Player Matchup

King Arthur
King Arthur
Da187sKILLZ
King Arthur
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 117L
1,515 Elo+
Party 4
Fenrir
Fenrir
EPOCHHERO
Fenrir
Level 145
God Stats
4W - 4L
1,510 SR
Queue Stats
162W - 176L
1,487 Elo+
Party 2
Ra
Ra
JUNKRAT2409
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
MephistonFU
Cthulhu
Level 141
God Stats
0W - 4L
1,298 SR
Queue Stats
73W - 81L
1,513 Elo+
Party 2
Charon
Charon
ixKINGxMOEix
Charon
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 100L
1,500 Elo+
Party 4
Team Averages
Level 92
1,462 SR
1,503 Elo+

VS

Team Averages
Level 93
1,590 SR
1,500 Elo+
Mercury
Mercury
Tooti0
Mercury
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
203W - 165L
1,535 Elo+
Party 1
Hera
Hera
aguywhocares
Hera
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,395 Elo+
Party 1
Khepri
Khepri
ll-Drexzy-ll
Khepri
Level 128
God Stats
7W - 9L
1,511 SR
Queue Stats
234W - 209L
1,523 Elo+
Party 3
King Arthur
King Arthur
ohcooks
King Arthur
Level 103
God Stats
7W - 6L
1,512 SR
Queue Stats
284W - 279L
1,458 Elo+
Party 3
Anhur
Anhur
temp-175916
Anhur
Level 105
God Stats
7W - 4L
1,928 SR
Queue Stats
328W - 294L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da187sKILLZ
King Arthur
8
1 / 4 / 0
5,688
474
5,012
12,383
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
EPOCHHERO
Fenrir
11
1 / 0 / 1
6,242
520
1,385
6,835
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 2
4,720
393
2,488
7,141
1,967
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MephistonFU
Cthulhu
10
2 / 4 / 3
6,157
513
5,893
11,291
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
7
0 / 4 / 1
5,046
421
4,317
9,076
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tooti0
Mercury
11
5 / 1 / 4
6,375
531
4,892
9,583
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 2
5,980
498
3,125
7,062
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
10
2 / 0 / 11
6,787
566
4,994
7,623
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ohcooks
King Arthur
12
3 / 0 / 3
6,999
583
7,186
8,434
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
9 / 0 / 6
6,993
583
10,078
4,041
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Da187sKILLZ
King Arthur
1
4
0
0.25
L
Fenrir
EPOCHHERO
Fenrir
1
0
1
1.5
L
0
7
2
0.14
L
Cthulhu
MephistonFU
Cthulhu
2
4
3
0.88
W
Mercury
Tooti0
Mercury
5
1
4
7
W
0
4
2
0.25
L
Charon
0
4
1
0.13
W
Khepri
2
0
11
7.5
W
King Arthur
ohcooks
King Arthur
3
0
3
4.5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
30,275
46,726
Taken
36,743
27,382
Mitigated
22,074
6,865
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Da187sKILLZ
King Arthur
5,012
1,336
0
1,610
12,383
9,742
0
854
11,529
0
25,415
L
Fenrir
EPOCHHERO
Fenrir
1,385
617
0
2,002
6,835
3,264
0
161
6,674
0
43,946
L
2,488
925
292
474
7,141
1,967
0
1,935
5,206
18,168
0
L
Cthulhu
MephistonFU
Cthulhu
5,893
108
254
952
11,291
5,532
0
2,668
8,623
35,830
961
W
Mercury
Tooti0
Mercury
4,892
2,037
0
2,000
9,583
4,127
0
1,494
8,089
0
41,064
W
3,125
1,140
0
605
7,062
2,575
0
3,665
3,333
37,287
0
L
Charon
4,317
1,240
0
1,281
9,076
6,877
0
1,853
7,223
14,709
1,991
W
Khepri
4,994
1,311
143
2,477
7,623
6,622
0
4,058
3,565
20,064
2,433
W
King Arthur
ohcooks
King Arthur
7,186
1,177
0
1,500
8,434
6,622
0
634
7,800
0
49,563
W
10,078
7,013
0
2,675
4,041
2,128
38
2,132
1,836
0
47,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
33,134
227
Minions Killed
313
0
Camps Cleared
0
1,107,511
Distance Traveled
1,226,347
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,688
474
35
3
0
212,849
2
L
Fenrir
6,242
520
83
7
0
249,869
0
L
Ra
4,720
393
27
2
0
188,016
0
L
Cthulhu
6,157
513
62
5
0
244,201
0
W
Mercury
6,375
531
69
6
0
300,942
0
W
Hera
5,980
498
62
5
0
219,179
5
L
Charon
5,046
421
20
2
0
212,576
0
W
Khepri
6,787
566
28
2
0
238,799
3
W
King Arthur
6,999
583
80
7
0
257,616
2
W
Anhur
6,993
583
74
6
0
209,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role