Player Matchup

Bacchus
Bacchus
SkjoldrAfKod
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 2
Danzaburou
Danzaburou
WarlockMonkey
Danzaburou
Level 137
God Stats
11W - 4L
1,827 SR
Queue Stats
23W - 23L
1,494 Elo+
Party 2
Sobek
Sobek
Zeenu
Sobek
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,463 Elo+
Party 2
Team Averages
Level 65
1,609 SR
1,598 Elo+

VS

Team Averages
Level 141
1,538 SR
1,575 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Autumn__Fox
Maman Brigitte
Level 146
God Stats
37W - 30L
1,614 SR
Queue Stats
182W - 158L
1,666 Elo+
Party 1
Thoth
Thoth
Pyrotechnix99
Thoth
Level 130
God Stats
14W - 40L
1,500 SR
Queue Stats
238W - 250L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SkjoldrAfKod
Bacchus
13
2 / 1 / 3
7,581
758
5,602
9,443
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
WarlockMonkey
Danzaburou
14
2 / 0 / 3
8,486
849
9,079
5,909
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Zeenu
Sobek
12
1 / 0 / 4
7,344
734
3,654
7,829
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,688
669
3,022
10,775
8,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Autumn__Fox
Maman Brigitte
12
1 / 2 / 0
7,243
724
10,104
6,316
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,907
691
3,307
4,800
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Maman Brigitte
Autumn__Fox
Maman Brigitte
1
2
0
0.5
L
0
2
1
0.25
W
Bacchus
SkjoldrAfKod
Bacchus
2
1
3
3.5
W
Danzaburou
WarlockMonkey
Danzaburou
2
0
3
3.5
W
Sobek
Zeenu
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
16,433
23,181
Taken
21,891
21,622
Mitigated
13,241
8,020
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,022
78
0
916
10,775
8,647
0
3,370
6,668
0
27,591
L
Maman Brigitte
Autumn__Fox
Maman Brigitte
10,104
121
0
974
6,316
2,712
0
2,431
3,571
24,231
388
L
3,307
271
0
0
4,800
1,882
0
1,547
3,088
22,941
427
W
Bacchus
SkjoldrAfKod
Bacchus
5,602
378
0
3,005
9,443
11,468
220
6,222
2,945
11,524
846
W
Danzaburou
WarlockMonkey
Danzaburou
9,079
4,861
0
2,904
5,909
2,505
2,585
2,941
2,777
0
55,157
W
Sobek
Zeenu
Sobek
3,654
263
0
2,111
7,829
7,649
245
4,139
3,494
10,695
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
20,838
138
Minions Killed
139
0
Camps Cleared
0
605,552
Distance Traveled
626,261
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,688
669
35
4
0
217,754
0
L
Maman Brigitte
7,243
724
53
5
0
227,856
0
L
Thoth
6,907
691
51
5
0
180,651
0
W
Bacchus
7,581
758
20
2
0
219,396
2
W
Danzaburou
8,486
849
109
11
0
183,140
0
W
Sobek
7,344
734
9
1
0
203,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role