Player Matchup

King Arthur
King Arthur
Berserk__14
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,388 Elo+
Party 3
Chernobog
Chernobog
ColeParker-
Chernobog
Level 156
God Stats
5W - 10L
1,153 SR
Queue Stats
210W - 223L
1,481 Elo+
Party 3
Poseidon
Poseidon
ShiroKumaBear
Poseidon
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
308W - 321L
1,494 Elo+
Solo
Thor
Thor
Sm1tek1ng03
Thor
Level 125
God Stats
5W - 3L
1,691 SR
Queue Stats
23W - 13L
1,671 Elo+
Solo
Anubis
Anubis
animus0solitas
Anubis
Level 113
God Stats
0W - 2L
1,312 SR
Queue Stats
24W - 20L
1,495 Elo+
Solo
Team Averages
Level 136
1,431 SR
1,506 Elo+

VS

Team Averages
Level 154
1,542 SR
1,468 Elo+
Ganesha
Ganesha
ChiefMikah
Ganesha
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 219L
1,497 Elo+
Party 1
Mercury
Mercury
KingFrills
Mercury
Level 224
God Stats
11W - 5L
1,715 SR
Queue Stats
496W - 513L
1,536 Elo+
Party 2
Shiva
Shiva
KirbyDaaYoungin
Shiva
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 258L
1,506 Elo+
Solo
Apollo
Apollo
Learnedit
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,293 Elo+
Party 2
Agni
Agni
iSlipNot
Agni
Level 123
God Stats
14W - 10L
1,492 SR
Queue Stats
322W - 300L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Berserk__14
King Arthur
9
0 / 4 / 1
5,625
511
6,664
11,309
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ColeParker-
Chernobog
13
1 / 3 / 0
6,962
633
5,845
6,497
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ShiroKumaBear
Poseidon
10
0 / 0 / 1
6,212
565
4,047
4,662
3,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 0
5,922
538
5,923
9,084
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,693
518
3,078
5,114
2,601
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChiefMikah
Ganesha
10
0 / 0 / 2
5,694
518
1,835
8,964
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
KingFrills
Mercury
12
3 / 0 / 1
6,245
568
4,119
8,312
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
6,993
636
9,093
11,637
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
Learnedit
Apollo
12
1 / 1 / 1
6,191
563
2,676
7,667
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
0 / 1 / 1
5,516
501
4,236
5,122
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Berserk__14
King Arthur
0
4
1
0.13
W
Ganesha
ChiefMikah
Ganesha
0
0
2
1
L
Chernobog
ColeParker-
Chernobog
1
3
0
0.33
W
Mercury
KingFrills
Mercury
3
0
1
3.5
W
4
0
1
4.5
W
Apollo
Learnedit
Apollo
1
1
1
1.5
L
Poseidon
ShiroKumaBear
Poseidon
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0
W
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
21,959
36,666
Taken
41,702
21,491
Mitigated
21,082
8,761
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Berserk__14
King Arthur
6,664
1,276
0
1,130
11,309
9,098
0
1,085
9,484
0
39,076
W
Ganesha
ChiefMikah
Ganesha
1,835
81
0
2,232
8,964
6,472
0
2,995
5,969
13,266
3,185
L
Chernobog
ColeParker-
Chernobog
5,845
3,843
0
1,880
6,497
2,535
916
283
6,214
0
66,917
W
Mercury
KingFrills
Mercury
4,119
2,133
0
586
8,312
3,521
0
1,114
7,198
0
45,970
W
9,093
2,047
165
5,052
11,637
6,636
0
1,255
10,382
0
46,182
W
Apollo
Learnedit
Apollo
2,676
1,595
0
2,785
7,667
2,787
0
383
7,284
0
43,725
L
Poseidon
ShiroKumaBear
Poseidon
4,047
1,096
0
2,566
4,662
3,197
16
1,218
3,444
24,911
0
L
5,923
1,306
0
865
9,084
4,060
0
1,525
7,466
0
52,115
L
3,078
306
122
2,198
5,114
2,601
0
1,960
3,110
35,985
742
W
Agni
4,236
90
0
1,110
5,122
1,666
0
1,378
3,744
43,234
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
30,639
350
Minions Killed
353
0
Camps Cleared
0
1,099,212
Distance Traveled
1,215,596
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,625
511
49
4
0
216,335
2
W
Ganesha
5,694
518
1
0
0
218,169
3
L
Chernobog
6,962
633
108
10
0
216,649
2
W
Mercury
6,245
568
86
8
0
315,685
2
W
Shiva
6,993
636
71
6
0
225,393
0
W
Apollo
6,191
563
102
9
0
215,760
2
L
Poseidon
6,212
565
30
3
0
243,365
2
L
Thor
5,922
538
92
8
0
247,150
0
L
Anubis
5,693
518
71
6
0
175,713
0
W
Agni
5,516
501
93
8
0
240,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role