Player Matchup

Ares
Ares
AwfuI
Ares
Level 143
God Stats
0W - 1L
1,186 SR
Queue Stats
21W - 13L
1,763 Elo+
Party 2
Fenrir
Fenrir
TH3K05
Fenrir
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 122L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Zigzaguma
Ao Kuang
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,558 Elo+
Party 3
Bacchus
Bacchus
Zoroaku
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Sobek
Sobek
stonelessbloom
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 48L
1,763 Elo+
Party 2
Team Averages
Level 106
1,437 SR
1,597 Elo+

VS

Team Averages
Level 95
1,499 SR
1,392 Elo+
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Kathanax
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1
Bellona
Bellona
MoistTowel31
Bellona
Level 64
God Stats
2W - 1L
1,496 SR
Queue Stats
105W - 98L
1,534 Elo+
Solo
Bake Kujira
Bake Kujira
SagxPlay
Bake Kujira
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,211 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tapatio Lays
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AwfuI
Ares
16
7 / 3 / 5
9,049
823
14,683
13,709
15,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
TH3K05
Fenrir
13
2 / 7 / 7
7,923
720
6,416
12,215
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Zigzaguma
Ao Kuang
14
3 / 6 / 9
7,972
725
9,939
16,241
14,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Zoroaku
Bacchus
14
1 / 5 / 11
8,424
766
8,513
15,977
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 12
8,693
790
8,027
16,069
24,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
7 / 2 / 13
10,941
995
14,495
12,800
7,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Kathanax
Cerberus
14
1 / 3 / 16
9,311
846
3,973
9,325
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MoistTowel31
Bellona
16
5 / 5 / 10
9,943
904
10,445
14,746
14,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
SagxPlay
Bake Kujira
16
4 / 3 / 15
9,932
903
14,885
14,333
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Tapatio Lays
Ah Muzen Cab
18
8 / 1 / 15
11,101
1,009
22,025
7,781
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
14
Kills
25
25
Deaths
14
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
2
13
6.75
L
Ares
AwfuI
Ares
7
3
5
3.17
W
Cerberus
Kathanax
Cerberus
1
3
16
3
W
Bellona
MoistTowel31
Bellona
5
5
10
2
W
Bake Kujira
SagxPlay
Bake Kujira
4
3
15
3.83
L
Fenrir
TH3K05
Fenrir
2
7
7
0.79
W
Ah Muzen Cab
Tapatio Lays
Ah Muzen Cab
8
1
15
15.5
L
Ao Kuang
Zigzaguma
Ao Kuang
3
6
9
1.25
L
Bacchus
Zoroaku
Bacchus
1
5
11
1.3
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
65,823
74,211
Taken
58,985
79,167
Mitigated
54,565
13,297
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,495
1,776
4,217
4,563
12,800
7,445
971
8,676
4,124
26,919
0
L
Ares
AwfuI
Ares
14,683
992
721
3,463
13,709
15,302
0
7,300
6,042
24,135
1,161
W
Cerberus
Kathanax
Cerberus
3,973
368
50
2,462
9,325
9,202
98
6,635
2,690
9,188
0
W
Bellona
MoistTowel31
Bellona
10,445
3,548
854
2,299
14,746
14,911
1,633
9,105
5,641
0
17,067
W
Bake Kujira
SagxPlay
Bake Kujira
14,885
8,984
597
1,925
14,333
18,871
846
11,051
3,282
26,269
1,225
L
Fenrir
TH3K05
Fenrir
6,416
3,131
641
1,228
12,215
5,891
200
4,091
8,083
0
10,641
W
Ah Muzen Cab
Tapatio Lays
Ah Muzen Cab
22,025
10,099
10
957
7,781
4,136
3,894
4,803
2,978
0
38,723
L
Ao Kuang
Zigzaguma
Ao Kuang
9,939
3,631
1,193
2,040
16,241
14,218
0
7,046
9,054
15,115
795
L
Bacchus
Zoroaku
Bacchus
8,513
1,479
309
1,264
15,977
19,159
280
7,075
8,777
15,080
555
L
8,027
474
167
2,271
16,069
24,597
0
5,765
10,127
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
51,228
107
Minions Killed
128
0
Camps Cleared
0
983,219
Distance Traveled
1,119,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,941
995
21
2
0
231,292
0
L
Ares
9,049
823
26
2
0
211,828
0
W
Cerberus
9,311
846
14
1
0
227,596
0
W
Bellona
9,943
904
9
1
0
216,255
0
W
Bake Kujira
9,932
903
32
3
0
221,945
0
L
Fenrir
7,923
720
14
1
0
202,310
0
W
Ah Muzen Cab
11,101
1,009
52
5
0
222,369
0
L
Ao Kuang
7,972
725
15
1
0
194,366
0
L
Bacchus
8,424
766
26
2
0
190,269
0
L
Sobek
8,693
790
26
2
0
184,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role