Player Matchup

Kukulkan
Kukulkan
IEatVyvanse
Kukulkan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 2
Ullr
Ullr
JustStoic
Ullr
Level 148
God Stats
2W - 2L
1,281 SR
Queue Stats
76W - 66L
1,409 Elo+
Party 2
Thanatos
Thanatos
MikeWunna
Thanatos
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,430 Elo+
Party 2
Cerberus
Cerberus
NazaTheBlader
Cerberus
Level 159
God Stats
13W - 9L
1,580 SR
Queue Stats
78W - 94L
1,462 Elo+
Party 2
Surtr
Surtr
zenixclotter
Surtr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,468 Elo+
Party 2
Team Averages
Level 141
1,472 SR
1,470 Elo+

VS

Team Averages
Level 136
1,506 SR
1,585 Elo+
Ganesha
Ganesha
Imoogi-
Ganesha
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
Su King Kahk
Sylvanus
Level 151
God Stats
1W - 2L
1,529 SR
Queue Stats
55W - 51L
1,515 Elo+
Solo
Tiamat
Tiamat
Xx_Silent-K_Xx
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
anti-social225
Skadi
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,637 Elo+
Party 1
Pele
Pele
thiscompanysucks
Pele
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
34W - 31L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IEatVyvanse
Kukulkan
12
2 / 1 / 4
7,556
540
3,748
3,550
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
15
3 / 1 / 4
8,670
619
8,179
11,104
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
MikeWunna
Thanatos
14
9 / 1 / 5
8,644
617
10,700
11,916
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
NazaTheBlader
Cerberus
13
2 / 0 / 9
7,913
565
7,544
9,091
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 4
8,911
637
9,274
13,048
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Imoogi-
Ganesha
10
0 / 3 / 2
6,015
430
3,113
10,387
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Su King Kahk
Sylvanus
10
0 / 5 / 1
6,167
441
4,237
13,231
11,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
6,019
430
4,033
8,852
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 1
7,477
534
6,577
9,713
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,354
525
5,935
13,534
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
4
4
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IEatVyvanse
Kukulkan
2
1
4
4
L
Ganesha
Imoogi-
Ganesha
0
3
2
0.33
W
Ullr
3
1
4
5
W
Thanatos
MikeWunna
Thanatos
9
1
5
11.5
W
Cerberus
NazaTheBlader
Cerberus
2
0
9
6.5
L
Sylvanus
Su King Kahk
Sylvanus
0
5
1
0.1
L
1
5
1
0.3
L
0
4
1
0.13
L
3
4
1
0.88
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
23,895
48,709
Taken
55,717
28,758
Mitigated
31,161
21,129
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IEatVyvanse
Kukulkan
3,748
203
0
548
3,550
1,369
376
825
2,725
45,053
926
L
Ganesha
Imoogi-
Ganesha
3,113
800
0
1,230
10,387
6,611
0
2,992
6,948
20,138
0
W
Ullr
8,179
4,374
0
3,921
11,104
4,932
1,093
1,517
9,587
0
71,416
W
Thanatos
MikeWunna
Thanatos
10,700
3,052
0
10,151
11,916
5,444
0
2,756
9,128
0
58,453
W
Cerberus
NazaTheBlader
Cerberus
7,544
578
0
2,441
9,091
7,750
0
1,582
7,509
37,324
429
L
Sylvanus
Su King Kahk
Sylvanus
4,237
960
60
4,321
13,231
11,484
0
2,073
10,566
33,558
4,407
L
4,033
316
0
1,261
8,852
4,087
0
2,274
6,443
31,154
1,295
L
6,577
2,745
0
1,436
9,713
3,356
115
2,615
6,752
0
72,224
L
5,935
1,575
0
2,586
13,534
5,623
0
2,018
11,333
0
54,199
W
9,274
3,085
0
4,068
13,048
9,263
96
4,394
8,254
9,344
49,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
33,032
453
Minions Killed
362
0
Camps Cleared
0
1,354,428
Distance Traveled
1,214,897
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,556
540
83
6
0
273,039
0
L
Ganesha
6,015
430
10
1
0
268,313
2
W
Ullr
8,670
619
125
9
0
263,470
0
W
Thanatos
8,644
617
79
6
0
297,840
0
W
Cerberus
7,913
565
69
5
0
282,181
2
L
Sylvanus
6,167
441
75
5
0
214,822
0
L
Tiamat
6,019
430
72
5
0
240,050
0
L
Skadi
7,477
534
130
9
0
232,611
3
L
Pele
7,354
525
75
5
0
259,101
1
W
Surtr
8,911
637
97
7
0
237,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role