Player Matchup

Sol
Sol
Bonchsicle
Sol
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Gorilla_Mitts
Baron Samedi
Level 148
God Stats
4W - 7L
1,496 SR
Queue Stats
16W - 35L
1,447 Elo+
Party 1
Artemis
Artemis
MechaDragonzord
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Party 1
Ix Chel
Ix Chel
TDSmhg
Ix Chel
Level 157
God Stats
8W - 9L
1,507 SR
Queue Stats
11W - 17L
1,315 Elo+
Solo
Nu Wa
Nu Wa
trollhorn666
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 1
Team Averages
Level 132
1,501 SR
1,412 Elo+

VS

Team Averages
Level 96
1,520 SR
1,368 Elo+
Arachne
Arachne
CrAzy-MrWiggles
Arachne
Level 121
God Stats
16W - 10L
1,395 SR
Queue Stats
68W - 74L
1,629 Elo+
Party 2
Izanami
Izanami
Ratlauer6333
Izanami
Level 70
God Stats
2W - 5L
1,519 SR
Queue Stats
8W - 13L
1,212 Elo+
Party 3
Ah Puch
Ah Puch
ShadowMofo444
Ah Puch
Level 17
God Stats
2W - 2L
1,684 SR
Queue Stats
67W - 80L
1,506 Elo+
Party 2
Freya
Freya
Suwan kyo
Freya
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 32L
1,322 Elo+
Party 3
Atlas
Atlas
TheDeezyDylan
Atlas
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,143
714
3,220
6,382
2,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Gorilla_Mitts
Baron Samedi
14
1 / 3 / 1
7,711
771
3,961
9,058
4,370
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
7,461
746
5,351
8,828
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
TDSmhg
Ix Chel
15
5 / 2 / 3
8,516
852
11,839
7,806
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 4
8,529
853
9,759
9,447
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
8,604
860
6,184
9,487
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Ratlauer6333
Izanami
15
2 / 3 / 3
8,285
829
3,265
9,994
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
14
1 / 3 / 6
7,978
798
5,525
6,852
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Suwan kyo
Freya
17
10 / 0 / 3
9,575
958
14,658
8,876
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 1 / 8
8,666
867
5,355
8,171
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
16
16
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
2
4
2
L
Baron Samedi
Gorilla_Mitts
Baron Samedi
1
3
1
0.5
L
0
4
4
0.5
W
Izanami
Ratlauer6333
Izanami
2
3
3
1.17
W
Ah Puch
1
3
6
1.33
W
Freya
Suwan kyo
Freya
10
0
3
11.5
L
Ix Chel
TDSmhg
Ix Chel
5
2
3
3.25
W
1
1
8
5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
34,987
41,521
Taken
43,380
17,771
Mitigated
21,041
6,923
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
640
0
724
6,382
2,345
0
3,710
2,586
14,710
0
W
6,184
4,055
0
1,594
9,487
4,299
989
4,920
4,541
0
27,508
L
Baron Samedi
Gorilla_Mitts
Baron Samedi
3,961
159
865
2,222
9,058
4,370
180
4,276
4,692
26,548
0
L
5,351
2,448
0
678
8,828
3,521
0
6,411
2,121
0
19,486
W
Izanami
Ratlauer6333
Izanami
3,265
2,521
0
1,126
9,994
3,707
177
7,516
2,442
0
31,064
W
Ah Puch
5,525
57
42
844
6,852
2,775
124
5,309
1,538
20,009
0
W
Freya
Suwan kyo
Freya
14,658
3,484
0
4,262
8,876
3,821
0
5,242
3,539
24,600
1,152
L
Ix Chel
TDSmhg
Ix Chel
11,839
1,453
296
1,240
7,806
3,627
0
5,510
2,116
25,632
0
W
5,355
1,805
0
1,470
8,171
6,439
0
5,623
2,541
21,682
0
L
9,759
3,826
8
890
9,447
3,908
530
4,615
4,556
31,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
43,108
201
Minions Killed
222
0
Camps Cleared
0
854,952
Distance Traveled
1,036,382
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,143
714
29
3
0
141,972
1
W
Arachne
8,604
860
58
6
0
238,458
0
L
Baron Samedi
7,711
771
46
5
0
183,389
0
L
Artemis
7,461
746
45
5
0
167,551
2
W
Izanami
8,285
829
68
7
0
180,402
0
W
Ah Puch
7,978
798
36
4
0
190,916
0
W
Freya
9,575
958
39
4
0
213,888
0
L
Ix Chel
8,516
852
39
4
0
201,625
0
W
Atlas
8,666
867
21
2
0
212,718
4
L
Nu Wa
8,529
853
42
4
0
160,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role