Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CHILLIN_N_SC
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,519 Elo+
Party 2
Cupid
Cupid
ITALYANO420
Cupid
Level 80
God Stats
5W - 3L
1,584 SR
Queue Stats
11W - 15L
1,519 Elo+
Party 2
Charon
Charon
TheKingThiccith
Charon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
yesca_norcal
Baron Samedi
Level 97
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Team Averages
Level 132
1,529 SR
1,479 Elo+

VS

Team Averages
Level 160
1,615 SR
1,419 Elo+
Cupid
Cupid
AdelaJade
Cupid
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,173 Elo+
Solo
King Arthur
King Arthur
CrazySkillz714
King Arthur
Level 201
God Stats
2W - 3L
1,519 SR
Queue Stats
191W - 234L
1,531 Elo+
Party 1
Ganesha
Ganesha
D4rkD4nt3
Ganesha
Level 157
God Stats
3W - 2L
1,800 SR
Queue Stats
41W - 45L
1,415 Elo+
Solo
Fenrir
Fenrir
Squash1
Fenrir
Level 157
God Stats
1W - 4L
1,699 SR
Queue Stats
53W - 57L
1,462 Elo+
Party 1
Hel
Hel
hyperhippo99
Hel
Level 142
God Stats
4W - 4L
1,559 SR
Queue Stats
40W - 43L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 2 / 4
7,358
1,226
11,470
6,883
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
CHILLIN_N_SC
Achilles
12
1 / 0 / 4
7,104
1,184
4,853
5,768
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 3
6,881
1,147
3,421
4,044
1,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
7,094
1,182
4,541
3,760
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
yesca_norcal
Baron Samedi
12
2 / 2 / 2
7,225
1,204
4,204
6,002
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

371

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AdelaJade
Cupid
11
0 / 0 / 0
5,845
974
0
0
0
King Arthur
CrazySkillz714
King Arthur
12
0 / 0 / 4
6,868
1,145
7,860
10,804
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
D4rkD4nt3
Ganesha
12
0 / 0 / 2
7,264
1,211
2,481
4,208
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Squash1
Fenrir
11
2 / 3 / 0
6,822
1,137
6,499
8,877
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
7,387
1,231
5,015
8,567
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
6
Kills
4
4
Deaths
6
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
4
2
L
Cupid
AdelaJade
Cupid
0
0
0
0
W
Achilles
CHILLIN_N_SC
Achilles
1
0
4
3
L
King Arthur
CrazySkillz714
King Arthur
0
0
4
2
L
Ganesha
D4rkD4nt3
Ganesha
0
0
2
1
W
1
0
3
2.5
L
Fenrir
Squash1
Fenrir
2
3
0
0.67
W
0
0
2
1
L
2
3
1
0.83
W
Baron Samedi
yesca_norcal
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
21,855
26,457
Taken
32,456
16,118
Mitigated
22,508
4,904
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,470
2,943
0
203
6,883
3,131
0
2,803
3,855
0
22,134
L
Cupid
AdelaJade
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
CHILLIN_N_SC
Achilles
4,853
1,045
0
870
5,768
6,051
0
545
5,000
0
13,230
L
King Arthur
CrazySkillz714
King Arthur
7,860
919
0
682
10,804
9,713
0
3,312
7,288
0
15,890
L
Ganesha
D4rkD4nt3
Ganesha
2,481
297
0
613
4,208
3,692
0
1,752
2,414
14,095
125
W
3,421
1,663
230
1,022
4,044
1,413
0
483
3,475
0
12,501
L
Fenrir
Squash1
Fenrir
6,499
1,983
0
660
8,877
5,420
0
2,530
6,258
0
10,767
W
4,541
299
0
1,083
3,760
2,729
0
954
2,602
12,816
0
L
5,015
420
2,521
2,073
8,567
3,683
0
997
7,400
19,525
0
W
Baron Samedi
yesca_norcal
Baron Samedi
4,204
797
526
970
6,002
2,794
0
2,223
3,621
13,717
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
34,186
105
Minions Killed
91
4
Camps Cleared
3
581,643
Distance Traveled
451,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,358
1,226
24
4
1
123,398
0
L
Cupid
5,845
974
0
0
0
0
0
W
Achilles
7,104
1,184
23
4
0
127,955
0
L
King Arthur
6,868
1,145
13
2
0
139,235
0
L
Ganesha
7,264
1,211
8
1
0
83,841
0
W
Cupid
6,881
1,147
16
3
2
114,623
0
L
Fenrir
6,822
1,137
20
3
3
119,268
0
W
Charon
7,094
1,182
11
2
1
123,520
0
L
Hel
7,387
1,231
50
8
0
109,126
0
W
Baron Samedi
7,225
1,204
31
5
0
92,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role