Player Matchup

Hou Yi
Hou Yi
BL1NK_K1NG_420
Hou Yi
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 4L
1,417 Elo+
Party 1
Anubis
Anubis
RetroDogg82
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,217 Elo+
Party 1
Yemoja
Yemoja
ScorpionX4400
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,342 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,325 Elo+

VS

Team Averages
Level 32
1,436 SR
1,377 Elo+
Nemesis
Nemesis
Chale ya we
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 2
Janus
Janus
YACS
Janus
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 58L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
uniformcrown3043
Gilgamesh
Level 30
God Stats
1W - 3L
1,309 SR
Queue Stats
34W - 64L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,350
835
10,015
9,823
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
12
3 / 2 / 4
7,522
752
5,796
6,403
3,761
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 6
7,454
745
5,217
10,144
7,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chale ya we
Nemesis
10
1 / 3 / 2
6,989
699
3,772
10,393
7,556
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
YACS
Janus
11
0 / 3 / 2
6,613
661
10,717
6,068
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
11
2 / 4 / 1
7,251
725
7,005
11,099
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Nemesis
Chale ya we
Nemesis
1
3
2
0.67
W
Anubis
3
2
4
2.5
W
2
0
6
5
L
Janus
YACS
Janus
0
3
2
0.33
L
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
21,494
26,370
Taken
27,560
15,802
Mitigated
13,900
5,799
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
4,732
262
1,024
9,823
4,254
0
3,294
6,529
0
45,026
L
Nemesis
Chale ya we
Nemesis
3,772
809
0
759
10,393
7,556
0
3,715
6,463
0
9,278
W
Anubis
5,796
231
0
1,334
6,403
3,761
78
2,668
3,735
23,018
0
W
5,217
1,436
1,524
1,655
10,144
7,787
0
4,700
5,441
11,707
0
L
Janus
YACS
Janus
10,717
940
0
1,233
6,068
2,133
0
2,710
3,173
25,325
1,053
L
Gilgamesh
7,005
2,896
0
829
11,099
4,211
0
4,111
6,752
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
20,853
134
Minions Killed
75
0
Camps Cleared
0
464,961
Distance Traveled
513,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,350
835
54
5
0
167,639
0
L
Nemesis
6,989
699
17
2
0
199,352
0
W
Anubis
7,522
752
56
6
0
141,971
0
W
Yemoja
7,454
745
24
2
0
155,351
0
L
Janus
6,613
661
35
4
0
164,002
0
L
Gilgamesh
7,251
725
23
2
0
149,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role