Player Matchup

Rama
Rama
IXMaslerr
Rama
Level 166
God Stats
2W - 5L
1,298 SR
Queue Stats
72W - 74L
1,650 Elo+
Party 1
Ne Zha
Ne Zha
MARrrKUSss
Ne Zha
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,484 Elo+
Party 1
Agni
Agni
Sejummm
Agni
Level 156
God Stats
3W - 1L
1,612 SR
Queue Stats
29W - 34L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vinnnyyy
Cu Chulainn
Level 123
God Stats
9W - 6L
1,686 SR
Queue Stats
74W - 61L
1,534 Elo+
Solo
Yemoja
Yemoja
ºnado
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,474 Elo+
Party 1
Team Averages
Level 152
1,519 SR
1,547 Elo+

VS

Team Averages
Level 111
1,414 SR
1,510 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AlbaAlice_Vll
Mulan
Level 113
God Stats
4W - 1L
1,261 SR
Queue Stats
14W - 19L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
Clawruh
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 55L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
Heistivo
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 80L
1,687 Elo+
Solo
Skadi
Skadi
Junior_Mints13
Skadi
Level 127
God Stats
3W - 5L
1,311 SR
Queue Stats
93W - 91L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 0 / 2
6,025
603
3,387
5,218
1,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ne Zha
MARrrKUSss
Ne Zha
10
2 / 4 / 0
5,383
538
4,875
8,898
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Sejummm
Agni
9
0 / 2 / 0
4,989
499
2,731
4,557
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cu Chulainn
Vinnnyyy
Cu Chulainn
11
1 / 0 / 0
5,403
540
4,202
9,207
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
ºnado
Yemoja
8
0 / 1 / 1
4,837
484
1,681
5,889
3,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 1
5,487
549
2,593
7,382
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,545
655
5,761
9,304
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Clawruh
Kuzenbo
10
0 / 1 / 7
6,080
608
3,405
8,965
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kukulkan
Heistivo
Kukulkan
10
2 / 0 / 3
5,777
578
3,344
3,432
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 3 / 0
5,289
529
4,133
6,157
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
W
0
1
0
0
W
Kuzenbo
Clawruh
Kuzenbo
0
1
7
3.5
W
Kukulkan
Heistivo
Kukulkan
2
0
3
3.5
L
Rama
1
0
2
2
W
1
3
0
0.33
L
Ne Zha
MARrrKUSss
Ne Zha
2
4
0
0.5
L
Agni
Sejummm
Agni
0
2
0
0
L
Cu Chulainn
Vinnnyyy
Cu Chulainn
1
0
0
1
L
Yemoja
ºnado
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,876
Damage
19,236
33,769
Taken
35,240
17,789
Mitigated
21,526
9,194
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,593
589
0
1,547
7,382
3,316
0
1,001
6,381
0
32,941
W
5,761
595
0
3,570
9,304
5,433
0
32
9,272
0
62,563
W
Kuzenbo
Clawruh
Kuzenbo
3,405
1,515
386
3,047
8,965
9,221
44
1,986
6,979
18,834
3,353
W
Kukulkan
Heistivo
Kukulkan
3,344
458
0
500
3,432
1,369
38
1,171
2,261
53,162
0
L
Rama
3,387
2,988
0
2,147
5,218
1,764
0
944
4,274
0
45,717
W
4,133
1,210
0
889
6,157
2,187
0
222
5,935
0
42,796
L
Ne Zha
MARrrKUSss
Ne Zha
4,875
1,646
0
1,022
8,898
3,853
0
1,750
7,148
0
39,901
L
Agni
Sejummm
Agni
2,731
259
0
475
4,557
1,589
0
2,104
2,453
39,822
0
L
Cu Chulainn
Vinnnyyy
Cu Chulainn
4,202
822
0
2,695
9,207
7,045
0
0
9,207
0
41,644
L
Yemoja
ºnado
Yemoja
1,681
580
1,482
1,373
5,889
3,538
0
1,724
4,165
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
29,178
288
Minions Killed
352
0
Camps Cleared
0
1,006,638
Distance Traveled
1,004,225
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,487
549
58
6
0
219,597
0
W
Mulan
6,545
655
111
11
0
196,767
0
W
Kuzenbo
6,080
608
28
3
0
209,342
4
W
Kukulkan
5,777
578
93
9
0
207,113
0
L
Rama
6,025
603
83
8
0
191,542
1
W
Skadi
5,289
529
62
6
0
171,406
1
L
Ne Zha
5,383
538
54
5
0
225,286
0
L
Agni
4,989
499
70
7
0
190,542
2
L
Cu Chulainn
5,403
540
64
6
0
206,198
2
L
Yemoja
4,837
484
17
2
0
193,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role