Player Matchup

Osiris
Osiris
Chupacabraah
Osiris
Level 77
God Stats
7W - 0L
1,706 SR
Queue Stats
20W - 0L
1,807 Elo+
Party 1
Charon
Charon
DUDE0157
Charon
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 47L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
TheGreatLumpia
Hun Batz
Level 153
God Stats
14W - 1L
1,810 SR
Queue Stats
133W - 15L
1,901 Elo+
Party 1
Heimdallr
Heimdallr
hibbbbbipp
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pare0tuft
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 3
Team Averages
Level 120
1,564 SR
1,610 Elo+

VS

Team Averages
Level 93
1,475 SR
1,565 Elo+
Zeus
Zeus
Abomb_7811
Zeus
Level 68
God Stats
8W - 6L
1,509 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Baki-Kujaylah
Morgan Le Fay
Level 61
God Stats
4W - 3L
1,542 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
OMGitzSheepy
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
Phaynes
Kukulkan
Level 88
God Stats
1W - 8L
1,500 SR
Queue Stats
67W - 52L
1,479 Elo+
Solo
Chernobog
Chernobog
Spleft
Chernobog
Level 100
God Stats
0W - 3L
1,325 SR
Queue Stats
54W - 43L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
5 / 1 / 15
11,498
1,150
11,691
15,956
18,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
DUDE0157
Charon
18
9 / 2 / 17
12,767
1,277
22,725
12,478
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
17
10 / 4 / 12
13,352
1,335
16,951
10,035
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
hibbbbbipp
Heimdallr
16
2 / 2 / 12
10,648
1,065
8,755
9,629
4,743
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
pare0tuft
Morgan Le Fay
16
1 / 0 / 6
9,798
980
6,454
6,100
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,334
933
8,104
10,198
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Baki-Kujaylah
Morgan Le Fay
15
3 / 7 / 3
10,322
1,032
6,488
14,414
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
OMGitzSheepy
Kuzenbo
15
1 / 4 / 5
9,932
993
12,620
18,376
27,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Phaynes
Kukulkan
16
5 / 4 / 2
11,489
1,149
10,805
10,725
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Spleft
Chernobog
16
0 / 6 / 7
10,497
1,050
8,490
14,595
6,210
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
27
Kills
9
9
Deaths
27
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Morgan Le Fay
Baki-Kujaylah
Morgan Le Fay
3
7
3
0.64
W
Osiris
5
1
15
12.5
W
Charon
DUDE0157
Charon
9
2
17
8.75
L
Kuzenbo
OMGitzSheepy
Kuzenbo
1
4
5
0.88
L
Kukulkan
Phaynes
Kukulkan
5
4
2
1.5
L
Chernobog
Spleft
Chernobog
0
6
7
0.58
W
Hun Batz
10
4
12
4
W
Heimdallr
hibbbbbipp
Heimdallr
2
2
12
4
W
Morgan Le Fay
pare0tuft
Morgan Le Fay
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,576
Damage
46,507
54,198
Taken
68,308
44,193
Mitigated
50,363
3,429
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,104
572
0
0
10,198
4,204
0
5,234
4,790
17,794
0
L
Morgan Le Fay
Baki-Kujaylah
Morgan Le Fay
6,488
482
0
626
14,414
7,030
0
5,700
8,302
17,997
0
W
Osiris
11,691
3,430
0
1,092
15,956
18,823
0
12,190
3,420
0
31,224
W
Charon
DUDE0157
Charon
22,725
3,073
0
601
12,478
10,741
0
8,021
4,187
35,729
378
L
Kuzenbo
OMGitzSheepy
Kuzenbo
12,620
2,235
0
0
18,376
27,885
0
6,597
11,078
18,763
0
L
Kukulkan
Phaynes
Kukulkan
10,805
1,014
0
0
10,725
5,034
0
4,575
6,026
29,573
0
L
Chernobog
Spleft
Chernobog
8,490
5,328
0
698
14,595
6,210
0
6,237
8,168
0
32,290
W
Hun Batz
16,951
6,883
0
0
10,035
5,575
0
6,027
3,898
0
34,814
W
Heimdallr
hibbbbbipp
Heimdallr
8,755
4,184
0
953
9,629
4,743
0
6,594
2,907
0
30,614
W
Morgan Le Fay
pare0tuft
Morgan Le Fay
6,454
159
125
658
6,100
4,311
0
4,265
1,769
18,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
51,574
217
Minions Killed
163
12
Camps Cleared
4
923,584
Distance Traveled
1,019,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,334
933
29
3
1
159,811
0
L
Morgan Le Fay
10,322
1,032
25
3
1
195,914
0
W
Osiris
11,498
1,150
27
3
4
199,039
0
W
Charon
12,767
1,277
36
4
0
194,199
1
L
Kuzenbo
9,932
993
9
1
0
273,664
0
L
Kukulkan
11,489
1,149
60
6
0
196,574
0
L
Chernobog
10,497
1,050
40
4
2
193,687
0
W
Hun Batz
13,352
1,335
51
5
7
192,644
0
W
Heimdallr
10,648
1,065
71
7
0
176,213
0
W
Morgan Le Fay
9,798
980
32
3
1
161,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role