Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
Bilgot
King Arthur
Silver III
Level 151
God Stats
14W - 15L
1,262 SR
Queue Stats
44W - 44L
1,414 MMR
Solo
Charybdis
Charybdis
Bronze III
Winf258
Charybdis
Bronze III
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
63W - 62L
1,419 MMR
Solo
Cabrakan
Cabrakan
Silver III
changxianzhe
Cabrakan
Silver III
Level 186
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 177L
1,379 MMR
Solo
Fenrir
Fenrir
Gold V
sSOverSs
Fenrir
Gold V
Level 157
God Stats
6W - 12L
1,500 SR
Queue Stats
220W - 229L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 164
1,452 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,435 SR
1,414 MMR
Cthulhu
Cthulhu
Bronze III
EN-_-MODE-_-VNR
Cthulhu
Bronze III
Level 68
God Stats
2W - 2L
1,694 SR
Queue Stats
3W - 6L
1,400 MMR
Solo
Surtr
Surtr
Silver II
Gworg
Surtr
Silver II
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,410 MMR
Solo
Danzaburou
Danzaburou
Gold V
TwitchンFinaleLp
Danzaburou
Gold V
Level 123
God Stats
2W - 5L
1,192 SR
Queue Stats
351W - 346L
1,444 MMR
Solo
Janus
Janus
Silver III
gmgMAGA
Janus
Silver III
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 15L
1,453 MMR
Solo
Mercury
Mercury
Silver IV
pindepice_sacha
Mercury
Silver IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 2 / 2
7,644
588
6,124
7,577
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Bilgot
King Arthur
11
0 / 2 / 1
6,662
512
5,673
10,364
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Winf258
Charybdis
13
1 / 3 / 1
6,793
523
3,677
8,181
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
changxianzhe
Cabrakan
11
0 / 0 / 4
6,035
464
4,542
9,010
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Fenrir
sSOverSs
Fenrir
12
6 / 3 / 0
7,025
540
6,525
13,568
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebAwilixHachimanBake Kujira

VS

Bans
SusanoThanatosKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,261
482
4,615
9,812
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Surtr
Gworg
Surtr
13
2 / 3 / 1
7,824
602
9,466
13,563
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
14
2 / 1 / 4
8,148
627
5,158
6,780
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Janus
gmgMAGA
Janus
11
1 / 1 / 3
6,492
499
5,961
7,933
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 4
7,210
555
6,179
8,378
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
10
10
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
2
0.5
L
King Arthur
Bilgot
King Arthur
0
2
1
0.25
W
2
2
2
1.5
W
Surtr
Gworg
Surtr
2
3
1
0.83
W
Danzaburou
2
1
4
4
L
Charybdis
Winf258
Charybdis
1
3
1
0.5
L
Cabrakan
changxianzhe
Cabrakan
0
0
4
2
W
Janus
gmgMAGA
Janus
1
1
3
2.5
W
3
0
4
5
L
Fenrir
sSOverSs
Fenrir
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
31,379
48,700
Taken
46,466
25,877
Mitigated
25,049
13,315
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,124
510
0
556
7,577
3,057
780
3,786
3,589
70,102
429
L
King Arthur
Bilgot
King Arthur
5,673
594
0
3,445
10,364
6,132
0
1,499
8,168
0
55,927
W
4,615
914
237
1,344
9,812
7,020
0
3,264
6,221
25,169
0
W
Surtr
Gworg
Surtr
9,466
3,713
0
4,737
13,563
9,739
16
1,396
12,038
2,283
57,326
W
Danzaburou
5,158
1,504
0
3,378
6,780
2,863
708
1,224
5,523
0
70,727
L
Charybdis
Winf258
Charybdis
3,677
1,613
0
2,007
8,181
3,109
0
781
7,400
0
62,001
L
Cabrakan
changxianzhe
Cabrakan
4,542
770
0
3,209
9,010
7,724
0
2,856
5,928
21,155
442
W
Janus
gmgMAGA
Janus
5,961
613
0
2,438
7,933
2,216
0
2,201
5,546
43,765
941
W
6,179
3,699
0
350
8,378
3,211
0
1,768
6,516
0
60,659
L
Fenrir
sSOverSs
Fenrir
6,525
895
0
4,098
13,568
5,855
0
1,550
11,790
0
46,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
35,935
446
Minions Killed
427
0
Camps Cleared
0
1,230,178
Distance Traveled
1,282,692
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,644
588
134
10
0
248,120
1
L
King Arthur
6,662
512
107
8
0
243,588
4
W
Cthulhu
6,261
482
29
2
0
246,103
4
W
Surtr
7,824
602
103
8
0
237,542
1
W
Danzaburou
8,148
627
137
11
0
250,172
0
L
Charybdis
6,793
523
103
8
0
223,437
2
L
Cabrakan
6,035
464
35
3
0
229,539
2
W
Janus
6,492
499
81
6
0
236,271
2
W
Mercury
7,210
555
77
6
0
312,604
1
L
Fenrir
7,025
540
67
5
0
285,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role