Player Matchup

Heimdallr
Heimdallr
BookedBris
Heimdallr
Level 95
God Stats
5W - 6L
1,769 SR
Queue Stats
21W - 27L
1,551 Elo+
Party 2
Bake Kujira
Bake Kujira
DarkSpud
Bake Kujira
Level 128
God Stats
13W - 16L
1,426 SR
Queue Stats
19W - 26L
1,436 Elo+
Party 2
Poseidon
Poseidon
Nibbuhtron
Poseidon
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,272 Elo+
Party 2
Da Ji
Da Ji
StaticGPD
Da Ji
Level 140
God Stats
3W - 7L
1,364 SR
Queue Stats
28W - 34L
1,442 Elo+
Party 2
Achilles
Achilles
sleeperspy
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,284 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,397 Elo+

VS

Team Averages
Level 140
1,497 SR
1,516 Elo+
Tiamat
Tiamat
Lucifer9712
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
524W - 488L
1,559 Elo+
Party 3
Sylvanus
Sylvanus
MountainGoblin
Sylvanus
Level 89
God Stats
6W - 7L
1,489 SR
Queue Stats
69W - 70L
1,482 Elo+
Party 1
Thor
Thor
PAISAFENIX
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 162L
1,528 Elo+
Party 3
Janus
Janus
TwidlyWinks
Janus
Level 163
God Stats
0W - 5L
1,183 SR
Queue Stats
233W - 222L
1,423 Elo+
Party 1
Izanami
Izanami
silversunned
Izanami
Level 167
God Stats
0W - 4L
1,815 SR
Queue Stats
95W - 97L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BookedBris
Heimdallr
15
3 / 1 / 3
8,784
549
5,045
8,391
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
DarkSpud
Bake Kujira
14
3 / 2 / 4
8,457
529
6,739
15,397
13,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Nibbuhtron
Poseidon
14
0 / 0 / 0
7,756
485
1,045
3,498
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
StaticGPD
Da Ji
14
2 / 1 / 3
8,322
520
4,079
9,849
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
sleeperspy
Achilles
17
5 / 0 / 1
10,490
656
12,261
17,089
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 0
7,669
479
7,453
14,224
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
12
0 / 1 / 2
7,346
459
2,818
9,446
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 0
7,666
479
1,856
11,840
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 0
8,536
534
4,590
5,066
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
silversunned
Izanami
13
0 / 5 / 1
7,496
469
7,661
9,948
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BookedBris
Heimdallr
3
1
3
4.5
W
Bake Kujira
DarkSpud
Bake Kujira
3
2
4
2.5
L
Tiamat
0
4
0
0
L
Sylvanus
0
1
2
1
W
Poseidon
Nibbuhtron
Poseidon
0
0
0
0
L
2
2
0
1
W
Da Ji
StaticGPD
Da Ji
2
1
3
3.5
L
2
1
0
2
L
Izanami
silversunned
Izanami
0
5
1
0.1
W
Achilles
sleeperspy
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
24,378
54,224
Taken
50,524
35,153
Mitigated
27,018
19,475
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BookedBris
Heimdallr
5,045
2,271
0
3,135
8,391
4,005
0
982
7,389
0
67,708
W
Bake Kujira
DarkSpud
Bake Kujira
6,739
3,122
0
3,932
15,397
13,131
113
3,992
11,239
52,808
0
L
Tiamat
7,453
598
0
4,965
14,224
10,135
0
1,218
12,091
60,736
252
L
Sylvanus
2,818
1,027
534
2,623
9,446
7,096
364
2,290
7,156
22,894
0
W
Poseidon
Nibbuhtron
Poseidon
1,045
61
0
250
3,498
1,084
0
1,034
2,374
64,423
793
L
1,856
87
0
5,969
11,840
4,503
0
111
11,622
0
56,828
W
Da Ji
StaticGPD
Da Ji
4,079
1,229
0
5,887
9,849
3,930
0
2,124
7,540
0
77,795
L
4,590
148
0
1,160
5,066
1,590
356
1,558
3,455
87,209
1,401
L
Izanami
silversunned
Izanami
7,661
5,367
0
1,235
9,948
3,694
295
2,554
7,394
0
70,410
W
Achilles
sleeperspy
Achilles
12,261
2,333
0
6,271
17,089
13,003
423
5,288
10,764
0
89,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
38,713
537
Minions Killed
568
0
Camps Cleared
0
1,676,272
Distance Traveled
1,585,566
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,784
549
109
7
0
322,493
2
W
Bake Kujira
8,457
529
68
4
0
342,610
5
L
Tiamat
7,669
479
129
8
0
270,994
0
L
Sylvanus
7,346
459
32
2
0
329,301
4
W
Poseidon
7,756
485
116
7
0
300,985
0
L
Thor
7,666
479
102
6
0
331,684
4
W
Da Ji
8,322
520
110
7
0
373,960
3
L
Janus
8,536
534
191
12
0
351,646
0
L
Izanami
7,496
469
114
7
0
301,941
0
W
Achilles
10,490
656
134
8
0
336,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role