
AlohMustDie
Cthulhu
9,661
1,141
1,423
893
15,001
14,483
0
3,448
10,951
27,911
2,217
W
Ishtar
7,982
5,093
0
812
12,425
4,669
0
4,411
8,014
0
50,774
W
Ratatoskr
DjRaspeeGk
Ratatoskr
4,520
1,299
0
820
11,845
4,990
70
4,401
7,444
0
58,703
L
Ne Zha
Frort02
Ne Zha
7,857
2,807
0
1,900
15,356
7,826
0
2,835
12,286
0
59,018
L
Aphrodite
Javentofly
Aphrodite
13,763
1,397
1,923
6,289
13,431
6,575
0
5,551
7,829
52,075
3,293
W
Baron Samedi
Thief Of Nights
Baron Samedi
10,355
654
557
3,107
13,804
7,110
57
7,929
5,875
45,472
0
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
6,712
1,066
0
3,458
14,336
6,437
0
2,945
10,817
44,164
0
W
Yemoja
uhhqwerty
Yemoja
5,970
2,266
2,638
3,970
17,333
11,805
87
8,273
9,060
30,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
42,762
362
Minions Killed
354
0
Camps Cleared
0
1,500,074
Distance Traveled
1,525,397
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,819
551
84
5
0
310,643
1
W
Odin
9,848
616
94
6
0
347,824
0
L
Cthulhu
8,242
515
47
3
0
334,760
0
W
Ishtar
7,243
453
70
4
0
281,424
1
W
Ratatoskr
8,393
525
90
6
0
370,525
0
L
Ne Zha
7,457
466
83
5
0
349,105
0
L
Aphrodite
8,728
546
73
5
0
253,837
0
W
Baron Samedi
9,016
564
69
4
0
260,521
0
L
Morgan Le Fay
7,064
442
75
5
0
251,729
0
W
Yemoja
8,262
516
31
2
0
265,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role