Player Matchup

Shiva
Shiva
El-Boss7Cyber
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 150L
1,177 Elo+
Party 2
Nemesis
Nemesis
Somazzwhole
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,177 Elo+
Party 2
Fenrir
Fenrir
luisversh99
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 140L
1,560 Elo+
Solo
Anubis
Anubis
ov_savage_mcgee
Anubis
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 232L
1,349 Elo+
Party 2
Atlas
Atlas
xLoony_64
Atlas
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,177 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,288 Elo+

VS

Team Averages
Level 74
1,456 SR
1,460 Elo+
Fafnir
Fafnir
Arm0redturtle
Fafnir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1
Chronos
Chronos
BlueJAY405364
Chronos
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 241L
1,437 Elo+
Solo
Ganesha
Ganesha
NoLivsMatter
Ganesha
Level 86
God Stats
0W - 2L
1,281 SR
Queue Stats
34W - 36L
1,446 Elo+
Solo
Apollo
Apollo
RGBeast31
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
deathrap
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 163L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
5,941
1,188
6,208
6,029
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Somazzwhole
Nemesis
11
3 / 1 / 5
5,984
1,197
1,894
4,127
1,364
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
11
4 / 1 / 5
6,440
1,288
2,820
4,228
3,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 9
6,086
1,217
4,595
2,529
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
xLoony_64
Atlas
9
1 / 1 / 6
5,781
1,156
2,034
3,560
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,262
1,252
2,299
4,215
2,852
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
11
1 / 3 / 1
5,836
1,167
4,013
5,019
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
NoLivsMatter
Ganesha
12
0 / 3 / 3
5,882
1,176
4,905
7,074
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
RGBeast31
Apollo
9
0 / 3 / 1
5,134
1,027
2,075
3,996
1,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
deathrap
Nu Wa
1
0 / 0 / 0
1,432
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
10
Kills
4
4
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Chronos
1
3
1
0.5
W
2
1
8
6
L
Ganesha
NoLivsMatter
Ganesha
0
3
3
0.5
L
Apollo
RGBeast31
Apollo
0
3
1
0.17
W
Nemesis
Somazzwhole
Nemesis
3
1
5
5.5
L
Nu Wa
deathrap
Nu Wa
0
0
0
0
W
Fenrir
4
1
5
6.5
W
0
0
9
4.5
W
Atlas
xLoony_64
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
13,292
20,473
Taken
20,304
13,067
Mitigated
10,336
8,422
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,299
465
210
490
4,215
2,852
0
1,439
2,650
3,264
0
L
Chronos
4,013
1,241
0
62
5,019
1,799
0
1,961
3,013
12,756
289
W
6,208
465
665
1,387
6,029
5,359
12
2,532
3,497
0
12,070
L
Ganesha
NoLivsMatter
Ganesha
4,905
51
244
1,111
7,074
4,361
0
2,277
4,549
12,865
0
L
Apollo
RGBeast31
Apollo
2,075
936
167
65
3,996
1,324
0
952
2,959
0
4,136
W
Nemesis
Somazzwhole
Nemesis
1,894
648
1,306
731
4,127
1,364
47
2,066
2,061
0
5,563
L
Nu Wa
deathrap
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
2,820
490
133
458
4,228
3,545
0
3,039
1,189
0
6,992
W
4,595
475
1,859
1,377
2,529
977
121
774
1,755
12,165
0
W
Atlas
xLoony_64
Atlas
2,034
43
0
506
3,560
1,822
0
2,684
876
3,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
24,546
55
Minions Killed
44
0
Camps Cleared
0
586,749
Distance Traveled
386,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,262
1,252
7
1
0
98,851
0
L
Chronos
5,836
1,167
22
4
0
103,271
0
W
Shiva
5,941
1,188
15
3
0
127,179
0
L
Ganesha
5,882
1,176
1
0
0
90,753
0
L
Apollo
5,134
1,027
14
3
0
93,263
0
W
Nemesis
5,984
1,197
14
3
0
137,580
0
L
Nu Wa
1,432
286
0
0
0
0
0
W
Fenrir
6,440
1,288
12
2
0
113,382
0
W
Anubis
6,086
1,217
10
2
0
120,722
0
W
Atlas
5,781
1,156
4
1
0
87,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role