Player Matchup

Sun Wukong
Sun Wukong
GodSlayinBeast
Sun Wukong
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
259W - 247L
1,526 Elo+
Solo
Olorun
Olorun
PandaOptics
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,690 Elo+
Party 2
Bacchus
Bacchus
SeppukuSayori
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 2
Thanatos
Thanatos
ShadowTheta99
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2
Heimdallr
Heimdallr
SteveThePaladin
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,657 Elo+

VS

Team Averages
Level 80
1,649 SR
1,518 Elo+
Mercury
Mercury
AdrianFlame
Mercury
Level 105
God Stats
12W - 16L
1,492 SR
Queue Stats
273W - 251L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
AsrielDxrkz
Cu Chulainn
Level 84
God Stats
4W - 2L
1,705 SR
Queue Stats
96W - 98L
1,556 Elo+
Solo
Olorun
Olorun
Bashlock2
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 199L
1,549 Elo+
Solo
Athena
Athena
MJR M4NG05
Athena
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 14L
1,556 Elo+
Party 1
Izanami
Izanami
Ratatouille2316
Izanami
Level 61
God Stats
15W - 2L
2,046 SR
Queue Stats
30W - 14L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodSlayinBeast
Sun Wukong
10
0 / 0 / 0
5,244
477
3,175
7,426
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
10
0 / 0 / 0
5,640
513
3,346
3,685
1,344
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
7
1 / 3 / 3
5,316
483
3,933
9,892
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ShadowTheta99
Thanatos
7
1 / 3 / 0
4,562
415
3,225
8,285
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SteveThePaladin
Heimdallr
9
3 / 4 / 1
5,862
533
7,847
8,232
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdrianFlame
Mercury
11
2 / 2 / 0
5,671
516
2,900
7,193
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
AsrielDxrkz
Cu Chulainn
11
2 / 0 / 0
6,601
600
4,643
6,381
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Bashlock2
Olorun
12
0 / 0 / 0
6,596
600
3,320
4,962
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
MJR M4NG05
Athena
9
2 / 2 / 5
6,082
553
3,703
12,021
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 2 / 3
6,412
583
5,233
6,464
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdrianFlame
Mercury
2
2
0
1
W
Cu Chulainn
AsrielDxrkz
Cu Chulainn
2
0
0
2
W
Olorun
Bashlock2
Olorun
0
0
0
0
L
Sun Wukong
GodSlayinBeast
Sun Wukong
0
0
0
0
W
Athena
MJR M4NG05
Athena
2
2
5
2.25
L
Olorun
0
0
0
0
W
4
2
3
2.75
L
Bacchus
1
3
3
0.83
L
Thanatos
ShadowTheta99
Thanatos
1
3
0
0.33
L
Heimdallr
SteveThePaladin
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
19,799
37,520
Taken
37,021
24,103
Mitigated
20,397
9,264
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdrianFlame
Mercury
2,900
1,460
0
465
7,193
2,809
0
518
6,631
0
41,956
W
Cu Chulainn
AsrielDxrkz
Cu Chulainn
4,643
356
0
1,134
6,381
4,063
0
211
5,700
6,179
37,593
W
Olorun
Bashlock2
Olorun
3,320
2,230
0
1,770
4,962
1,939
1,174
2,929
2,033
52,920
1,457
L
Sun Wukong
GodSlayinBeast
Sun Wukong
3,175
473
0
2,217
7,426
6,848
0
581
6,845
0
31,909
W
Athena
MJR M4NG05
Athena
3,703
1,328
0
2,270
12,021
9,204
0
2,590
9,431
13,732
1,806
L
Olorun
3,346
1,145
110
833
3,685
1,344
0
2,012
1,673
41,217
724
W
5,233
3,668
0
1,185
6,464
2,382
0
977
5,487
0
44,409
L
Bacchus
3,933
756
0
1,468
9,892
9,407
0
1,883
8,009
14,897
1,408
L
Thanatos
ShadowTheta99
Thanatos
3,225
1,107
0
3,102
8,285
3,283
0
1,126
7,159
0
23,455
L
Heimdallr
SteveThePaladin
Heimdallr
7,847
3,861
0
1,534
8,232
3,221
731
1,403
6,829
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
31,362
228
Minions Killed
327
0
Camps Cleared
0
1,033,573
Distance Traveled
1,198,808
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,671
516
71
6
0
276,273
0
W
Cu Chulainn
6,601
600
72
7
0
195,509
0
W
Olorun
6,596
600
100
9
0
206,534
0
L
Sun Wukong
5,244
477
65
6
0
210,434
0
W
Athena
6,082
553
15
1
0
300,858
4
L
Olorun
5,640
513
74
7
0
197,671
0
W
Izanami
6,412
583
69
6
0
219,634
0
L
Bacchus
5,316
483
14
1
0
229,781
1
L
Thanatos
4,562
415
27
2
0
205,508
0
L
Heimdallr
5,862
533
48
4
0
190,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role