Player Matchup

Cabrakan
Cabrakan
ITZ KAUANK10
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,571 Elo+
Solo
Arachne
Arachne
SimpForNIC
Arachne
Level 93
God Stats
8W - 3L
1,713 SR
Queue Stats
137W - 141L
1,438 Elo+
Party 2
Scylla
Scylla
WillChaseYou
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,481 Elo+
Party 2
Hercules
Hercules
henry_merk
Hercules
Level 103
God Stats
1W - 3L
1,733 SR
Queue Stats
111W - 114L
1,422 Elo+
Party 2
Cupid
Cupid
jaydenisout
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,507 Elo+
Party 2
Team Averages
Level 63
1,589 SR
1,484 Elo+

VS

Team Averages
Level 41
1,465 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
EasYMoneY9
Tsukuyomi
Level 48
God Stats
11W - 5L
1,495 SR
Queue Stats
83W - 72L
1,604 Elo+
Solo
Yemoja
Yemoja
ElPolloLoco20
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,497 Elo+
Party 1
Hachiman
Hachiman
GosuBurbs
Hachiman
Level 4
God Stats
3W - 5L
1,327 SR
Queue Stats
15W - 20L
1,497 Elo+
Party 1
Surtr
Surtr
IAmTooLegit2Quit
Surtr
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 43L
1,497 Elo+
Party 1
Vamana
Vamana
Ubeis
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ITZ KAUANK10
Cabrakan
10
0 / 4 / 4
7,762
409
3,630
11,033
11,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
SimpForNIC
Arachne
17
9 / 5 / 1
10,218
538
13,786
20,003
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
5 / 6 / 5
9,152
482
8,478
11,808
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
henry_merk
Hercules
13
0 / 6 / 6
7,871
414
8,952
18,207
18,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 6
9,412
495
11,640
14,032
6,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EasYMoneY9
Tsukuyomi
18
9 / 3 / 6
11,236
591
12,826
17,827
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

13
1 / 3 / 9
8,759
461
3,772
10,807
8,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
GosuBurbs
Hachiman
15
3 / 5 / 5
8,999
474
7,061
12,778
5,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 3
11,420
601
17,869
18,584
20,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Ubeis
Vamana
13
1 / 6 / 8
8,158
429
6,087
10,644
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
23
24
Deaths
19
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EasYMoneY9
Tsukuyomi
9
3
6
4
W
1
3
9
1.83
W
Hachiman
GosuBurbs
Hachiman
3
5
5
1.1
W
9
2
3
5.25
L
Cabrakan
ITZ KAUANK10
Cabrakan
0
4
4
0.5
L
Arachne
SimpForNIC
Arachne
9
5
1
1.9
W
Vamana
Ubeis
Vamana
1
6
8
0.83
L
Scylla
5
6
5
1.25
L
Hercules
henry_merk
Hercules
0
6
6
0.5
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
47,615
75,083
Taken
70,640
51,361
Mitigated
50,628
16,557
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EasYMoneY9
Tsukuyomi
12,826
3,201
0
6,469
17,827
9,037
0
2,931
14,896
0
99,878
W
3,772
1,377
3,757
1,498
10,807
8,627
133
1,984
8,823
18,359
720
W
Hachiman
GosuBurbs
Hachiman
7,061
4,605
0
4,017
12,778
5,345
1,152
637
12,141
0
62,763
W
17,869
5,998
0
4,575
18,584
20,335
175
2,391
16,193
3,730
79,789
L
Cabrakan
ITZ KAUANK10
Cabrakan
3,630
31
0
709
11,033
11,637
0
2,095
8,685
21,988
0
L
Arachne
SimpForNIC
Arachne
13,786
8,408
0
5,059
20,003
10,078
0
1,056
18,841
0
82,142
W
Vamana
Ubeis
Vamana
6,087
2,607
0
518
10,644
7,284
350
4,071
6,573
0
31,522
L
Scylla
8,478
1,197
75
1,635
11,808
4,603
249
478
11,253
61,585
782
L
Hercules
henry_merk
Hercules
8,952
3,507
0
3,864
18,207
18,819
0
1,223
16,801
0
49,719
L
11,640
6,740
537
4,678
14,032
6,224
1,413
850
13,045
0
64,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
48,572
386
Minions Killed
425
0
Camps Cleared
0
1,628,391
Distance Traveled
1,819,916
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,236
591
145
8
0
404,427
0
W
Yemoja
8,759
461
21
1
0
322,467
3
W
Hachiman
8,999
474
84
4
0
338,055
0
W
Surtr
11,420
601
131
7
0
375,793
0
L
Cabrakan
7,762
409
29
2
0
288,441
0
L
Arachne
10,218
538
100
5
0
375,321
0
W
Vamana
8,158
429
44
2
0
379,174
0
L
Scylla
9,152
482
103
5
0
310,908
0
L
Hercules
7,871
414
79
4
0
324,040
2
L
Cupid
9,412
495
75
4
0
329,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role