Player Matchup

Ravana
Ravana
Silver III
AlmightyYaga
Ravana
Silver III
Level 157
God Stats
26W - 22L
1,449 SR
Queue Stats
99W - 93L
1,286 MMR
Solo
Scylla
Scylla
Bronze III
IAmDEEZUS
Scylla
Bronze III
Level 143
God Stats
23W - 24L
1,482 SR
Queue Stats
62W - 68L
1,318 MMR
Solo
Maui
Maui
Silver IV
Jestaprank
Maui
Silver IV
Level 75
God Stats
31W - 35L
1,444 SR
Queue Stats
454W - 473L
938 MMR
Solo
Cupid
Cupid
Bronze III
UrbanSniper50
Cupid
Bronze III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,416 MMR
Solo
Awilix
Awilix
Silver I
Zenomk
Awilix
Silver I
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 32L
1,365 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,475 SR
1,265 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,401 SR
1,262 MMR
Athena
Athena
Silver II
DJMarsheezy
Athena
Silver II
Level 147
God Stats
2W - 2L
1,540 SR
Queue Stats
104W - 123L
1,265 MMR
Solo
Heimdallr
Heimdallr
Bronze III
KimTrouble5424
Heimdallr
Bronze III
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 102L
1,448 MMR
Solo
Nemesis
Nemesis
Silver IV
Kxvpz
Nemesis
Silver IV
Level 105
God Stats
3W - 5L
1,334 SR
Queue Stats
67W - 85L
751 MMR
Solo
Ix Chel
Ix Chel
Bronze III
airbornedirty
Ix Chel
Bronze III
Level 182
God Stats
11W - 9L
1,500 SR
Queue Stats
146W - 152L
1,390 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
c99665678
Sun Wukong
Bronze III
Level 155
God Stats
0W - 2L
1,129 SR
Queue Stats
1W - 3L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 0 / 2
8,993
562
9,458
11,220
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
IAmDEEZUS
Scylla
16
6 / 1 / 3
9,721
608
11,433
6,604
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 10
8,282
518
6,198
13,429
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 0 / 5
10,092
631
11,270
8,097
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Zenomk
Awilix
16
5 / 0 / 5
8,601
538
8,379
10,368
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
BacchusBake KujiraJanusOsiris

VS

Bans
MercuryThanatosBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 2
7,165
448
3,924
12,883
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
KimTrouble5424
Heimdallr
11
0 / 6 / 2
7,249
453
4,498
10,488
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Kxvpz
Nemesis
14
2 / 6 / 0
7,694
481
6,821
17,853
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
13
0 / 6 / 0
7,408
463
1,404
9,905
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
c99665678
Sun Wukong
15
1 / 1 / 1
9,112
570
6,692
13,729
11,733
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
3
3
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
0
2
5
L
Athena
0
2
2
0.5
W
Scylla
IAmDEEZUS
Scylla
6
1
3
7.5
W
1
2
10
3
L
Heimdallr
KimTrouble5424
Heimdallr
0
6
2
0.17
L
Nemesis
Kxvpz
Nemesis
2
6
0
0.33
W
5
0
5
7.5
W
Awilix
Zenomk
Awilix
5
0
5
7.5
L
Ix Chel
0
6
0
0
L
Sun Wukong
c99665678
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
23,339
49,718
Taken
64,858
35,280
Mitigated
40,322
14,558
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,458
2,465
0
4,437
11,220
9,611
0
1,282
9,938
31
66,468
L
Athena
3,924
1,168
207
3,442
12,883
10,480
0
4,842
8,041
19,108
0
W
Scylla
IAmDEEZUS
Scylla
11,433
848
0
500
6,604
2,892
426
788
5,816
95,752
1,830
W
6,198
1,722
0
3,771
13,429
13,955
0
2,170
11,259
26,866
0
L
Heimdallr
KimTrouble5424
Heimdallr
4,498
1,443
0
529
10,488
4,865
0
1,772
8,716
0
47,159
L
Nemesis
Kxvpz
Nemesis
6,821
3,305
0
5,813
17,853
9,017
0
2,278
15,575
0
62,822
W
11,270
6,103
0
5,244
8,097
3,679
0
1,320
6,777
0
84,084
W
Awilix
Zenomk
Awilix
8,379
3,460
0
606
10,368
5,143
0
109
10,259
0
86,270
L
Ix Chel
1,404
96
100
1,547
9,905
4,227
0
5,358
4,547
54,299
0
L
Sun Wukong
c99665678
Sun Wukong
6,692
1,337
0
1,123
13,729
11,733
0
3,379
10,350
0
70,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
38,628
537
Minions Killed
445
0
Camps Cleared
0
1,679,729
Distance Traveled
1,565,386
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,993
562
117
7
0
318,073
9
L
Athena
7,165
448
18
1
0
343,802
4
W
Scylla
9,721
608
140
9
0
283,893
4
W
Maui
8,282
518
26
2
0
335,735
4
L
Heimdallr
7,249
453
95
6
0
310,034
2
L
Nemesis
7,694
481
100
6
0
301,530
0
W
Cupid
10,092
631
137
9
0
337,798
2
W
Awilix
8,601
538
117
7
0
404,230
2
L
Ix Chel
7,408
463
101
6
0
289,182
1
L
Sun Wukong
9,112
570
131
8
0
320,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role