Player Matchup

Bacchus
Bacchus
FisherOnHulu
Bacchus
Level 124
God Stats
13W - 7L
1,546 SR
Queue Stats
239W - 230L
1,572 Elo+
Party 1
Hercules
Hercules
GigaMutation
Hercules
Level 74
God Stats
3W - 2L
1,837 SR
Queue Stats
224W - 212L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IN2H
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
QuickWK
Jing Wei
Level 109
God Stats
9W - 13L
1,455 SR
Queue Stats
243W - 224L
1,561 Elo+
Party 1
Awilix
Awilix
Tangassi897
Awilix
Level 123
God Stats
2W - 3L
1,550 SR
Queue Stats
15W - 16L
1,477 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,545 Elo+

VS

Team Averages
Level 103
1,577 SR
1,480 Elo+
Anubis
Anubis
DovaLink
Anubis
Level 88
God Stats
8W - 6L
1,532 SR
Queue Stats
163W - 164L
1,391 Elo+
Solo
Hachiman
Hachiman
JHouse10
Hachiman
Level 114
God Stats
17W - 11L
1,536 SR
Queue Stats
88W - 76L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSimpleBagel
Gilgamesh
Level 84
God Stats
16W - 9L
2,028 SR
Queue Stats
826W - 703L
1,553 Elo+
Solo
Sylvanus
Sylvanus
fluffyswag9
Sylvanus
Level 128
God Stats
12W - 11L
1,501 SR
Queue Stats
91W - 92L
1,476 Elo+
Party 2
Bellona
Bellona
김치찌개
Bellona
Level 102
God Stats
3W - 2L
1,290 SR
Queue Stats
16W - 19L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FisherOnHulu
Bacchus
11
0 / 2 / 2
7,409
436
8,639
13,950
15,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
GigaMutation
Hercules
16
0 / 0 / 0
8,423
495
6,038
13,450
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
IN2H
Morgan Le Fay
14
5 / 3 / 0
8,882
522
9,716
9,781
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jing Wei
QuickWK
Jing Wei
13
0 / 7 / 1
7,203
424
5,339
13,928
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
1 / 3 / 3
8,417
495
5,244
14,667
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DovaLink
Anubis
16
2 / 3 / 1
9,498
559
7,032
10,207
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Hachiman
JHouse10
Hachiman
16
3 / 1 / 6
9,779
575
9,611
10,208
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheSimpleBagel
Gilgamesh
17
8 / 1 / 4
10,263
604
11,260
13,941
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
fluffyswag9
Sylvanus
14
1 / 1 / 4
8,375
493
5,196
12,035
9,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
김치찌개
Bellona
17
1 / 0 / 0
10,530
619
6,644
11,345
13,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
DovaLink
Anubis
2
3
1
0.83
L
Bacchus
FisherOnHulu
Bacchus
0
2
2
0.5
L
Hercules
GigaMutation
Hercules
0
0
0
0
L
Morgan Le Fay
IN2H
Morgan Le Fay
5
3
0
1.67
W
Hachiman
JHouse10
Hachiman
3
1
6
6
L
Jing Wei
QuickWK
Jing Wei
0
7
1
0.07
L
Awilix
1
3
3
0.83
W
Gilgamesh
TheSimpleBagel
Gilgamesh
8
1
4
10
W
Sylvanus
fluffyswag9
Sylvanus
1
1
4
3
W
Bellona
김치찌개
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
39,743
65,776
Taken
57,736
46,192
Mitigated
40,482
13,625
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DovaLink
Anubis
7,032
167
189
5,001
10,207
5,012
241
6,342
3,865
84,862
1,732
L
Bacchus
FisherOnHulu
Bacchus
8,639
551
0
2,512
13,950
15,322
0
4,441
9,509
27,529
1,263
L
Hercules
GigaMutation
Hercules
6,038
1,207
0
7,742
13,450
16,382
0
0
13,450
0
73,764
L
Morgan Le Fay
IN2H
Morgan Le Fay
9,716
373
0
913
9,781
3,158
0
4,953
4,828
71,620
0
W
Hachiman
JHouse10
Hachiman
9,611
4,424
0
2,504
10,208
4,409
918
2,911
7,297
0
88,873
L
Jing Wei
QuickWK
Jing Wei
5,339
3,990
0
1,740
13,928
4,534
0
1,076
12,852
0
51,426
L
Awilix
5,244
1,673
0
718
14,667
6,796
52
1,459
13,208
0
91,840
W
Gilgamesh
TheSimpleBagel
Gilgamesh
11,260
4,449
0
824
13,941
7,900
0
2,822
11,119
0
99,832
W
Sylvanus
fluffyswag9
Sylvanus
5,196
748
4,199
5,089
12,035
9,448
147
5,479
6,556
25,547
0
W
Bellona
김치찌개
Bellona
6,644
1,989
0
5,388
11,345
13,713
0
381
9,907
0
85,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
48,445
533
Minions Killed
631
0
Camps Cleared
0
1,722,813
Distance Traveled
1,674,701
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,498
559
153
9
0
317,888
0
L
Bacchus
7,409
436
25
1
0
356,023
5
L
Hercules
8,423
495
134
8
0
358,060
4
L
Morgan Le Fay
8,882
522
124
7
0
314,241
0
W
Hachiman
9,779
575
143
8
0
297,727
0
L
Jing Wei
7,203
424
107
6
0
310,443
0
L
Awilix
8,417
495
143
8
0
384,046
3
W
Gilgamesh
10,263
604
129
8
0
377,470
0
W
Sylvanus
8,375
493
37
2
0
320,613
2
W
Bellona
10,530
619
169
10
0
361,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role