Player Matchup

Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Woolfungis
Tsukuyomi
Level 153
God Stats
9W - 2L
1,500 SR
Queue Stats
144W - 112L
1,426 Elo+
Party 1
Mercury
Mercury
Zαdd
Mercury
Level 149
God Stats
3W - 3L
1,295 SR
Queue Stats
110W - 101L
1,643 Elo+
Party 3
Anubis
Anubis
ratchetcowboy462
Anubis
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 68L
1,468 Elo+
Party 1
Team Averages
Level 135
1,459 SR
1,507 Elo+

VS

Team Averages
Level 104
1,449 SR
1,607 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Andinstir
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,715 Elo+
Party 2
Mercury
Mercury
PannaSan
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 68L
1,558 Elo+
Solo
Terra
Terra
Vampirefiredark
Terra
Level 88
God Stats
4W - 14L
1,243 SR
Queue Stats
329W - 297L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wormitron
Cu Chulainn
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
297W - 233L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 1 / 0
5,767
641
7,246
9,320
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
10
0 / 1 / 2
5,418
602
4,203
6,883
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Woolfungis
Tsukuyomi
9
1 / 3 / 0
5,016
557
2,724
7,194
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Zαdd
Mercury
10
3 / 1 / 0
5,479
609
3,308
6,276
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 2 / 0
3,357
373
759
1,407
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 0
6,335
704
5,059
6,166
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Andinstir
Kukulkan
10
1 / 1 / 1
5,312
590
3,057
3,206
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
PannaSan
Mercury
11
1 / 1 / 2
5,279
587
824
6,728
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
6,011
668
2,804
5,448
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Wormitron
Cu Chulainn
9
0 / 2 / 2
5,003
556
4,819
11,250
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
L
Izanami
 
Izanami
0
1
2
1
W
Rama
 
Rama
4
1
0
4
W
Kukulkan
Andinstir
Kukulkan
1
1
1
1.5
W
Mercury
PannaSan
Mercury
1
1
2
2
W
2
0
3
3.5
L
Tsukuyomi
Woolfungis
Tsukuyomi
1
3
0
0.33
W
Cu Chulainn
Wormitron
Cu Chulainn
0
2
2
0.5
L
Mercury
Zαdd
Mercury
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
16,563
31,080
Taken
32,798
17,022
Mitigated
18,579
9,932
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,246
3,063
0
3,972
9,320
8,679
54
166
8,431
0
42,192
L
Izanami
 
Izanami
4,203
2,686
0
2,466
6,883
2,397
0
1,104
5,779
0
42,756
W
Rama
 
Rama
5,059
4,087
0
2,223
6,166
2,095
0
195
5,971
0
54,268
W
Kukulkan
Andinstir
Kukulkan
3,057
176
0
653
3,206
1,199
0
0
3,206
43,594
0
W
Mercury
PannaSan
Mercury
824
185
0
1,011
6,728
2,935
0
0
6,728
0
44,254
W
2,804
747
1,566
2,047
5,448
3,012
52
564
4,884
13,088
1,115
L
Tsukuyomi
Woolfungis
Tsukuyomi
2,724
698
0
1,560
7,194
2,700
0
3,041
4,153
0
34,915
W
Cu Chulainn
Wormitron
Cu Chulainn
4,819
745
0
4,018
11,250
9,338
0
0
10,504
0
33,375
L
Mercury
Zαdd
Mercury
3,308
1,412
0
1,912
6,276
2,660
0
1,237
5,000
0
44,832
L
759
42
0
22
1,407
586
0
157
1,250
2,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
27,940
281
Minions Killed
333
0
Camps Cleared
0
793,356
Distance Traveled
983,608
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,767
641
60
7
0
171,370
0
L
Izanami
5,418
602
84
9
0
168,338
0
W
Rama
6,335
704
91
10
0
164,617
2
W
Kukulkan
5,312
590
82
9
0
168,139
0
W
Mercury
5,279
587
79
9
0
245,902
1
W
Terra
6,011
668
21
2
0
231,405
0
L
Tsukuyomi
5,016
557
52
6
0
192,996
0
W
Cu Chulainn
5,003
556
60
7
0
173,545
0
L
Mercury
5,479
609
81
9
0
226,488
0
L
Anubis
3,357
373
4
0
0
34,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role