Player Matchup

Chaac
Chaac
Bluepro77
Chaac
Level 116
God Stats
2W - 3L
1,843 SR
Queue Stats
4W - 9L
1,689 Elo+
Party 2
Ravana
Ravana
Hollywood9399
Ravana
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 50L
1,434 Elo+
Solo
Izanami
Izanami
Margeo32carrillo
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,689 Elo+
Party 2
Ganesha
Ganesha
maxgamer1004394
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Tiamat
Tiamat
porrnhunter45
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,689 Elo+
Party 2
Team Averages
Level 117
1,569 SR
1,600 Elo+

VS

Team Averages
Level 134
1,437 SR
1,617 Elo+
Cu Chulainn
Cu Chulainn
Chualex98
Cu Chulainn
Level 100
God Stats
37W - 27L
1,612 SR
Queue Stats
59W - 50L
1,481 Elo+
Solo
Ares
Ares
Hersheys1963
Ares
Level 126
God Stats
1W - 2L
1,529 SR
Queue Stats
150W - 144L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
Purplesz
Tsukuyomi
Level 128
God Stats
14W - 6L
1,302 SR
Queue Stats
65W - 56L
1,678 Elo+
Party 1
Zeus
Zeus
SchiZic
Zeus
Level 182
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 86L
1,682 Elo+
Party 1
Neith
Neith
jman196
Neith
Level 134
God Stats
2W - 3L
1,241 SR
Queue Stats
64W - 53L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluepro77
Chaac
14
0 / 0 / 0
7,723
483
6,022
16,387
11,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
6,891
431
2,841
9,947
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 0
7,967
498
5,647
9,972
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 1
6,844
428
3,437
14,507
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 0
7,330
458
5,840
8,349
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chualex98
Cu Chulainn
16
1 / 0 / 0
9,761
610
13,036
10,876
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 3
8,263
516
7,915
11,108
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
Purplesz
Tsukuyomi
15
0 / 0 / 3
8,407
525
5,354
11,013
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
SchiZic
Zeus
13
4 / 1 / 4
8,699
544
9,580
6,472
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
jman196
Neith
16
3 / 0 / 0
9,114
570
7,782
9,446
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bluepro77
Chaac
0
0
0
0
W
Cu Chulainn
Chualex98
Cu Chulainn
1
0
0
1
W
3
0
3
4.5
L
0
3
0
0
L
0
3
0
0
W
Tsukuyomi
Purplesz
Tsukuyomi
0
0
3
1.5
W
Zeus
SchiZic
Zeus
4
1
4
6
W
Neith
jman196
Neith
3
0
0
3
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
43,667
59,162
Taken
48,915
37,193
Mitigated
34,846
12,804
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bluepro77
Chaac
6,022
1,355
0
7,051
16,387
11,111
0
1,377
15,010
0
67,744
W
Cu Chulainn
Chualex98
Cu Chulainn
13,036
1,970
0
2,828
10,876
11,927
190
455
10,421
276
84,143
W
7,915
594
714
3,130
11,108
11,028
0
3,109
7,999
19,383
0
L
2,841
862
0
971
9,947
4,880
255
2,518
7,429
0
63,332
L
5,647
4,337
0
1,355
9,972
4,173
0
1,993
7,979
0
75,711
W
Tsukuyomi
Purplesz
Tsukuyomi
5,354
1,146
0
4,184
11,013
5,307
0
1,978
9,035
0
90,155
W
Zeus
SchiZic
Zeus
9,580
1,310
0
1,625
6,472
2,620
0
3,271
3,201
61,984
0
W
Neith
jman196
Neith
7,782
2,219
0
4,609
9,446
3,964
0
1,165
8,281
0
88,613
L
3,437
389
0
2,027
14,507
11,988
0
7,813
6,694
17,208
0
L
5,840
294
0
1,400
8,349
5,041
297
4,070
4,279
47,245
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
44,244
474
Minions Killed
544
0
Camps Cleared
0
1,549,764
Distance Traveled
1,534,263
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,723
483
120
8
0
330,467
6
W
Cu Chulainn
9,761
610
140
9
0
298,045
0
W
Ares
8,263
516
18
1
0
295,147
0
L
Ravana
6,891
431
90
6
0
301,704
2
L
Izanami
7,967
498
146
9
0
289,275
2
W
Tsukuyomi
8,407
525
130
8
0
346,051
2
W
Zeus
8,699
544
107
7
0
296,758
1
W
Neith
9,114
570
149
9
0
298,262
4
L
Ganesha
6,844
428
3
0
0
318,066
7
L
Tiamat
7,330
458
115
7
0
310,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role