Player Matchup

Anubis
Anubis
AchiIles_3rd
Anubis
Level 101
God Stats
3W - 1L
1,570 SR
Queue Stats
64W - 68L
1,452 Elo+
Party 4
Surtr
Surtr
FictionXIV
Surtr
Level 116
God Stats
1W - 3L
1,532 SR
Queue Stats
21W - 30L
1,397 Elo+
Party 3
Serqet
Serqet
MythosXiV
Serqet
Level 109
God Stats
5W - 7L
1,409 SR
Queue Stats
29W - 25L
1,405 Elo+
Party 3
Cerberus
Cerberus
Pistolshrimp913
Cerberus
Level 43
God Stats
58W - 60L
1,989 SR
Queue Stats
141W - 131L
1,538 Elo+
Solo
Cupid
Cupid
uhhqwerty
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,353 Elo+
Party 4
Team Averages
Level 79
1,600 SR
1,429 Elo+

VS

Team Averages
Level 58
1,524 SR
1,456 Elo+
Sobek
Sobek
Kasey-1313
Sobek
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,455 Elo+
Party 1
Chaac
Chaac
RedRaiko
Chaac
Level 6
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Bastet
Bastet
SalmonBingo
Bastet
Level 78
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 16L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Sphieya
Kukulkan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,438 Elo+
Party 2
Medusa
Medusa
koolkatsNkittenz
Medusa
Level 57
God Stats
7W - 6L
1,787 SR
Queue Stats
21W - 30L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 3
7,230
723
5,950
5,628
2,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
11
6 / 1 / 2
7,282
728
6,948
8,803
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
MythosXiV
Serqet
11
6 / 0 / 3
6,567
657
4,233
7,678
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
8
0 / 1 / 0
5,286
529
1,594
7,531
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
uhhqwerty
Cupid
8
0 / 3 / 0
5,036
504
3,545
5,944
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 2 / 1
5,026
503
2,414
8,516
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
RedRaiko
Chaac
6
0 / 7 / 0
4,375
438
2,844
9,417
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
10
1 / 2 / 1
5,396
540
3,516
8,753
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
Sphieya
Kukulkan
9
0 / 4 / 0
4,957
496
2,142
5,971
1,498
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 1
5,672
567
5,648
4,784
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
5
5
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
3
5.5
W
Surtr
6
1
2
7
L
Sobek
1
2
1
0.75
W
Serqet
MythosXiV
Serqet
6
0
3
7.5
W
Cerberus
0
1
0
0
L
Chaac
RedRaiko
Chaac
0
7
0
0
L
Bastet
1
2
1
0.75
L
Kukulkan
Sphieya
Kukulkan
0
4
0
0
L
3
1
1
3.5
W
Cupid
uhhqwerty
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
16,564
35,584
Taken
37,441
20,190
Mitigated
16,654
9,038
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,950
0
0
3,447
5,628
2,646
820
2,245
3,383
52,294
739
W
Surtr
6,948
2,668
0
1,102
8,803
7,058
257
249
8,554
617
45,305
L
Sobek
2,414
265
0
1,880
8,516
6,665
0
2,408
6,108
10,989
0
W
Serqet
MythosXiV
Serqet
4,233
2,209
0
1,268
7,678
3,488
0
146
7,532
0
36,639
W
Cerberus
1,594
66
204
2,104
7,531
5,037
0
995
6,536
17,928
0
L
Chaac
RedRaiko
Chaac
2,844
1,069
0
800
9,417
4,009
0
130
9,206
0
15,975
L
Bastet
3,516
1,277
0
4,331
8,753
2,826
0
550
8,123
0
36,545
L
Kukulkan
Sphieya
Kukulkan
2,142
210
43
580
5,971
1,498
0
3,336
2,580
30,485
0
L
5,648
2,792
0
690
4,784
1,656
0
1,191
3,593
0
38,322
W
Cupid
uhhqwerty
Cupid
3,545
2,209
26
887
5,944
1,961
0
921
5,023
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
25,426
298
Minions Killed
225
0
Camps Cleared
0
1,021,265
Distance Traveled
980,247
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,230
723
90
9
0
212,922
0
W
Surtr
7,282
728
66
7
0
190,411
2
L
Sobek
5,026
503
10
1
0
196,054
0
W
Serqet
6,567
657
66
7
0
251,181
2
W
Cerberus
5,286
529
27
3
0
192,272
0
L
Chaac
4,375
438
28
3
0
167,496
0
L
Bastet
5,396
540
75
8
0
231,013
0
L
Kukulkan
4,957
496
47
5
0
208,950
1
L
Medusa
5,672
567
65
7
0
176,734
0
W
Cupid
5,036
504
49
5
0
174,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role