Player Matchup

Atlas
Atlas
 
Atlas
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EPOCHHERO
Fenrir
Level 145
God Stats
4W - 4L
1,711 SR
Queue Stats
162W - 176L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
MephistonFU
Sun Wukong
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 81L
1,562 Elo+
Party 2
Discordia
Discordia
MermaidMama219
Discordia
Level 202
God Stats
17W - 13L
1,717 SR
Queue Stats
803W - 802L
1,452 Elo+
Solo
Charybdis
Charybdis
saidperetz
Charybdis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 101L
1,518 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,509 Elo+

VS

Team Averages
Level 112
1,611 SR
1,590 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CAPOPS
Serqet
Level 109
God Stats
3W - 0L
1,645 SR
Queue Stats
299W - 288L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
NoFruitAllNinja
Xbalanque
Level 105
God Stats
4W - 1L
1,813 SR
Queue Stats
73W - 64L
1,597 Elo+
Party 1
Sobek
Sobek
Rockyroad75V
Sobek
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 290L
1,574 Elo+
Solo
Thanatos
Thanatos
TacoSam17
Thanatos
Level 84
God Stats
5W - 2L
1,598 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 5
8,064
538
6,362
11,105
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
EPOCHHERO
Fenrir
12
1 / 2 / 1
6,694
446
2,943
13,820
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MephistonFU
Sun Wukong
13
1 / 3 / 1
7,555
504
6,621
11,011
10,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
MermaidMama219
Discordia
12
0 / 5 / 0
6,810
454
4,905
10,556
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
saidperetz
Charybdis
11
5 / 5 / 0
7,310
487
11,488
13,877
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 2
9,285
619
9,486
9,735
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
CAPOPS
Serqet
16
5 / 0 / 3
9,659
644
7,358
12,273
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
NoFruitAllNinja
Xbalanque
15
5 / 2 / 2
8,732
582
8,034
9,735
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 6
7,970
531
4,740
14,476
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TacoSam17
Thanatos
14
0 / 2 / 3
8,360
557
7,135
12,581
12,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
16
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
5
4.5
W
Zeus
 
Zeus
5
1
2
6
W
Serqet
CAPOPS
Serqet
5
0
3
6.5
L
Fenrir
EPOCHHERO
Fenrir
1
2
1
0.75
L
Sun Wukong
MephistonFU
Sun Wukong
1
3
1
0.5
L
Discordia
MermaidMama219
Discordia
0
5
0
0
W
Xbalanque
NoFruitAllNinja
Xbalanque
5
2
2
3
W
1
4
6
1
W
Thanatos
TacoSam17
Thanatos
0
2
3
0.75
L
Charybdis
saidperetz
Charybdis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
36,753
60,369
Taken
58,800
34,958
Mitigated
39,787
13,518
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,362
2,474
301
1,071
11,105
10,055
0
3,842
7,205
30,045
0
W
Zeus
 
Zeus
9,486
1,520
0
720
9,735
3,653
342
4,717
5,018
71,762
0
W
Serqet
CAPOPS
Serqet
7,358
2,262
0
6,648
12,273
5,593
112
1,568
10,705
0
78,438
L
Fenrir
EPOCHHERO
Fenrir
2,943
1,216
0
4,228
13,820
6,167
0
1,870
11,398
0
54,567
L
Sun Wukong
MephistonFU
Sun Wukong
6,621
2,706
0
1,811
11,011
10,126
0
420
10,591
0
50,908
L
Discordia
MermaidMama219
Discordia
4,905
119
0
1,653
10,556
3,547
0
5,800
4,698
48,258
532
W
Xbalanque
NoFruitAllNinja
Xbalanque
8,034
3,715
0
1,531
9,735
3,700
533
1,496
8,239
0
67,279
W
4,740
209
0
3,946
14,476
14,294
0
3,086
11,390
19,034
1,935
W
Thanatos
TacoSam17
Thanatos
7,135
1,407
0
8,581
12,581
12,547
14
294
12,287
687
54,393
L
Charybdis
saidperetz
Charybdis
11,488
5,780
250
4,204
13,877
5,063
590
2,738
11,139
0
53,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
44,006
350
Minions Killed
459
0
Camps Cleared
0
1,440,778
Distance Traveled
1,552,388
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,064
538
33
2
0
308,773
3
W
Zeus
9,285
619
117
8
0
263,713
0
W
Serqet
9,659
644
127
8
0
384,882
0
L
Fenrir
6,694
446
74
5
0
331,111
0
L
Sun Wukong
7,555
504
79
5
0
294,758
0
L
Discordia
6,810
454
87
6
0
249,628
4
W
Xbalanque
8,732
582
104
7
0
322,355
0
W
Sobek
7,970
531
26
2
0
328,301
1
W
Thanatos
8,360
557
85
6
0
253,137
0
L
Charybdis
7,310
487
77
5
0
256,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role