Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Raininpaine
Susano
Level 126
God Stats
4W - 0L
1,714 SR
Queue Stats
169W - 186L
1,485 Elo+
Party 1
Skadi
Skadi
SkyAgent13
Skadi
Level 150
God Stats
5W - 2L
1,500 SR
Queue Stats
369W - 389L
1,490 Elo+
Party 1
Vulcan
Vulcan
iMurkzV2
Vulcan
Level 104
God Stats
1W - 2L
1,169 SR
Queue Stats
41W - 40L
1,506 Elo+
Solo
Charon
Charon
vNoJuiceAllSauce
Charon
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 45L
1,229 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,442 Elo+

VS

Team Averages
Level 111
1,510 SR
1,495 Elo+
Fenrir
Fenrir
Death Dan7e28
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EnriqueX22
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Lockness559
Izanami
Level 105
God Stats
229W - 213L
1,549 SR
Queue Stats
316W - 300L
1,477 Elo+
Solo
Ishtar
Ishtar
RodoMtzX22
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
iiPumita
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 0
6,462
646
3,547
6,203
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
2 / 1 / 0
5,568
557
2,721
7,046
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
11
2 / 0 / 2
6,037
604
5,167
3,636
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
iMurkzV2
Vulcan
11
0 / 0 / 3
6,093
609
2,734
4,280
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 2
5,667
567
2,970
4,652
1,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,816
482
1,634
10,590
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
EnriqueX22
Cthulhu
7
0 / 3 / 0
4,089
409
1,471
7,196
4,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Lockness559
Izanami
11
1 / 1 / 0
6,132
613
2,940
6,468
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
RodoMtzX22
Ishtar
9
0 / 1 / 0
4,498
450
1,830
4,354
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
iiPumita
Vulcan
10
1 / 1 / 0
5,691
569
3,240
3,809
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
L
0
2
1
0.25
L
Cthulhu
EnriqueX22
Cthulhu
0
3
0
0
L
Izanami
Lockness559
Izanami
1
1
0
1
W
Susano
2
1
0
2
L
Ishtar
RodoMtzX22
Ishtar
0
1
0
0
W
Skadi
2
0
2
3
W
Vulcan
iMurkzV2
Vulcan
0
0
3
1.5
L
Vulcan
iiPumita
Vulcan
1
1
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
11,115
25,817
Taken
32,417
10,767
Mitigated
14,579
11,635
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,547
1,906
0
2,373
6,203
3,540
0
0
5,789
0
51,162
L
1,634
479
0
2,139
10,590
4,578
0
1,924
8,666
0
35,809
L
Cthulhu
EnriqueX22
Cthulhu
1,471
128
0
1,807
7,196
4,186
0
1,308
5,888
18,978
0
L
Izanami
Lockness559
Izanami
2,940
2,137
0
3,015
6,468
2,867
0
0
6,221
0
50,146
W
Susano
2,721
870
0
5,149
7,046
2,608
0
1,027
6,019
0
41,936
L
Ishtar
RodoMtzX22
Ishtar
1,830
1,084
0
1,363
4,354
1,614
0
1,129
3,225
0
23,217
W
Skadi
5,167
3,441
0
1,927
3,636
1,281
206
883
2,753
0
48,877
W
Vulcan
iMurkzV2
Vulcan
2,734
671
0
923
4,280
1,441
0
2,256
2,024
46,925
0
L
Vulcan
iiPumita
Vulcan
3,240
1,520
0
599
3,809
1,334
0
1,343
2,466
38,553
879
W
2,970
551
65
1,198
4,652
1,897
182
469
4,183
24,956
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
25,226
387
Minions Killed
290
0
Camps Cleared
0
998,090
Distance Traveled
914,183
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,462
646
91
9
0
178,722
4
L
Fenrir
4,816
482
56
6
0
205,584
0
L
Cthulhu
4,089
409
23
2
0
174,884
0
L
Izanami
6,132
613
101
10
0
152,703
0
W
Susano
5,568
557
73
7
0
225,697
0
L
Ishtar
4,498
450
34
3
0
175,838
0
W
Skadi
6,037
604
90
9
0
179,991
2
W
Vulcan
6,093
609
99
10
0
214,395
0
L
Vulcan
5,691
569
76
8
0
205,174
0
W
Charon
5,667
567
34
3
0
199,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role