Player Matchup

Medusa
Medusa
A1rPoint
Medusa
Level 85
God Stats
2W - 3L
1,392 SR
Queue Stats
8W - 13L
1,224 Elo+
Party 1
Chang'e
Chang'e
DeadxShott74
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
EliteVZ
Nu Wa
Level 58
God Stats
3W - 5L
1,441 SR
Queue Stats
7W - 12L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Zebash11
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 1
Lancelot
Lancelot
adddyz
Lancelot
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,572 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,378 Elo+

VS

Team Averages
Level 143
1,483 SR
1,505 Elo+
Cthulhu
Cthulhu
CyclicalName7
Cthulhu
Level 157
God Stats
27W - 6L
1,500 SR
Queue Stats
564W - 551L
1,559 Elo+
Solo
Persephone
Persephone
Sanball97
Persephone
Level 108
God Stats
10W - 8L
1,514 SR
Queue Stats
279W - 261L
1,389 Elo+
Party 2
Mercury
Mercury
charlysure
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 321L
1,510 Elo+
Party 2
Anhur
Anhur
dedde4849
Anhur
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
354W - 347L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
harry_KND
Aphrodite
Level 158
God Stats
4W - 9L
1,614 SR
Queue Stats
15W - 18L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A1rPoint
Medusa
12
3 / 1 / 1
6,645
554
6,151
6,034
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
DeadxShott74
Chang'e
12
3 / 0 / 1
6,839
570
5,032
7,209
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
EliteVZ
Nu Wa
12
2 / 0 / 2
6,075
506
4,441
4,946
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zebash11
Cthulhu
12
1 / 0 / 3
6,403
534
4,575
9,586
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
adddyz
Lancelot
13
2 / 0 / 3
6,685
557
5,755
10,301
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 0
7,048
587
6,404
10,876
5,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Sanball97
Persephone
11
0 / 1 / 1
6,414
535
5,007
5,288
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
charlysure
Mercury
10
0 / 4 / 1
5,622
469
3,333
12,584
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
dedde4849
Anhur
10
0 / 1 / 0
5,702
475
3,176
7,730
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
harry_KND
Aphrodite
9
0 / 2 / 0
5,680
473
2,769
8,954
6,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
A1rPoint
Medusa
3
1
1
3.5
L
Cthulhu
1
3
0
0.33
W
Chang'e
DeadxShott74
Chang'e
3
0
1
3.5
W
Nu Wa
EliteVZ
Nu Wa
2
0
2
3
L
Persephone
Sanball97
Persephone
0
1
1
0.5
W
Cthulhu
Zebash11
Cthulhu
1
0
3
2.5
W
Lancelot
adddyz
Lancelot
2
0
3
3.5
L
Mercury
charlysure
Mercury
0
4
1
0.13
L
Anhur
dedde4849
Anhur
0
1
0
0
L
Aphrodite
harry_KND
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
20,689
38,076
Taken
45,432
17,896
Mitigated
21,090
11,200
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A1rPoint
Medusa
6,151
1,177
0
870
6,034
2,416
51
1,953
4,081
0
46,225
L
Cthulhu
6,404
617
0
3,812
10,876
5,971
0
3,741
6,475
50,816
1,781
W
Chang'e
DeadxShott74
Chang'e
5,032
470
520
4,108
7,209
2,868
663
3,718
3,491
44,705
969
W
Nu Wa
EliteVZ
Nu Wa
4,441
930
0
714
4,946
1,463
571
2,012
2,934
25,781
0
L
Persephone
Sanball97
Persephone
5,007
368
0
1,639
5,288
1,744
0
3,207
2,078
44,674
777
W
Cthulhu
Zebash11
Cthulhu
4,575
105
0
3,613
9,586
6,055
0
4,593
4,993
37,692
0
W
Lancelot
adddyz
Lancelot
5,755
1,595
0
1,375
10,301
5,094
0
1,565
8,736
0
63,960
L
Mercury
charlysure
Mercury
3,333
770
0
4,838
12,584
4,482
0
2,207
10,377
0
45,204
L
Anhur
dedde4849
Anhur
3,176
791
0
2,028
7,730
2,810
0
1,161
6,569
0
49,372
L
Aphrodite
harry_KND
Aphrodite
2,769
199
2,674
4,058
8,954
6,083
0
2,984
5,970
25,449
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
30,466
340
Minions Killed
372
0
Camps Cleared
0
1,243,636
Distance Traveled
1,171,381
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,645
554
70
6
0
239,614
0
L
Cthulhu
7,048
587
107
9
0
209,732
1
W
Chang'e
6,839
570
78
7
0
236,329
0
W
Nu Wa
6,075
506
44
4
0
219,800
0
L
Persephone
6,414
535
67
6
0
241,198
0
W
Cthulhu
6,403
534
61
5
0
249,055
0
W
Lancelot
6,685
557
87
7
0
298,838
0
L
Mercury
5,622
469
70
6
0
251,520
0
L
Anhur
5,702
475
90
8
0
239,015
2
L
Aphrodite
5,680
473
38
3
0
229,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role