Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Distrumm
Hachiman
Level 167
God Stats
2W - 0L
1,744 SR
Queue Stats
64W - 43L
1,761 Elo+
Party 2
Loki
Loki
Twilight Elk
Loki
Level 126
God Stats
67W - 55L
1,829 SR
Queue Stats
83W - 78L
1,574 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Uoaz
Maman Brigitte
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,550 Elo+
Party 3
Odin
Odin
naquone
Odin
Level 200
God Stats
3W - 0L
1,859 SR
Queue Stats
72W - 53L
1,509 Elo+
Party 2
Team Averages
Level 133
1,686 SR
1,579 Elo+

VS

Team Averages
Level 110
1,644 SR
1,452 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
AsemuSei
Camazotz
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 35L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
ItzPyroN
Sylvanus
Level 99
God Stats
4W - 1L
1,790 SR
Queue Stats
131W - 131L
1,372 Elo+
Party 4
Ishtar
Ishtar
Skazk
Ishtar
Level 141
God Stats
0W - 1L
1,950 SR
Queue Stats
73W - 51L
1,751 Elo+
Party 4
Hercules
Hercules
YonathanG9
Hercules
Level 12
God Stats
1W - 2L
1,479 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 0 / 7
8,378
838
6,763
7,835
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Distrumm
Hachiman
15
3 / 0 / 5
7,951
795
9,101
4,613
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 5
7,895
790
6,084
6,670
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
Uoaz
Maman Brigitte
14
2 / 2 / 6
8,010
801
10,970
10,436
4,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
naquone
Odin
15
3 / 0 / 7
8,371
837
8,776
8,633
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 0 / 1
7,742
774
6,146
5,392
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
AsemuSei
Camazotz
13
1 / 2 / 0
7,084
708
2,350
6,795
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
ItzPyroN
Sylvanus
14
1 / 2 / 0
7,898
790
5,162
13,369
14,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Skazk
Ishtar
14
1 / 5 / 0
7,966
797
10,878
11,720
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
YonathanG9
Hercules
12
0 / 4 / 1
6,911
691
2,835
12,155
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
13
Kills
3
3
Deaths
13
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
7
5.5
L
Janus
 
Janus
0
0
1
0.5
L
Camazotz
AsemuSei
Camazotz
1
2
0
0.5
W
Hachiman
Distrumm
Hachiman
3
0
5
5.5
L
Sylvanus
ItzPyroN
Sylvanus
1
2
0
0.5
L
Ishtar
Skazk
Ishtar
1
5
0
0.2
W
3
1
5
5.5
W
Maman Brigitte
Uoaz
Maman Brigitte
2
2
6
2.5
L
Hercules
YonathanG9
Hercules
0
4
1
0.13
W
Odin
naquone
Odin
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
27,371
38,187
Taken
49,431
23,214
Mitigated
36,088
6,080
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,763
699
0
1,465
7,835
6,347
241
2,284
5,352
28,430
0
L
Janus
 
Janus
6,146
171
0
500
5,392
1,984
0
1,054
4,293
31,587
0
L
Camazotz
AsemuSei
Camazotz
2,350
322
0
2,627
6,795
2,532
0
2,058
4,453
0
12,366
W
Hachiman
Distrumm
Hachiman
9,101
5,894
0
1,840
4,613
2,057
750
1,736
2,831
0
26,208
L
Sylvanus
ItzPyroN
Sylvanus
5,162
826
1,632
4,921
13,369
14,086
0
5,432
7,609
11,596
1,103
L
Ishtar
Skazk
Ishtar
10,878
6,876
0
1,776
11,720
5,488
0
4,308
7,255
0
34,984
W
6,084
1,572
0
698
6,670
2,635
0
808
5,752
0
19,878
W
Maman Brigitte
Uoaz
Maman Brigitte
10,970
622
0
1,333
10,436
4,412
0
3,714
6,439
24,846
298
L
Hercules
YonathanG9
Hercules
2,835
787
0
2,144
12,155
11,998
0
3,586
8,386
0
6,988
W
Odin
naquone
Odin
8,776
1,884
0
744
8,633
7,763
238
1,909
6,451
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
37,601
235
Minions Killed
175
0
Camps Cleared
0
1,058,959
Distance Traveled
941,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,378
838
63
6
0
198,145
0
L
Janus
7,742
774
66
7
0
240,562
1
L
Camazotz
7,084
708
18
2
0
135,544
0
W
Hachiman
7,951
795
42
4
0
190,458
0
L
Sylvanus
7,898
790
16
2
0
181,658
0
L
Ishtar
7,966
797
63
6
0
191,461
0
W
Loki
7,895
790
32
3
0
218,737
0
W
Maman Brigitte
8,010
801
45
5
0
225,100
0
L
Hercules
6,911
691
12
1
0
192,019
0
W
Odin
8,371
837
53
5
0
226,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role