Player Matchup

Bacchus
Bacchus
Gold II
DakuProductions
Bacchus
Gold II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,774 MMR
Party 1
Apollo
Apollo
Gold II
IceStrmz
Apollo
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,763 MMR
Party 1
Vulcan
Vulcan
Gold II
SageBalance
Vulcan
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,763 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,500 SR
1,767 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,701 SR
1,757 MMR
Raijin
Raijin
Gold IV
CremitayTal
Raijin
Gold IV
Level 119
God Stats
5W - 1L
1,709 SR
Queue Stats
38W - 28L
1,765 MMR
Party 2
Athena
Athena
Platinum V
TheUnb10
Athena
Platinum V
Level 178
God Stats
14W - 6L
1,894 SR
Queue Stats
53W - 22L
1,868 MMR
Party 2
Skadi
Skadi
Gold V
xDbRx optimus
Skadi
Gold V
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
144W - 172L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,903
594
11,911
17,622
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
IceStrmz
Apollo
15
2 / 6 / 1
10,122
675
10,041
16,744
7,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
1 / 7 / 2
9,752
650
10,692
12,190
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ne ZhaAchillesCharonThothPersephone

VS

Bans
KuzenboMedusaOdinAnhurHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 1 / 8
12,601
840
18,738
12,844
6,116
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
TheUnb10
Athena
18
4 / 2 / 12
11,178
745
7,304
19,190
19,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 0 / 9
11,567
771
15,115
11,965
5,303
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
18
18
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
1
8
13
L
0
5
3
0.3
L
Apollo
IceStrmz
Apollo
2
6
1
0.42
L
Vulcan
1
7
2
0.29
W
Athena
TheUnb10
Athena
4
2
12
5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
41,157
46,556
Taken
43,999
37,286
Mitigated
30,896
6,598
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,738
2,447
0
4,854
12,844
6,116
727
7,144
5,343
69,409
340
L
11,911
839
253
3,630
17,622
24,867
0
11,625
5,986
17,890
1,688
L
Apollo
IceStrmz
Apollo
10,041
5,949
0
2,313
16,744
7,108
229
8,444
8,270
0
57,717
L
Vulcan
10,692
5,276
0
402
12,190
5,311
0
5,625
6,550
42,660
501
W
Athena
TheUnb10
Athena
7,304
2,240
0
4,149
19,190
19,477
244
6,122
12,504
19,143
174
W
15,115
5,220
0
722
11,965
5,303
2,615
6,759
4,857
0
62,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
35,346
189
Minions Killed
209
0
Camps Cleared
0
756,302
Distance Traveled
916,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,601
840
101
7
0
279,071
3
L
Bacchus
8,903
594
25
2
0
253,917
0
L
Apollo
10,122
675
91
6
0
241,659
0
L
Vulcan
9,752
650
73
5
0
260,726
2
W
Athena
11,178
745
10
1
0
343,153
0
W
Skadi
11,567
771
98
7
0
293,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role