Player Matchup

Osiris
Osiris
Eden_Saint19
Osiris
Level 75
God Stats
34W - 25L
1,721 SR
Queue Stats
366W - 339L
1,559 Elo+
Party 3
Thor
Thor
FFoxc
Thor
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,573 Elo+
Party 2
Merlin
Merlin
MeLoDiiC_17
Merlin
Level 122
God Stats
8W - 12L
1,500 SR
Queue Stats
164W - 183L
1,397 Elo+
Party 3
Cernunnos
Cernunnos
UdyrtheBear7
Cernunnos
Level 124
God Stats
0W - 2L
1,157 SR
Queue Stats
66W - 49L
1,585 Elo+
Party 2
Artio
Artio
qXShidaXp
Artio
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Team Averages
Level 76
1,476 SR
1,523 Elo+

VS

Team Averages
Level 73
1,500 SR
1,541 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CrimsonGuardian3
Kuzenbo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
795W - 733L
1,564 Elo+
Solo
Bastet
Bastet
Negativespace201
Bastet
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 217L
1,523 Elo+
Party 4
Anubis
Anubis
Raymungandr
Anubis
Level 27
God Stats
13W - 3L
1,500 SR
Queue Stats
197W - 168L
1,502 Elo+
Party 4
Artemis
Artemis
berlinttv
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 4 / 1
6,224
566
6,102
12,177
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
FFoxc
Thor
11
1 / 4 / 0
5,798
527
4,460
10,825
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
0 / 3 / 0
5,825
530
3,153
6,568
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
UdyrtheBear7
Cernunnos
10
1 / 3 / 0
5,678
516
6,084
8,690
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
qXShidaXp
Artio
9
0 / 4 / 1
5,360
487
3,758
12,949
10,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 4
7,287
662
5,817
8,161
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
1 / 0 / 4
6,290
572
4,007
8,560
8,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 1 / 3
7,345
668
7,586
10,232
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
13
4 / 1 / 6
7,719
702
10,522
7,229
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
berlinttv
Artemis
12
2 / 1 / 2
6,367
579
7,628
7,501
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
4
4
W
1
0
4
3
L
Osiris
1
4
1
0.38
L
Thor
FFoxc
Thor
1
4
0
0.25
L
Merlin
0
3
0
0
W
9
1
3
10.5
W
Anubis
4
1
6
7
L
Cernunnos
UdyrtheBear7
Cernunnos
1
3
0
0.33
W
Artemis
berlinttv
Artemis
2
1
2
3
L
Artio
qXShidaXp
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
35,560
51,209
Taken
41,683
27,625
Mitigated
22,113
13,802
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,817
1,290
1,069
6,784
8,161
3,034
0
0
8,161
46,340
1,909
W
4,007
2,230
0
2,276
8,560
8,675
192
2,973
5,587
19,482
1,153
L
Osiris
6,102
2,278
0
2,251
12,177
8,695
0
5,068
7,109
0
45,860
L
Thor
FFoxc
Thor
4,460
1,418
0
2,465
10,825
3,300
0
5,284
5,541
0
35,792
L
Merlin
3,153
123
0
520
6,568
2,014
0
2,242
4,326
52,821
0
W
7,586
2,707
0
5,472
10,232
4,017
0
983
9,249
0
45,758
W
Anubis
10,522
556
0
4,868
7,229
3,601
645
1,964
5,265
70,529
483
L
Cernunnos
UdyrtheBear7
Cernunnos
6,084
3,286
0
3,106
8,690
3,595
0
718
7,972
0
45,763
W
Artemis
berlinttv
Artemis
7,628
4,222
0
2,508
7,501
2,786
0
991
6,510
0
52,047
L
Artio
qXShidaXp
Artio
3,758
484
1,176
4,284
12,949
10,021
0
6,146
6,803
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
35,008
343
Minions Killed
396
0
Camps Cleared
0
1,088,344
Distance Traveled
1,109,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,287
662
90
8
0
193,510
0
W
Kuzenbo
6,290
572
34
3
0
230,377
0
L
Osiris
6,224
566
78
7
0
201,547
0
L
Thor
5,798
527
64
6
0
244,653
1
L
Merlin
5,825
530
99
9
0
215,333
3
W
Bastet
7,345
668
76
7
0
258,056
0
W
Anubis
7,719
702
120
11
0
214,303
0
L
Cernunnos
5,678
516
75
7
0
192,102
0
W
Artemis
6,367
579
76
7
0
213,053
3
L
Artio
5,360
487
27
2
0
234,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role