Player Matchup

Geb
Geb
BoistMeef
Geb
Level 126
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
KryptonianWRLD
Ah Puch
Level 125
God Stats
5W - 4L
1,926 SR
Queue Stats
85W - 95L
1,450 Elo+
Solo
Cupid
Cupid
Sin of Rain
Cupid
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Team Averages
Level 131
1,558 SR
1,323 Elo+

VS

Team Averages
Level 108
1,589 SR
1,472 Elo+
Ah Puch
Ah Puch
Deadzone1011
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Geb
Geb
MajinCroku
Geb
Level 97
God Stats
12W - 10L
1,493 SR
Queue Stats
127W - 203L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
Super Sanic65
Cu Chulainn
Level 123
God Stats
1W - 0L
1,774 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,131
648
3,194
13,881
8,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
7,602
691
7,108
10,276
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,877
625
3,444
9,286
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deadzone1011
Ah Puch
13
3 / 0 / 3
8,326
757
14,809
6,875
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 5
7,913
719
8,172
7,623
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cu Chulainn
Super Sanic65
Cu Chulainn
13
2 / 1 / 2
8,303
755
7,075
9,338
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ah Puch
Deadzone1011
Ah Puch
3
0
3
4.5
L
1
2
1
0.75
W
1
1
5
3.5
L
0
1
0
0
W
Cu Chulainn
Super Sanic65
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
30,056
33,443
Taken
23,836
17,137
Mitigated
15,746
5,513
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,194
290
198
2,883
13,881
8,976
0
9,671
3,739
10,592
197
W
Ah Puch
Deadzone1011
Ah Puch
14,809
463
0
538
6,875
2,631
46
3,459
3,316
33,666
0
L
7,108
318
0
740
10,276
4,616
0
5,170
4,914
33,175
595
W
8,172
0
0
466
7,623
6,088
0
3,141
4,448
21,548
1,084
L
3,444
1,816
141
1,551
9,286
3,545
0
7,065
1,885
0
20,723
W
Cu Chulainn
Super Sanic65
Cu Chulainn
7,075
784
0
1,384
9,338
7,027
0
3,230
6,054
0
41,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,610
Gold Earned
24,542
125
Minions Killed
155
0
Camps Cleared
0
582,036
Distance Traveled
623,647
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,131
648
28
3
0
204,453
0
W
Ah Puch
8,326
757
60
5
0
211,536
0
L
Ah Puch
7,602
691
52
5
0
183,622
2
W
Geb
7,913
719
27
2
0
200,276
5
L
Cupid
6,877
625
45
4
0
193,961
0
W
Cu Chulainn
8,303
755
68
6
0
211,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role