Player Matchup

Fenrir
Fenrir
Arhum
Fenrir
Level 40
God Stats
13W - 11L
1,495 SR
Queue Stats
18W - 20L
1,428 Elo+
Party 4
Janus
Janus
BigBoyScruff
Janus
Level 54
God Stats
5W - 11L
1,290 SR
Queue Stats
29W - 35L
1,295 Elo+
Party 4
Chaac
Chaac
Senpai Rhino
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Silverback7631
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,795 Elo+
Party 2
Hera
Hera
streaky_blueball
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,666 Elo+
Party 2
Team Averages
Level 74
1,457 SR
1,537 Elo+

VS

Team Averages
Level 59
1,394 SR
1,410 Elo+
Sol
Sol
Thu_p4py-13choso
Sol
Level 68
God Stats
3W - 2L
1,639 SR
Queue Stats
56W - 54L
1,364 Elo+
Party 1
Achilles
Achilles
bmwoody616
Achilles
Level 42
God Stats
28W - 13L
1,500 SR
Queue Stats
51W - 48L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
hulk2324
Guan Yu
Level 84
God Stats
21W - 20L
1,293 SR
Queue Stats
185W - 185L
1,415 Elo+
Party 3
Cupid
Cupid
xxxxxxxxxxxxwon
Cupid
Level 83
God Stats
6W - 5L
1,396 SR
Queue Stats
178W - 164L
1,432 Elo+
Solo
Ne Zha
Ne Zha
zarek324
Ne Zha
Level 18
God Stats
4W - 9L
1,144 SR
Queue Stats
36W - 47L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arhum
Fenrir
9
4 / 3 / 0
5,505
612
4,632
7,742
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
4,875
542
1,875
5,987
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
4,090
454
930
3,906
2,397
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Silverback7631
Persephone
6
0 / 2 / 2
4,389
488
4,974
7,259
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 2
4,591
510
3,515
4,208
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,289
699
3,799
4,156
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
bmwoody616
Achilles
9
1 / 1 / 3
5,557
617
2,884
8,375
6,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
hulk2324
Guan Yu
10
4 / 0 / 0
6,260
696
3,074
5,807
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 1
4,993
555
3,701
6,456
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
zarek324
Ne Zha
10
7 / 1 / 4
6,405
712
3,343
8,072
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arhum
Fenrir
4
3
0
1.33
L
0
4
1
0.13
L
0
2
0
0
L
Persephone
Silverback7631
Persephone
0
2
2
0.5
W
1
0
4
3
W
Achilles
bmwoody616
Achilles
1
1
3
2.5
W
Guan Yu
hulk2324
Guan Yu
4
0
0
4
L
0
3
2
0.33
W
2
2
1
1.25
W
Ne Zha
zarek324
Ne Zha
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
16,801
29,102
Taken
32,866
10,030
Mitigated
16,510
4,119
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arhum
Fenrir
4,632
1,700
0
1,081
7,742
3,308
0
716
6,919
0
30,874
L
1,875
0
0
500
5,987
1,691
0
2,617
2,984
26,754
538
L
930
104
0
1,148
3,906
2,397
0
0
3,544
0
10,646
L
Persephone
Silverback7631
Persephone
4,974
902
72
1,014
7,259
1,470
0
0
7,158
18,289
0
W
3,799
675
0
1,561
4,156
1,157
855
1,087
2,891
38,405
879
W
Achilles
bmwoody616
Achilles
2,884
849
0
1,064
8,375
6,525
0
3,774
4,601
0
14,530
W
Guan Yu
hulk2324
Guan Yu
3,074
281
0
2,958
5,807
3,166
461
560
5,207
0
33,285
L
3,515
1,942
90
214
4,208
1,164
0
0
4,208
20,895
1,591
W
3,701
2,332
57
1,211
6,456
2,270
0
2,562
3,894
0
32,328
W
Ne Zha
zarek324
Ne Zha
3,343
1,527
0
1,694
8,072
3,392
0
2,074
5,966
0
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
29,504
185
Minions Killed
231
0
Camps Cleared
0
801,293
Distance Traveled
941,317
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,505
612
48
5
0
200,648
0
L
Janus
4,875
542
53
6
0
184,924
2
L
Chaac
4,090
454
19
2
0
99,953
0
L
Persephone
4,389
488
25
3
0
184,820
0
W
Sol
6,289
699
70
8
0
175,978
0
W
Achilles
5,557
617
19
2
0
185,048
0
W
Guan Yu
6,260
696
54
6
0
191,770
0
L
Hera
4,591
510
40
4
0
130,948
0
W
Cupid
4,993
555
47
5
0
174,630
0
W
Ne Zha
6,405
712
41
5
0
213,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role