Player Matchup

Ix Chel
Ix Chel
Bronze III
ImGoingBerzerk
Ix Chel
Bronze III
Level 164
God Stats
1W - 1L
1,299 SR
Queue Stats
35W - 15L
1,558 MMR
Party 2
Hachiman
Hachiman
Bronze III
MariachiLoki
Hachiman
Bronze III
Level 164
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 0L
1,558 MMR
Party 2
Ares
Ares
Bronze III
Og4iT
Ares
Bronze III
Level 155
God Stats
24W - 12L
1,715 SR
Queue Stats
35W - 15L
1,558 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 161
1,609 SR
1,558 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,567 SR
1,553 MMR
Sun Wukong
Sun Wukong
Silver II
Renkis13
Sun Wukong
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,568 MMR
Party 1
Shiva
Shiva
Silver II
Vio1et Fox
Shiva
Silver II
Level 146
God Stats
1W - 3L
1,702 SR
Queue Stats
65W - 74L
1,568 MMR
Party 1
Chronos
Chronos
Bronze III
cojelon17
Chronos
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 9
12,060
928
21,876
11,621
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
MariachiLoki
Hachiman
16
5 / 2 / 15
10,844
834
13,412
11,401
5,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Og4iT
Ares
15
4 / 5 / 13
9,652
742
13,143
18,955
21,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AphroditeAchillesCabrakanThothXing Tian

VS

Bans
Hun BatzHou YiVulcanPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Renkis13
Sun Wukong
15
4 / 6 / 2
9,627
741
8,963
18,778
14,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
13
2 / 8 / 3
8,297
638
9,744
18,827
13,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
cojelon17
Chronos
13
1 / 6 / 3
8,689
668
9,323
16,366
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
7
7
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
Hachiman
MariachiLoki
Hachiman
5
2
15
6.25
W
Ares
Og4iT
Ares
4
5
13
2.1
L
Sun Wukong
Renkis13
Sun Wukong
4
6
2
0.83
L
Shiva
2
8
3
0.44
L
Chronos
cojelon17
Chronos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
28,030
41,977
Taken
53,971
35,097
Mitigated
34,300
10,448
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,876
2,886
1,486
4,507
11,621
7,517
372
1,210
10,404
64,361
929
W
Hachiman
MariachiLoki
Hachiman
13,412
8,581
0
3,162
11,401
5,921
2,253
2,980
8,403
0
63,014
W
Ares
Og4iT
Ares
13,143
1,249
0
1,293
18,955
21,659
275
4,757
14,191
15,673
873
L
Sun Wukong
Renkis13
Sun Wukong
8,963
2,059
0
3,053
18,778
14,803
0
11,420
6,606
0
35,161
L
Shiva
9,744
1,626
110
1,024
18,827
13,683
0
10,046
8,034
0
25,697
L
Chronos
cojelon17
Chronos
9,323
2,733
17
2,844
16,366
5,814
245
10,964
4,887
36,107
3,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
26,613
182
Minions Killed
154
0
Camps Cleared
0
708,468
Distance Traveled
651,083
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,060
928
92
7
0
249,239
0
W
Hachiman
10,844
834
82
6
0
228,865
0
W
Ares
9,652
742
8
1
0
230,364
7
L
Sun Wukong
9,627
741
63
5
0
222,618
0
L
Shiva
8,297
638
28
2
0
209,153
0
L
Chronos
8,689
668
63
5
0
219,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role