Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Little mongrel
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
RachelKelso
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,290 Elo+
Party 2
Hun Batz
Hun Batz
THExDARKNESSx27
Hun Batz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 29L
1,352 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,428 Elo+

VS

Team Averages
Level 110
1,585 SR
1,543 Elo+
Ra
Ra
Anthony1876
Ra
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 23L
1,311 Elo+
Solo
Poseidon
Poseidon
AppalachianZ
Poseidon
Level 99
God Stats
1W - 0L
1,887 SR
Queue Stats
23W - 12L
1,779 Elo+
Solo
Ishtar
Ishtar
Sorkojcsfk
Ishtar
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
1,458 Elo+
Solo
Skadi
Skadi
Splxsh-teehee
Skadi
Level 94
God Stats
1W - 1L
1,755 SR
Queue Stats
160W - 140L
1,703 Elo+
Solo
Thoth
Thoth
YoungDeath64
Thoth
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 0 / 0
7,186
719
4,334
6,123
2,959
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
 
Horus
11
1 / 4 / 3
7,186
719
6,642
14,385
10,022
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
6,109
611
3,216
11,314
9,112
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
RachelKelso
Kuzenbo
16
0 / 2 / 2
7,520
752
6,742
13,881
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
11
1 / 3 / 2
6,701
670
5,738
7,886
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
8,483
848
12,241
6,683
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
AppalachianZ
Poseidon
14
3 / 1 / 9
8,046
805
8,904
5,501
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Sorkojcsfk
Ishtar
12
1 / 2 / 11
7,264
726
4,965
8,359
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 11
7,800
780
9,726
6,264
2,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
4 / 1 / 9
8,459
846
10,218
5,739
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
14
15
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
0
0
3
L
Horus
 
Horus
1
4
3
0.63
W
4
1
8
8
W
Poseidon
AppalachianZ
Poseidon
3
1
9
7.5
L
0
6
1
0.08
L
Kuzenbo
RachelKelso
Kuzenbo
0
2
2
0.5
W
Ishtar
Sorkojcsfk
Ishtar
1
2
11
3.25
W
2
1
11
7.5
L
Hun Batz
1
3
2
0.67
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
46,054
53,589
Taken
32,546
42,725
Mitigated
13,748
16,475
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,334
1,043
255
1,880
6,123
2,959
0
4,215
1,767
0
17,297
L
Horus
 
Horus
6,642
2,687
1,851
5,217
14,385
10,022
0
7,733
6,469
0
10,993
W
12,241
677
5,906
3,287
6,683
2,875
256
1,590
5,093
24,592
387
W
Poseidon
AppalachianZ
Poseidon
8,904
1,490
1,081
2,216
5,501
1,948
206
1,497
4,004
16,281
0
L
3,216
40
134
520
11,314
9,112
0
6,259
4,971
2,238
7,084
L
Kuzenbo
RachelKelso
Kuzenbo
6,742
1,818
1,597
3,455
13,881
16,453
0
7,666
6,138
13,838
953
W
Ishtar
Sorkojcsfk
Ishtar
4,965
2,227
623
1,229
8,359
3,585
30
2,011
6,348
0
9,614
W
9,726
2,729
710
1,010
6,264
2,944
646
2,004
4,260
0
17,861
L
Hun Batz
5,738
518
387
1,179
7,886
4,179
0
4,825
3,061
0
11,340
W
10,218
652
313
288
5,739
2,396
581
1,237
4,502
26,596
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
40,052
78
Minions Killed
133
0
Camps Cleared
0
834,763
Distance Traveled
862,611
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,186
719
29
3
0
165,945
0
L
Horus
7,186
719
6
1
0
198,021
0
W
Ra
8,483
848
49
5
0
190,774
1
W
Poseidon
8,046
805
25
3
0
194,547
0
L
Bellona
6,109
611
13
1
0
134,987
3
L
Kuzenbo
7,520
752
18
2
0
176,605
0
W
Ishtar
7,264
726
7
1
0
177,308
0
W
Skadi
7,800
780
15
2
0
149,741
0
L
Hun Batz
6,701
670
12
1
0
159,205
0
W
Thoth
8,459
846
37
4
0
150,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role