Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
ARealStepDad
Shiva
Silver I
Level 185
God Stats
9W - 4L
1,500 SR
Queue Stats
87W - 72L
1,545 MMR
Party 1
Chiron
Chiron
Silver I
RobocopV90
Chiron
Silver I
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 19L
1,545 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 166
1,500 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,602 SR
1,544 MMR
Hachiman
Hachiman
Bronze III
BusterOfBussy
Hachiman
Bronze III
Level 149
God Stats
2W - 1L
1,729 SR
Queue Stats
22W - 7L
1,546 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Driezz
Cu Chulainn
Silver I
Level 113
God Stats
1W - 1L
1,531 SR
Queue Stats
11W - 9L
1,541 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LandofTheFreeman
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 MMR
Party 3
Thanatos
Thanatos
Bronze III
PatVibes
Thanatos
Bronze III
Level 72
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 3L
1,546 MMR
Party 3
Ares
Ares
Gold II
SoloSam
Ares
Gold II
Level 143
God Stats
1W - 2L
1,563 SR
Queue Stats
67W - 65L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 1 / 10
9,605
640
9,756
8,569
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
 
Janus
15
6 / 1 / 8
9,333
622
9,343
6,858
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
14
1 / 2 / 8
8,438
563
5,907
13,966
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 2 / 3
9,928
662
12,358
16,008
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
RobocopV90
Chiron
15
3 / 2 / 1
8,397
560
6,422
9,365
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAo KuangScylla

VS

Bans
ThorBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BusterOfBussy
Hachiman
15
0 / 4 / 4
8,308
554
6,925
9,363
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Driezz
Cu Chulainn
12
1 / 6 / 0
7,390
493
8,405
16,273
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,249
483
2,556
6,478
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
PatVibes
Thanatos
13
6 / 5 / 1
7,649
510
6,471
13,857
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
SoloSam
Ares
12
0 / 5 / 5
7,263
484
5,426
15,145
14,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
8
8
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
10
13
W
Janus
 
Janus
6
1
8
10
W
Kuzenbo
 
Kuzenbo
1
2
8
2.5
W
6
2
3
3.75
L
Hachiman
BusterOfBussy
Hachiman
0
4
4
0.5
L
Cu Chulainn
Driezz
Cu Chulainn
1
6
0
0.17
L
1
4
1
0.38
L
Thanatos
PatVibes
Thanatos
6
5
1
1.3
W
Chiron
RobocopV90
Chiron
3
2
1
1.75
L
Ares
SoloSam
Ares
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
29,783
54,766
Taken
61,116
40,192
Mitigated
39,356
15,528
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,756
2,772
0
679
8,569
4,146
482
1,105
7,464
0
72,020
W
Janus
 
Janus
9,343
686
170
2,452
6,858
2,653
148
1,646
5,212
76,685
341
W
Kuzenbo
 
Kuzenbo
5,907
2,000
0
3,732
13,966
16,325
0
4,121
9,845
33,384
2,009
W
12,358
3,598
385
4,563
16,008
13,369
149
1,839
14,169
0
78,655
L
Hachiman
BusterOfBussy
Hachiman
6,925
4,665
0
2,817
9,363
3,637
708
1,453
7,797
0
82,697
L
Cu Chulainn
Driezz
Cu Chulainn
8,405
1,080
0
1,673
16,273
12,311
0
1,505
13,870
8,122
48,583
L
2,556
35
0
154
6,478
3,276
0
3,987
2,408
49,280
0
L
Thanatos
PatVibes
Thanatos
6,471
1,531
0
9,108
13,857
5,551
0
2,530
11,167
0
41,878
W
Chiron
RobocopV90
Chiron
6,422
2,325
537
3,010
9,365
3,699
769
1,524
7,841
0
67,654
L
Ares
SoloSam
Ares
5,426
620
0
2,406
15,145
14,581
0
5,189
9,716
29,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
37,859
507
Minions Killed
435
0
Camps Cleared
0
1,620,820
Distance Traveled
1,422,957
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,605
640
100
7
0
351,671
2
W
Janus
9,333
622
134
9
0
338,448
4
W
Kuzenbo
8,438
563
38
3
0
339,802
4
W
Shiva
9,928
662
106
7
0
286,405
1
L
Hachiman
8,308
554
157
10
0
266,460
1
L
Cu Chulainn
7,390
493
84
6
0
282,399
0
L
Kukulkan
7,249
483
104
7
0
277,673
0
L
Thanatos
7,649
510
62
4
0
296,958
0
W
Chiron
8,397
560
129
9
0
304,494
0
L
Ares
7,263
484
28
2
0
299,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role