Player Matchup

Janus
Janus
FreeThumbs
Janus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,656 Elo+
Party 1
Bellona
Bellona
WILD 3 AWAKE
Bellona
Level 145
God Stats
2W - 0L
1,312 SR
Queue Stats
40W - 23L
1,654 Elo+
Party 1
Neith
Neith
YungFlish
Neith
Level 18
God Stats
5W - 0L
1,747 SR
Queue Stats
15W - 6L
1,599 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,636 Elo+

VS

Team Averages
Level 94
1,583 SR
1,604 Elo+
Janus
Janus
AVoidEDxKiller
Janus
Level 60
God Stats
1W - 4L
1,539 SR
Queue Stats
1W - 4L
1,604 Elo+
Party 2
Ares
Ares
ChickenNoogy
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,604 Elo+
Party 2
Anhur
Anhur
ExtremeRageMode
Anhur
Level 123
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 1 / 11
8,454
845
11,005
4,924
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
WILD 3 AWAKE
Bellona
12
4 / 1 / 8
8,542
854
8,196
11,198
10,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
YungFlish
Neith
14
8 / 1 / 8
9,207
921
9,925
6,566
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,900
690
4,420
7,817
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 1
7,280
728
4,670
14,550
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
7,583
758
4,980
9,168
3,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
1
7
1
0.21
L
1
2
1
0.75
W
Janus
4
1
11
9.5
W
Bellona
WILD 3 AWAKE
Bellona
4
1
8
8
W
Neith
YungFlish
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
14,070
22,688
Taken
31,535
14,176
Mitigated
18,407
7,614
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
218
0
0
7,817
2,515
380
3,310
4,365
22,473
0
L
4,670
787
0
1,026
14,550
12,507
0
4,126
10,004
6,701
372
L
4,980
2,577
0
1,435
9,168
3,385
0
2,847
6,075
0
35,137
W
Janus
11,005
601
0
1,237
4,924
1,578
66
1,149
3,699
27,782
0
W
Bellona
WILD 3 AWAKE
Bellona
8,196
3,701
0
4,366
11,198
10,339
0
5,070
5,624
0
44,576
W
Neith
YungFlish
Neith
9,925
2,265
0
2,011
6,566
2,259
765
2,018
4,475
0
24,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,203
Gold Earned
21,763
144
Minions Killed
113
0
Camps Cleared
0
613,310
Distance Traveled
546,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,900
690
34
3
0
168,038
0
L
Ares
7,280
728
12
1
0
175,301
0
L
Anhur
7,583
758
67
7
0
203,206
0
W
Janus
8,454
845
40
4
0
211,225
1
W
Bellona
8,542
854
68
7
0
210,788
0
W
Neith
9,207
921
36
4
0
191,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role