Player Matchup

Ishtar
Ishtar
Bschmidt128
Ishtar
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 76L
1,634 Elo+
Party 2
Nike
Nike
Grimm_Savya
Nike
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 119L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jake8804S
Ah Muzen Cab
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 48L
1,739 Elo+
Party 2
Khepri
Khepri
OverallAverag33
Khepri
Level 98
God Stats
5W - 6L
1,702 SR
Queue Stats
104W - 107L
1,594 Elo+
Party 2
Anubis
Anubis
Slimisvibing
Anubis
Level 124
God Stats
3W - 4L
1,285 SR
Queue Stats
80W - 68L
1,594 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,635 Elo+

VS

Team Averages
Level 120
1,521 SR
1,615 Elo+
Shiva
Shiva
AlexGalletaJg
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,658 Elo+
Solo
Surtr
Surtr
BoxyBoops
Surtr
Level 154
God Stats
1W - 1L
1,604 SR
Queue Stats
27W - 27L
1,665 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ch4vEiRo4i20
Ah Muzen Cab
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 100L
1,439 Elo+
Solo
Chronos
Chronos
ShadowIceFox
Chronos
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 56L
1,704 Elo+
Party 1
Anubis
Anubis
Shiorimaru
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 2 / 17
10,369
864
14,018
11,832
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 19
10,208
851
10,205
14,311
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Jake8804S
Ah Muzen Cab
19
7 / 0 / 16
11,695
975
18,701
10,266
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 17
10,777
898
5,654
14,583
17,115
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
15
9 / 4 / 12
10,056
838
11,268
11,467
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,398
533
1,726
4,292
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
BoxyBoops
Surtr
16
4 / 6 / 1
8,312
693
12,606
18,755
18,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Ch4vEiRo4i20
Ah Muzen Cab
16
2 / 5 / 2
8,878
740
10,147
13,751
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
ShadowIceFox
Chronos
14
0 / 6 / 5
7,825
652
11,284
13,644
5,069
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Shiorimaru
Anubis
15
1 / 8 / 2
8,099
675
5,094
12,767
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
26
Kills
7
8
Deaths
26
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Surtr
BoxyBoops
Surtr
4
6
1
0.75
W
Ishtar
4
2
17
6.25
L
Ah Muzen Cab
Ch4vEiRo4i20
Ah Muzen Cab
2
5
2
0.6
W
2
1
19
11.5
W
Ah Muzen Cab
Jake8804S
Ah Muzen Cab
7
0
16
15
W
4
1
17
12.5
L
Chronos
ShadowIceFox
Chronos
0
6
5
0.42
L
Anubis
Shiorimaru
Anubis
1
8
2
0.25
W
Anubis
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
40,857
62,459
Taken
63,209
54,833
Mitigated
37,170
24,520
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,726
167
234
1,369
4,292
2,267
0
784
3,508
0
2,999
L
Surtr
BoxyBoops
Surtr
12,606
2,496
399
2,380
18,755
18,109
0
8,198
10,557
2,915
15,099
W
Ishtar
14,018
8,140
1,567
3,020
11,832
6,842
5,199
2,513
9,280
0
38,217
L
Ah Muzen Cab
Ch4vEiRo4i20
Ah Muzen Cab
10,147
2,344
414
1,007
13,751
5,408
0
2,952
10,799
0
26,183
W
10,205
609
3,787
4,939
14,311
16,121
0
4,266
9,930
1,301
15,478
W
Ah Muzen Cab
Jake8804S
Ah Muzen Cab
18,701
3,968
2,320
738
10,266
6,668
1,816
3,245
6,942
0
56,714
W
5,654
193
3,455
2,476
14,583
17,115
886
4,456
10,086
12,797
0
L
Chronos
ShadowIceFox
Chronos
11,284
1,769
411
1,857
13,644
5,069
0
3,627
10,017
22,046
0
L
Anubis
Shiorimaru
Anubis
5,094
130
408
786
12,767
6,317
0
2,662
10,105
16,803
99
W
Anubis
11,268
349
461
1,757
11,467
8,087
192
3,493
7,936
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
39,512
205
Minions Killed
112
0
Camps Cleared
0
1,172,550
Distance Traveled
809,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,398
533
4
0
0
60,060
0
L
Surtr
8,312
693
14
1
0
209,063
0
W
Ishtar
10,369
864
56
5
0
211,547
0
L
Ah Muzen Cab
8,878
740
35
3
0
180,624
0
W
Nike
10,208
851
17
1
0
267,198
0
W
Ah Muzen Cab
11,695
975
91
8
0
250,823
0
W
Khepri
10,777
898
22
2
0
242,162
0
L
Chronos
7,825
652
38
3
0
176,913
0
L
Anubis
8,099
675
21
2
0
183,169
0
W
Anubis
10,056
838
19
2
0
200,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role