Player Matchup

Sylvanus
Sylvanus
BlackAsianNinja
Sylvanus
Level 125
God Stats
60W - 63L
1,388 SR
Queue Stats
357W - 356L
1,456 Elo+
Party 1
Arachne
Arachne
Metathebear
Arachne
Level 100
God Stats
30W - 20L
1,868 SR
Queue Stats
498W - 485L
1,511 Elo+
Party 1
Tyr
Tyr
SixStringRelief
Tyr
Level 141
God Stats
7W - 1L
1,798 SR
Queue Stats
398W - 405L
1,467 Elo+
Party 1
Ishtar
Ishtar
TuathDe
Ishtar
Level 108
God Stats
9W - 7L
1,554 SR
Queue Stats
49W - 38L
1,622 Elo+
Solo
Ra
Ra
grbacid
Ra
Level 121
God Stats
7W - 5L
1,666 SR
Queue Stats
211W - 225L
1,525 Elo+
Party 1
Team Averages
Level 119
1,655 SR
1,516 Elo+

VS

Team Averages
Level 93
1,475 SR
1,582 Elo+
Chronos
Chronos
AlanLeinhart
Chronos
Level 141
God Stats
1W - 3L
1,270 SR
Queue Stats
342W - 320L
1,776 Elo+
Solo
Jing Wei
Jing Wei
BrotherSquiwell
Jing Wei
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 2
Scylla
Scylla
DropEmGenes
Scylla
Level 17
God Stats
0W - 4L
1,290 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 2
Maui
Maui
Levil56
Maui
Level 105
God Stats
4W - 4L
1,587 SR
Queue Stats
9W - 8L
1,596 Elo+
Party 2
Thanatos
Thanatos
LordBigsky
Thanatos
Level 107
God Stats
2W - 2L
1,727 SR
Queue Stats
14W - 15L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 3
6,114
510
5,065
5,727
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Metathebear
Arachne
11
2 / 2 / 3
6,283
524
4,808
10,678
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 0
7,042
587
3,548
9,473
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TuathDe
Ishtar
11
1 / 1 / 3
6,577
548
4,649
4,791
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 0
7,119
593
1,221
3,267
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlanLeinhart
Chronos
12
1 / 1 / 0
6,588
549
4,910
7,993
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
10
1 / 2 / 0
5,241
437
1,960
4,860
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 1 / 0
5,729
477
1,076
2,538
747
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Levil56
Maui
10
0 / 1 / 1
5,604
467
3,472
11,917
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
LordBigsky
Thanatos
9
1 / 2 / 0
5,223
435
2,833
8,954
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlanLeinhart
Chronos
1
1
0
1
W
Sylvanus
1
0
3
2.5
L
Jing Wei
1
2
0
0.5
L
Scylla
0
1
0
0
L
Maui
Levil56
Maui
0
1
1
0.5
L
Thanatos
LordBigsky
Thanatos
1
2
0
0.5
W
Arachne
Metathebear
Arachne
2
2
3
1.75
W
2
0
0
2
W
Ishtar
TuathDe
Ishtar
1
1
3
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
14,251
33,936
Taken
36,262
16,499
Mitigated
14,935
17,761
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlanLeinhart
Chronos
4,910
1,214
0
3,059
7,993
3,230
0
454
7,238
47,155
4,106
W
Sylvanus
5,065
1,296
1,626
2,739
5,727
3,851
718
1,511
4,216
27,497
9,028
L
Jing Wei
1,960
1,514
0
812
4,860
1,500
0
1,723
3,137
0
32,315
L
Scylla
1,076
241
0
0
2,538
747
0
1,130
1,408
30,443
913
L
Maui
Levil56
Maui
3,472
317
0
4,136
11,917
6,381
0
2,012
9,905
24,824
0
L
Thanatos
LordBigsky
Thanatos
2,833
479
0
7,143
8,954
3,077
0
569
8,385
0
32,916
W
Arachne
Metathebear
Arachne
4,808
3,519
251
4,189
10,678
3,600
1,061
1,673
9,005
0
38,420
W
3,548
777
0
5,698
9,473
6,067
0
3,305
6,168
0
47,556
W
Ishtar
TuathDe
Ishtar
4,649
2,581
0
1,265
4,791
1,757
1,276
1,738
3,053
0
43,340
W
1,221
0
132
1,861
3,267
1,224
0
1,162
2,105
47,365
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
28,385
375
Minions Killed
305
0
Camps Cleared
0
1,128,697
Distance Traveled
1,084,715
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,588
549
73
6
0
180,363
2
W
Sylvanus
6,114
510
53
4
0
222,084
5
L
Jing Wei
5,241
437
64
5
0
221,991
2
L
Scylla
5,729
477
69
6
0
197,418
0
L
Maui
5,604
467
34
3
0
219,395
5
L
Thanatos
5,223
435
65
5
0
265,548
3
W
Arachne
6,283
524
64
5
0
235,397
0
W
Tyr
7,042
587
90
8
0
237,509
0
W
Ishtar
6,577
548
85
7
0
223,497
2
W
Ra
7,119
593
83
7
0
210,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role