Player Matchup

Thoth
Thoth
AngelicalDuck5
Thoth
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,381 Elo+
Party 3
Achilles
Achilles
Slime_Blitz
Achilles
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 228L
1,443 Elo+
Party 2
Serqet
Serqet
Supamcnasty13
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,411 Elo+
Party 3
Aphrodite
Aphrodite
Wub Wubb BASS
Aphrodite
Level 112
God Stats
23W - 16L
1,598 SR
Queue Stats
327W - 309L
1,499 Elo+
Party 2
Neith
Neith
gruenstern16
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,078 Elo+
Party 3
Team Averages
Level 68
1,520 SR
1,362 Elo+

VS

Team Averages
Level 50
1,455 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Krillinzbaldhead
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Apollo
Apollo
Truffleshuffle22
Apollo
Level 23
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Bellona
Bellona
espn62
Bellona
Level 68
God Stats
3W - 3L
1,241 SR
Queue Stats
26W - 36L
1,301 Elo+
Party 4
Tsukuyomi
Tsukuyomi
xEchoCT-1409
Tsukuyomi
Level 31
God Stats
2W - 1L
1,516 SR
Queue Stats
14W - 17L
1,281 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
5,821
448
4,096
8,542
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Slime_Blitz
Achilles
12
1 / 1 / 0
6,699
515
4,130
10,142
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,286
407
2,383
8,714
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Wub Wubb BASS
Aphrodite
10
0 / 1 / 0
6,348
488
3,587
11,673
8,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,256
404
4,985
9,443
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 1
8,669
667
7,017
8,505
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
7,550
581
3,984
10,316
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 2
7,298
561
9,523
6,818
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
espn62
Bellona
14
1 / 0 / 1
8,474
652
5,301
9,794
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xEchoCT-1409
Tsukuyomi
12
4 / 1 / 1
7,563
582
3,729
8,688
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
0
6
0
0
W
0
0
3
1.5
L
Achilles
Slime_Blitz
Achilles
1
1
0
1
L
0
1
1
0.5
W
2
0
2
3
L
Aphrodite
Wub Wubb BASS
Aphrodite
0
1
0
0
W
Bellona
espn62
Bellona
1
0
1
1.5
L
0
2
0
0
W
Tsukuyomi
xEchoCT-1409
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
29,554
48,514
Taken
44,121
26,199
Mitigated
30,533
16,921
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,017
450
0
3,206
8,505
2,923
1,641
3,243
4,480
0
67,196
L
4,096
258
0
750
8,542
2,997
0
261
8,281
40,957
0
W
3,984
1,046
298
3,707
10,316
9,859
210
2,075
8,030
25,651
1,395
L
Achilles
Slime_Blitz
Achilles
4,130
725
0
2,581
10,142
7,093
0
0
9,437
0
43,085
L
2,383
175
0
2,939
8,714
3,110
0
0
8,676
0
25,088
W
9,523
6,889
0
1,510
6,818
3,228
729
1,170
5,648
0
64,689
L
Aphrodite
Wub Wubb BASS
Aphrodite
3,587
659
2,329
6,257
11,673
8,767
0
1,856
9,817
33,209
0
W
Bellona
espn62
Bellona
5,301
1,625
0
3,063
9,794
11,310
120
0
8,991
0
61,232
L
4,985
1,982
0
2,065
9,443
4,232
0
1,776
7,667
0
33,774
W
Tsukuyomi
xEchoCT-1409
Tsukuyomi
3,729
686
0
4,727
8,688
3,213
0
718
7,904
0
40,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
39,554
293
Minions Killed
428
0
Camps Cleared
0
1,272,625
Distance Traveled
1,287,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,669
667
106
8
0
266,256
0
L
Thoth
5,821
448
66
5
0
243,927
0
W
Athena
7,550
581
32
2
0
270,179
2
L
Achilles
6,699
515
79
6
0
262,874
0
L
Serqet
5,286
407
43
3
0
299,025
0
W
Apollo
7,298
561
117
9
0
226,070
0
L
Aphrodite
6,348
488
46
4
0
229,681
2
W
Bellona
8,474
652
102
8
0
223,105
0
L
Neith
5,256
404
59
5
0
237,118
0
W
Tsukuyomi
7,563
582
71
5
0
301,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role