Player Matchup

Tsukuyomi
Tsukuyomi
Sucrama
Tsukuyomi
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 14L
1,495 Elo+
Party 1
Hachiman
Hachiman
TheCoreGod123
Hachiman
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
42W - 30L
1,614 Elo+
Party 2
Sobek
Sobek
Zasts
Sobek
Level 63
God Stats
0W - 3L
1,469 SR
Queue Stats
6W - 12L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
abc Ravager81
Baron Samedi
Level 53
God Stats
1W - 2L
1,255 SR
Queue Stats
32W - 28L
1,491 Elo+
Party 2
Nike
Nike
scwurt
Nike
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,514 Elo+
Party 2
Team Averages
Level 66
1,512 SR
1,512 Elo+

VS

Team Averages
Level 94
1,391 SR
1,494 Elo+
Guan Yu
Guan Yu
MANNY15
Guan Yu
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 122L
1,450 Elo+
Solo
Ne Zha
Ne Zha
MikeMullet
Ne Zha
Level 145
God Stats
3W - 2L
1,285 SR
Queue Stats
35W - 40L
1,328 Elo+
Solo
Cupid
Cupid
frangyo
Cupid
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,757 Elo+
Solo
Ah Puch
Ah Puch
jxydensol
Ah Puch
Level 91
God Stats
3W - 3L
1,387 SR
Queue Stats
24W - 14L
1,598 Elo+
Solo
Athena
Athena
shadowjm10
Athena
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 27L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sucrama
Tsukuyomi
12
1 / 5 / 1
7,025
439
6,022
14,223
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheCoreGod123
Hachiman
13
3 / 2 / 1
7,917
495
7,247
10,754
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Zasts
Sobek
11
0 / 0 / 3
6,916
432
5,662
11,261
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
abc Ravager81
Baron Samedi
11
1 / 6 / 0
6,530
408
5,409
11,711
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
scwurt
Nike
14
1 / 3 / 0
8,213
513
9,124
14,880
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MANNY15
Guan Yu
15
0 / 2 / 6
8,749
547
9,906
14,602
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MikeMullet
Ne Zha
15
3 / 0 / 4
8,450
528
5,673
13,011
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
frangyo
Cupid
14
2 / 2 / 1
8,142
509
6,581
8,580
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
jxydensol
Ah Puch
15
8 / 1 / 2
9,762
610
12,142
10,379
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
shadowjm10
Athena
11
2 / 2 / 0
6,860
429
3,330
14,786
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MANNY15
Guan Yu
0
2
6
1.5
W
Ne Zha
MikeMullet
Ne Zha
3
0
4
5
L
Tsukuyomi
Sucrama
Tsukuyomi
1
5
1
0.3
L
Hachiman
TheCoreGod123
Hachiman
3
2
1
1.75
L
Sobek
Zasts
Sobek
0
0
3
1.5
L
Baron Samedi
abc Ravager81
Baron Samedi
1
6
0
0.17
W
Cupid
frangyo
Cupid
2
2
1
1.25
W
Ah Puch
jxydensol
Ah Puch
8
1
2
9
L
Nike
scwurt
Nike
1
3
0
0.33
W
Athena
shadowjm10
Athena
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
37,632
62,829
Taken
61,358
35,506
Mitigated
41,836
19,922
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MANNY15
Guan Yu
9,906
1,236
680
5,530
14,602
17,059
0
443
13,216
15,976
56,578
W
Ne Zha
MikeMullet
Ne Zha
5,673
1,487
0
6,118
13,011
6,735
0
969
11,919
0
81,707
L
Tsukuyomi
Sucrama
Tsukuyomi
6,022
1,637
0
4,376
14,223
6,245
0
3,867
10,296
0
49,873
L
Hachiman
TheCoreGod123
Hachiman
7,247
5,340
0
4,363
10,754
4,850
739
1,227
9,476
0
65,721
L
Sobek
Zasts
Sobek
5,662
591
0
3,646
11,261
10,533
0
3,734
7,425
16,148
2,392
L
Baron Samedi
abc Ravager81
Baron Samedi
5,409
558
27
1,442
11,711
5,500
0
7,083
4,628
30,340
0
W
Cupid
frangyo
Cupid
6,581
2,986
233
1,541
8,580
2,990
0
1,995
6,585
0
51,281
W
Ah Puch
jxydensol
Ah Puch
12,142
49
0
5,389
10,379
4,073
1,625
4,439
5,551
65,709
2,000
L
Nike
scwurt
Nike
9,124
1,682
0
6,068
14,880
8,378
0
1,534
12,454
0
69,634
W
Athena
shadowjm10
Athena
3,330
962
162
2,562
14,786
10,979
0
2,899
11,796
19,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
41,963
371
Minions Killed
443
0
Camps Cleared
0
1,443,402
Distance Traveled
1,519,855
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,749
547
108
7
0
302,538
0
W
Ne Zha
8,450
528
104
7
0
350,663
0
L
Tsukuyomi
7,025
439
77
5
0
317,575
2
L
Hachiman
7,917
495
108
7
0
269,968
0
L
Sobek
6,916
432
22
1
0
307,142
4
L
Baron Samedi
6,530
408
52
3
0
257,590
0
W
Cupid
8,142
509
95
6
0
269,830
0
W
Ah Puch
9,762
610
117
7
0
271,391
0
L
Nike
8,213
513
112
7
0
291,127
0
W
Athena
6,860
429
19
1
0
325,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role