Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GreenieWeinie
Thoth
Level 83
God Stats
0W - 1L
1,689 SR
Queue Stats
15W - 10L
1,572 Elo+
Solo
Olorun
Olorun
Sheep-with-Horns
Olorun
Level 146
God Stats
4W - 5L
1,475 SR
Queue Stats
18W - 18L
1,505 Elo+
Solo
Loki
Loki
Uylbabi_MMF
Loki
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 97L
1,393 Elo+
Party 2
Team Averages
Level 131
1,533 SR
1,494 Elo+

VS

Team Averages
Level 97
1,505 SR
1,536 Elo+
Hades
Hades
DROBODAN
Hades
Level 104
God Stats
23W - 19L
1,346 SR
Queue Stats
466W - 447L
1,504 Elo+
Solo
Izanami
Izanami
Face_McShooty--x
Izanami
Level 46
God Stats
42W - 33L
1,500 SR
Queue Stats
71W - 61L
1,525 Elo+
Party 1
Ares
Ares
FlashbangMcbang
Ares
Level 113
God Stats
2W - 1L
1,678 SR
Queue Stats
62W - 45L
1,564 Elo+
Solo
Surtr
Surtr
Whole n tie
Surtr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,560 Elo+
Solo
Fenrir
Fenrir
the_oringal_BYT
Fenrir
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
2 / 1 / 1
5,372
488
2,897
5,754
3,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
9
0 / 4 / 1
4,722
429
1,332
7,844
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 1
5,319
484
4,535
3,719
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 3
6,163
560
8,470
7,464
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
5,767
524
3,781
10,149
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DROBODAN
Hades
13
5 / 0 / 0
7,278
662
3,182
4,949
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,524
502
4,298
7,374
2,782
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
5,677
516
4,185
11,942
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 0
7,150
650
8,025
7,716
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 3
6,464
588
3,336
8,836
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
11
11
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
1
2.5
L
Izanami
 
Izanami
0
4
1
0.13
W
Hades
DROBODAN
Hades
5
0
0
5
W
0
2
2
0.5
W
0
4
2
0.25
L
2
1
1
2.5
L
3
1
3
4.5
L
1
4
1
0.38
W
5
1
0
5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
23,026
34,930
Taken
40,817
13,436
Mitigated
21,717
7,198
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,897
468
0
1,464
5,754
3,409
0
1,214
4,540
14,015
0
L
Izanami
 
Izanami
1,332
874
0
270
7,844
2,647
223
1,734
6,072
0
30,007
W
Hades
DROBODAN
Hades
3,182
172
100
2,006
4,949
2,403
1,148
1,556
3,393
53,615
0
W
4,298
2,685
0
1,193
7,374
2,782
0
4,589
2,785
0
45,902
W
4,185
434
0
2,044
11,942
7,709
0
9,034
2,908
13,834
0
L
4,535
241
0
500
3,719
1,121
0
1,000
2,719
22,534
0
L
8,470
5,815
190
1,910
7,464
2,924
0
3,449
4,015
37,894
0
L
3,781
869
0
2,864
10,149
3,335
0
320
9,160
0
37,096
W
8,025
3,235
0
2,821
7,716
4,964
70
0
7,716
549
44,724
W
3,336
1,135
0
2,967
8,836
3,859
0
723
8,113
0
56,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
32,093
232
Minions Killed
350
0
Camps Cleared
0
952,912
Distance Traveled
1,026,874
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,372
488
16
1
0
123,478
2
L
Izanami
4,722
429
45
4
0
205,557
0
W
Hades
7,278
662
102
9
0
210,873
0
W
Izanami
5,524
502
72
7
0
192,327
0
W
Ares
5,677
516
12
1
0
218,417
0
L
Thoth
5,319
484
43
4
0
196,437
1
L
Olorun
6,163
560
70
6
0
204,188
0
L
Loki
5,767
524
58
5
0
223,252
0
W
Surtr
7,150
650
76
7
0
161,356
0
W
Fenrir
6,464
588
88
8
0
243,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role