Player Matchup

Kali
Kali
Dormant Wraith2
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,522 Elo+
Party 2
Medusa
Medusa
HaRmKruW
Medusa
Level 89
God Stats
14W - 13L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Chaac
Chaac
RebornZangetsu
Chaac
Level 87
God Stats
1W - 3L
1,457 SR
Queue Stats
9W - 12L
1,642 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Slatslat_slime
Morgan Le Fay
Level 28
God Stats
5W - 3L
1,935 SR
Queue Stats
9W - 12L
1,642 Elo+
Party 3
Izanami
Izanami
Throne877
Izanami
Level 61
God Stats
86W - 72L
1,539 SR
Queue Stats
115W - 104L
1,527 Elo+
Party 2
Team Averages
Level 75
1,586 SR
1,567 Elo+

VS

Team Averages
Level 66
1,425 SR
1,364 Elo+
Kali
Kali
Itz_Yo_Dad559
Kali
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 172L
1,441 Elo+
Party 4
Vulcan
Vulcan
Ronin_RubbrDucky
Vulcan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 64L
1,334 Elo+
Party 1
Artemis
Artemis
SilverSoul030
Artemis
Level 49
God Stats
2W - 1L
1,343 SR
Queue Stats
104W - 121L
1,398 Elo+
Party 1
Nike
Nike
xIMTOSWEATYx1
Nike
Level 27
God Stats
8W - 15L
1,283 SR
Queue Stats
20W - 29L
1,245 Elo+
Party 1
Jormungandr
Jormungandr
xXbuddhaWukongXx
Jormungandr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 132L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,203
511
9,421
22,326
10,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
HaRmKruW
Medusa
14
4 / 3 / 4
8,685
483
9,631
11,761
4,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 0
9,882
549
7,841
11,728
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
Slatslat_slime
Morgan Le Fay
12
0 / 7 / 1
7,665
426
8,085
13,318
5,507
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Throne877
Izanami
16
4 / 1 / 4
9,890
549
16,791
8,873
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 2
10,715
595
17,604
21,351
11,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
8,257
459
4,925
13,065
6,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
14
3 / 4 / 0
8,652
481
8,299
13,534
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 0
9,863
548
9,350
16,042
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
xXbuddhaWukongXx
Jormungandr
13
0 / 1 / 4
8,424
468
2,016
13,593
11,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
18
18
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Medusa
HaRmKruW
Medusa
4
3
4
2
W
10
3
2
3.67
L
2
2
0
1
W
2
3
1
0.83
W
Artemis
3
4
0
0.75
L
Morgan Le Fay
Slatslat_slime
Morgan Le Fay
0
7
1
0.07
L
Izanami
Throne877
Izanami
4
1
4
6
W
3
2
0
1.5
W
Jormungandr
xXbuddhaWukongXx
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
42,194
68,006
Taken
77,585
33,948
Mitigated
48,548
20,652
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,421
5,730
0
11,943
22,326
10,313
0
1,188
21,089
0
77,463
L
Medusa
HaRmKruW
Medusa
9,631
4,148
0
2,727
11,761
4,842
370
1,010
10,751
0
42,836
W
17,604
11,509
0
6,035
21,351
11,365
0
1,604
19,664
0
99,762
L
7,841
2,063
0
1,784
11,728
9,461
0
0
10,922
0
68,258
W
4,925
1,542
0
3,486
13,065
6,851
606
5,396
7,125
42,129
747
W
Artemis
8,299
3,377
0
2,807
13,534
5,240
1,140
0
13,534
0
52,883
L
Morgan Le Fay
Slatslat_slime
Morgan Le Fay
8,085
659
0
1,192
13,318
5,507
0
3,314
9,900
35,348
1,444
L
Izanami
Throne877
Izanami
16,791
12,060
0
3,006
8,873
3,825
1,169
1,365
7,508
0
92,236
W
9,350
1,955
0
1,910
16,042
13,494
1,383
414
15,584
0
76,962
W
Jormungandr
xXbuddhaWukongXx
Jormungandr
2,016
604
0
751
13,593
11,598
11
0
13,593
27,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
45,911
491
Minions Killed
427
0
Camps Cleared
0
1,546,083
Distance Traveled
1,593,883
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,203
511
112
6
0
378,427
0
L
Medusa
8,685
483
51
3
0
297,759
0
W
Kali
10,715
595
120
7
0
397,955
0
L
Chaac
9,882
549
124
7
0
267,373
2
W
Vulcan
8,257
459
68
4
0
299,637
1
W
Artemis
8,652
481
74
4
0
296,760
0
L
Morgan Le Fay
7,665
426
53
3
0
267,327
2
L
Izanami
9,890
549
151
8
0
335,197
0
W
Nike
9,863
548
127
7
0
283,998
0
W
Jormungandr
8,424
468
38
2
0
315,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role