Player Matchup

Fafnir
Fafnir
Devestati0n
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,428 Elo+
Party 4
Thanatos
Thanatos
ItsRough
Thanatos
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 39L
1,358 Elo+
Party 4
Surtr
Surtr
Johhnybear
Surtr
Level 125
God Stats
6W - 5L
1,515 SR
Queue Stats
109W - 101L
1,540 Elo+
Solo
Hachiman
Hachiman
Klown99
Hachiman
Level 144
God Stats
3W - 0L
1,715 SR
Queue Stats
63W - 52L
1,701 Elo+
Party 3
Persephone
Persephone
The Sscary Door
Persephone
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 3
Team Averages
Level 130
1,546 SR
1,505 Elo+

VS

Team Averages
Level 98
1,701 SR
1,584 Elo+
Medusa
Medusa
ApolloSassyClout
Medusa
Level 28
God Stats
62W - 47L
1,543 SR
Queue Stats
147W - 129L
1,577 Elo+
Party 2
Artio
Artio
HF Pull 0ut
Artio
Level 107
God Stats
7W - 6L
1,742 SR
Queue Stats
75W - 60L
1,594 Elo+
Party 1
Freya
Freya
HF_Noble
Freya
Level 135
God Stats
6W - 3L
1,940 SR
Queue Stats
37W - 38L
1,538 Elo+
Party 1
Martichoras
Martichoras
TheJapaneseTowel
Martichoras
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,597 Elo+
Party 1
Thanatos
Thanatos
donmerta
Thanatos
Level 99
God Stats
46W - 25L
1,779 SR
Queue Stats
74W - 54L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 1 / 3
6,953
535
5,269
10,514
10,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ItsRough
Thanatos
13
3 / 1 / 3
7,104
546
5,751
11,270
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
13
2 / 0 / 3
8,003
616
7,015
9,637
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Klown99
Hachiman
13
1 / 0 / 0
7,183
553
9,000
7,960
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Persephone
The Sscary Door
Persephone
12
1 / 2 / 0
7,199
554
7,808
7,247
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,257
481
5,219
8,328
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 1 / 0
6,597
507
3,506
11,074
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
HF_Noble
Freya
12
1 / 1 / 1
6,254
481
4,435
9,549
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
TheJapaneseTowel
Martichoras
12
1 / 2 / 0
6,527
502
7,023
9,313
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
donmerta
Thanatos
12
2 / 2 / 0
6,401
492
8,060
12,125
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
4
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Fafnir
1
1
3
2.5
L
0
1
0
0
L
Freya
HF_Noble
Freya
1
1
1
1.5
W
Thanatos
ItsRough
Thanatos
3
1
3
4.5
W
Surtr
2
0
3
3.5
W
Hachiman
Klown99
Hachiman
1
0
0
1
W
Persephone
The Sscary Door
Persephone
1
2
0
0.5
L
Martichoras
TheJapaneseTowel
Martichoras
1
2
0
0.5
L
Thanatos
donmerta
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
28,243
46,628
Taken
50,389
28,385
Mitigated
24,763
21,581
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
2,795
0
1,240
8,328
3,030
280
76
8,252
0
50,427
W
Fafnir
5,269
1,715
0
3,157
10,514
10,228
0
2,418
8,096
18,268
0
L
3,506
588
202
3,135
11,074
8,492
0
1,765
9,309
23,364
5,771
L
Freya
HF_Noble
Freya
4,435
1,012
0
5,631
9,549
3,947
0
6,837
2,712
39,807
0
W
Thanatos
ItsRough
Thanatos
5,751
1,537
0
8,819
11,270
5,224
0
1,806
9,464
0
56,989
W
Surtr
7,015
3,403
0
2,278
9,637
7,794
139
293
9,344
954
59,185
W
Hachiman
Klown99
Hachiman
9,000
6,141
0
4,824
7,960
2,880
186
460
7,500
0
69,387
W
Persephone
The Sscary Door
Persephone
7,808
538
0
2,503
7,247
2,259
116
2,660
4,512
49,853
1,455
L
Martichoras
TheJapaneseTowel
Martichoras
7,023
3,501
0
3,074
9,313
3,878
0
1,060
8,253
0
60,793
L
Thanatos
donmerta
Thanatos
8,060
2,555
0
8,767
12,125
5,416
0
3,227
8,898
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
32,036
400
Minions Killed
356
0
Camps Cleared
0
1,298,770
Distance Traveled
1,280,457
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,257
481
75
6
0
218,776
2
W
Fafnir
6,953
535
19
1
0
269,374
3
L
Artio
6,597
507
51
4
0
288,761
6
L
Freya
6,254
481
54
4
0
233,622
0
W
Thanatos
7,104
546
88
7
0
321,967
0
W
Surtr
8,003
616
100
8
0
225,598
4
W
Hachiman
7,183
553
118
9
0
240,706
0
W
Persephone
7,199
554
75
6
0
241,125
0
L
Martichoras
6,527
502
92
7
0
235,617
2
L
Thanatos
6,401
492
84
6
0
303,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role