Player Matchup

Agni
Agni
RogerBones
Agni
Level 83
God Stats
6W - 17L
1,310 SR
Queue Stats
200W - 252L
1,380 Elo+
Solo
Hachiman
Hachiman
TheFrees
Hachiman
Level 21
God Stats
0W - 2L
1,493 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 2
Achilles
Achilles
dukeman74
Achilles
Level 62
God Stats
2W - 2L
1,695 SR
Queue Stats
13W - 15L
1,339 Elo+
Party 2
Team Averages
Level 55
1,499 SR
1,373 Elo+

VS

Team Averages
Level 101
1,528 SR
1,360 Elo+
Rama
Rama
EtherealNBN
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
Th3darkhuntsman
Ah Puch
Level 156
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 1L
1,290 Elo+
Party 1
Artio
Artio
Vizio1324
Artio
Level 123
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,347
577
926
2,419
764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TheFrees
Hachiman
10
0 / 3 / 0
6,418
583
4,111
7,363
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
dukeman74
Achilles
10
0 / 3 / 0
6,513
592
4,671
11,105
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,723
793
3,424
3,564
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 1
9,338
849
9,888
4,141
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Vizio1324
Artio
12
0 / 0 / 4
7,958
723
3,729
10,472
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
0
0
0
0
W
5
0
1
5.5
L
Hachiman
TheFrees
Hachiman
0
3
0
0
W
Artio
Vizio1324
Artio
0
0
4
2
L
Achilles
dukeman74
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,708
Damage
17,041
20,887
Taken
18,177
11,654
Mitigated
12,328
2,789
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,424
2,823
0
639
3,564
1,385
934
372
3,124
0
22,733
L
926
90
0
635
2,419
764
0
815
1,604
16,466
0
W
9,888
548
0
1,603
4,141
1,815
906
324
3,582
62,989
370
L
Hachiman
TheFrees
Hachiman
4,111
1,570
0
1,087
7,363
2,586
0
5,552
1,811
0
15,978
W
Artio
Vizio1324
Artio
3,729
540
338
4,019
10,472
9,128
733
1,149
8,906
23,500
3,815
L
Achilles
dukeman74
Achilles
4,671
1,140
0
1,067
11,105
8,304
0
6,783
4,322
396
11,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,278
Gold Earned
26,019
69
Minions Killed
185
0
Camps Cleared
0
441,936
Distance Traveled
644,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,723
793
45
4
0
185,902
0
L
Agni
6,347
577
22
2
0
151,334
0
W
Ah Puch
9,338
849
102
9
0
211,965
0
L
Hachiman
6,418
583
31
3
0
141,683
0
W
Artio
7,958
723
38
3
0
246,676
2
L
Achilles
6,513
592
16
1
0
148,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role